Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
Merge pull request #7306 from zackhow/touch-button-placement
Android: Add default touch button overlay
- Loading branch information
Showing
4 changed files
with
264 additions
and
1 deletion.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,4 +1,84 @@ | ||
<?xml version="1.0" encoding="utf-8"?> | ||
<resources> | ||
<integer name="game_grid_columns">1</integer> | ||
|
||
<!-- Default GameCube landscape layout --> | ||
<integer name="BUTTON_A_X">865</integer> | ||
<integer name="BUTTON_A_Y">652</integer> | ||
<integer name="BUTTON_B_X">785</integer> | ||
<integer name="BUTTON_B_Y">524</integer> | ||
<integer name="BUTTON_X_X">896</integer> | ||
<integer name="BUTTON_X_Y">388</integer> | ||
<integer name="BUTTON_Y_X">784</integer> | ||
<integer name="BUTTON_Y_Y">297</integer> | ||
<integer name="BUTTON_Z_X">131</integer> | ||
<integer name="BUTTON_Z_Y">431</integer> | ||
<integer name="BUTTON_UP_X">222</integer> | ||
<integer name="BUTTON_UP_Y">629</integer> | ||
<integer name="TRIGGER_L_X">13</integer> | ||
<integer name="TRIGGER_L_Y">330</integer> | ||
<integer name="TRIGGER_R_X">845</integer> | ||
<integer name="TRIGGER_R_Y">133</integer> | ||
<integer name="BUTTON_START_X">506</integer> | ||
<integer name="BUTTON_START_Y">818</integer> | ||
<integer name="STICK_C_X">686</integer> | ||
<integer name="STICK_C_Y">676</integer> | ||
<integer name="STICK_MAIN_X">17</integer> | ||
<integer name="STICK_MAIN_Y">620</integer> | ||
|
||
<!-- Default Wii landscape layout --> | ||
<integer name="WIIMOTE_BUTTON_A_X">858</integer> | ||
<integer name="WIIMOTE_BUTTON_A_Y">772</integer> | ||
<integer name="WIIMOTE_BUTTON_B_X">850</integer> | ||
<integer name="WIIMOTE_BUTTON_B_Y">460</integer> | ||
<integer name="WIIMOTE_BUTTON_1_X">778</integer> | ||
<integer name="WIIMOTE_BUTTON_1_Y">715</integer> | ||
<integer name="WIIMOTE_BUTTON_2_X">778</integer> | ||
<integer name="WIIMOTE_BUTTON_2_Y">864</integer> | ||
<integer name="NUNCHUK_BUTTON_Z_X">850</integer> | ||
<integer name="NUNCHUK_BUTTON_Z_Y">208</integer> | ||
<integer name="NUNCHUK_BUTTON_C_X">681</integer> | ||
<integer name="NUNCHUK_BUTTON_C_Y">765</integer> | ||
<integer name="WIIMOTE_BUTTON_MINUS_X">787</integer> | ||
<integer name="WIIMOTE_BUTTON_MINUS_Y">578</integer> | ||
<integer name="WIIMOTE_BUTTON_PLUS_X">701</integer> | ||
<integer name="WIIMOTE_BUTTON_PLUS_Y">630</integer> | ||
<integer name="WIIMOTE_UP_X">224</integer> | ||
<integer name="WIIMOTE_UP_Y">652</integer> | ||
<integer name="WIIMOTE_BUTTON_HOME_X">514</integer> | ||
<integer name="WIIMOTE_BUTTON_HOME_Y">854</integer> | ||
<integer name="NUNCHUK_STICK_X">51</integer> | ||
<integer name="NUNCHUK_STICK_Y">681</integer> | ||
|
||
<integer name="WIIMOTE_RIGHT_X">100</integer> | ||
<integer name="WIIMOTE_RIGHT_Y">683</integer> | ||
|
||
<integer name="CLASSIC_BUTTON_A_X">860</integer> | ||
<integer name="CLASSIC_BUTTON_A_Y">688</integer> | ||
<integer name="CLASSIC_BUTTON_B_X">787</integer> | ||
<integer name="CLASSIC_BUTTON_B_Y">806</integer> | ||
<integer name="CLASSIC_BUTTON_X_X">932</integer> | ||
<integer name="CLASSIC_BUTTON_X_Y">523</integer> | ||
<integer name="CLASSIC_BUTTON_Y_X">823</integer> | ||
<integer name="CLASSIC_BUTTON_Y_Y">522</integer> | ||
<integer name="CLASSIC_BUTTON_MINUS_X">420</integer> | ||
<integer name="CLASSIC_BUTTON_MINUS_Y">870</integer> | ||
<integer name="CLASSIC_BUTTON_PLUS_X">580</integer> | ||
<integer name="CLASSIC_BUTTON_PLUS_Y">870</integer> | ||
<integer name="CLASSIC_BUTTON_HOME_X">500</integer> | ||
<integer name="CLASSIC_BUTTON_HOME_Y">834</integer> | ||
<integer name="CLASSIC_BUTTON_ZL_X">19</integer> | ||
<integer name="CLASSIC_BUTTON_ZL_Y">223</integer> | ||
<integer name="CLASSIC_BUTTON_ZR_X">897</integer> | ||
<integer name="CLASSIC_BUTTON_ZR_Y">263</integer> | ||
<integer name="CLASSIC_DPAD_UP_X">203</integer> | ||
<integer name="CLASSIC_DPAD_UP_Y">680</integer> | ||
<integer name="CLASSIC_STICK_LEFT_X">23</integer> | ||
<integer name="CLASSIC_STICK_LEFT_Y">622</integer> | ||
<integer name="CLASSIC_STICK_RIGHT_X">636</integer> | ||
<integer name="CLASSIC_STICK_RIGHT_Y">655</integer> | ||
<integer name="CLASSIC_TRIGGER_L_X">124</integer> | ||
<integer name="CLASSIC_TRIGGER_L_Y">429</integer> | ||
<integer name="CLASSIC_TRIGGER_R_X">737</integer> | ||
<integer name="CLASSIC_TRIGGER_R_Y">311</integer> | ||
</resources> |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters