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Merge pull request #12684 from Pokechu22/invalid-vertex-component
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Fix out of bounds accesses for invalid vertex component formats
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AdmiralCurtiss committed Apr 4, 2024
2 parents 4312840 + a3951dc commit ad33120
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Showing 19 changed files with 367 additions and 91 deletions.
6 changes: 5 additions & 1 deletion Source/Core/Core/DolphinAnalytics.cpp
Expand Up @@ -137,7 +137,7 @@ void DolphinAnalytics::ReportGameStart()
}

// Keep in sync with enum class GameQuirk definition.
constexpr std::array<const char*, 28> GAME_QUIRKS_NAMES{
constexpr std::array<const char*, 32> GAME_QUIRKS_NAMES{
"directly-reads-wiimote-input",
"uses-DVDLowStopLaser",
"uses-DVDLowOffset",
Expand Down Expand Up @@ -166,6 +166,10 @@ constexpr std::array<const char*, 28> GAME_QUIRKS_NAMES{
"mismatched-gpu-tex-coords-between-cp-and-xf",
"mismatched-gpu-matrix-indices-between-cp-and-xf",
"reads-bounding-box",
"invalid-position-component-format",
"invalid-normal-component-format",
"invalid-texture-coordinate-component-format",
"invalid-color-component-format",
};
static_assert(GAME_QUIRKS_NAMES.size() == static_cast<u32>(GameQuirk::COUNT),
"Game quirks names and enum definition are out of sync.");
Expand Down
9 changes: 9 additions & 0 deletions Source/Core/Core/DolphinAnalytics.h
Expand Up @@ -94,6 +94,15 @@ enum class GameQuirk
// only a few read them (from PE_BBOX_LEFT etc.)
READS_BOUNDING_BOX,

// A few games use invalid vertex component formats, but the two known cases (Fifa Street and
// Def Jam: Fight for New York, see https://bugs.dolphin-emu.org/issues/12719) only use invalid
// normal formats and lighting is disabled in those cases, so it doesn't end up mattering.
// It's possible other games use invalid formats, possibly on other vertex components.
INVALID_POSITION_COMPONENT_FORMAT,
INVALID_NORMAL_COMPONENT_FORMAT,
INVALID_TEXTURE_COORDINATE_COMPONENT_FORMAT,
INVALID_COLOR_COMPONENT_FORMAT,

COUNT,
};

Expand Down
26 changes: 25 additions & 1 deletion Source/Core/VideoBackends/D3D/D3DNativeVertexFormat.cpp
Expand Up @@ -25,7 +25,7 @@ Gfx::CreateNativeVertexFormat(const PortableVertexDeclaration& vtx_decl)

DXGI_FORMAT VarToD3D(ComponentFormat t, int size, bool integer)
{
using FormatMap = Common::EnumMap<DXGI_FORMAT, ComponentFormat::Float>;
using FormatMap = Common::EnumMap<DXGI_FORMAT, ComponentFormat::InvalidFloat7>;
static constexpr auto f = [](FormatMap a) { return a; }; // Deduction helper

static constexpr std::array<FormatMap, 4> d3d_float_format_lookup = {
Expand All @@ -35,27 +35,39 @@ DXGI_FORMAT VarToD3D(ComponentFormat t, int size, bool integer)
DXGI_FORMAT_R16_UNORM,
DXGI_FORMAT_R16_SNORM,
DXGI_FORMAT_R32_FLOAT,
DXGI_FORMAT_R32_FLOAT,
DXGI_FORMAT_R32_FLOAT,
DXGI_FORMAT_R32_FLOAT,
}),
f({
DXGI_FORMAT_R8G8_UNORM,
DXGI_FORMAT_R8G8_SNORM,
DXGI_FORMAT_R16G16_UNORM,
DXGI_FORMAT_R16G16_SNORM,
DXGI_FORMAT_R32G32_FLOAT,
DXGI_FORMAT_R32G32_FLOAT,
DXGI_FORMAT_R32G32_FLOAT,
DXGI_FORMAT_R32G32_FLOAT,
}),
f({
DXGI_FORMAT_UNKNOWN,
DXGI_FORMAT_UNKNOWN,
DXGI_FORMAT_UNKNOWN,
DXGI_FORMAT_UNKNOWN,
DXGI_FORMAT_R32G32B32_FLOAT,
DXGI_FORMAT_R32G32B32_FLOAT,
DXGI_FORMAT_R32G32B32_FLOAT,
DXGI_FORMAT_R32G32B32_FLOAT,
}),
f({
DXGI_FORMAT_R8G8B8A8_UNORM,
DXGI_FORMAT_R8G8B8A8_SNORM,
DXGI_FORMAT_R16G16B16A16_UNORM,
DXGI_FORMAT_R16G16B16A16_SNORM,
DXGI_FORMAT_R32G32B32A32_FLOAT,
DXGI_FORMAT_R32G32B32A32_FLOAT,
DXGI_FORMAT_R32G32B32A32_FLOAT,
DXGI_FORMAT_R32G32B32A32_FLOAT,
}),
};

Expand All @@ -66,27 +78,39 @@ DXGI_FORMAT VarToD3D(ComponentFormat t, int size, bool integer)
DXGI_FORMAT_R16_UINT,
DXGI_FORMAT_R16_SINT,
DXGI_FORMAT_UNKNOWN,
DXGI_FORMAT_UNKNOWN,
DXGI_FORMAT_UNKNOWN,
DXGI_FORMAT_UNKNOWN,
}),
f({
DXGI_FORMAT_R8G8_UINT,
DXGI_FORMAT_R8G8_SINT,
DXGI_FORMAT_R16G16_UINT,
DXGI_FORMAT_R16G16_SINT,
DXGI_FORMAT_UNKNOWN,
DXGI_FORMAT_UNKNOWN,
DXGI_FORMAT_UNKNOWN,
DXGI_FORMAT_UNKNOWN,
}),
f({
DXGI_FORMAT_UNKNOWN,
DXGI_FORMAT_UNKNOWN,
DXGI_FORMAT_UNKNOWN,
DXGI_FORMAT_UNKNOWN,
DXGI_FORMAT_UNKNOWN,
DXGI_FORMAT_UNKNOWN,
DXGI_FORMAT_UNKNOWN,
DXGI_FORMAT_UNKNOWN,
}),
f({
DXGI_FORMAT_R8G8B8A8_UINT,
DXGI_FORMAT_R8G8B8A8_SINT,
DXGI_FORMAT_R16G16B16A16_UINT,
DXGI_FORMAT_R16G16B16A16_SINT,
DXGI_FORMAT_UNKNOWN,
DXGI_FORMAT_UNKNOWN,
DXGI_FORMAT_UNKNOWN,
DXGI_FORMAT_UNKNOWN,
}),
};

Expand Down
64 changes: 39 additions & 25 deletions Source/Core/VideoBackends/D3D12/DX12VertexFormat.cpp
Expand Up @@ -17,31 +17,45 @@ static DXGI_FORMAT VarToDXGIFormat(ComponentFormat t, u32 components, bool integ
static constexpr auto f = [](ComponentArray a) { return a; }; // Deduction helper

// NOTE: 3-component formats are not valid.
static constexpr Common::EnumMap<ComponentArray, ComponentFormat::Float> float_type_lookup = {
f({DXGI_FORMAT_R8_UNORM, DXGI_FORMAT_R8G8_UNORM, DXGI_FORMAT_R8G8B8A8_UNORM,
DXGI_FORMAT_R8G8B8A8_UNORM}), // UByte
f({DXGI_FORMAT_R8_SNORM, DXGI_FORMAT_R8G8_SNORM, DXGI_FORMAT_R8G8B8A8_SNORM,
DXGI_FORMAT_R8G8B8A8_SNORM}), // Byte
f({DXGI_FORMAT_R16_UNORM, DXGI_FORMAT_R16G16_UNORM, DXGI_FORMAT_R16G16B16A16_UNORM,
DXGI_FORMAT_R16G16B16A16_UNORM}), // UShort
f({DXGI_FORMAT_R16_SNORM, DXGI_FORMAT_R16G16_SNORM, DXGI_FORMAT_R16G16B16A16_SNORM,
DXGI_FORMAT_R16G16B16A16_SNORM}), // Short
f({DXGI_FORMAT_R32_FLOAT, DXGI_FORMAT_R32G32_FLOAT, DXGI_FORMAT_R32G32B32_FLOAT,
DXGI_FORMAT_R32G32B32A32_FLOAT}), // Float
};

static constexpr Common::EnumMap<ComponentArray, ComponentFormat::Float> integer_type_lookup = {
f({DXGI_FORMAT_R8_UINT, DXGI_FORMAT_R8G8_UINT, DXGI_FORMAT_R8G8B8A8_UINT,
DXGI_FORMAT_R8G8B8A8_UINT}), // UByte
f({DXGI_FORMAT_R8_SINT, DXGI_FORMAT_R8G8_SINT, DXGI_FORMAT_R8G8B8A8_SINT,
DXGI_FORMAT_R8G8B8A8_SINT}), // Byte
f({DXGI_FORMAT_R16_UINT, DXGI_FORMAT_R16G16_UINT, DXGI_FORMAT_R16G16B16A16_UINT,
DXGI_FORMAT_R16G16B16A16_UINT}), // UShort
f({DXGI_FORMAT_R16_SINT, DXGI_FORMAT_R16G16_SINT, DXGI_FORMAT_R16G16B16A16_SINT,
DXGI_FORMAT_R16G16B16A16_SINT}), // Short
f({DXGI_FORMAT_R32_FLOAT, DXGI_FORMAT_R32G32_FLOAT, DXGI_FORMAT_R32G32B32_FLOAT,
DXGI_FORMAT_R32G32B32A32_FLOAT}), // Float
};
static constexpr Common::EnumMap<ComponentArray, ComponentFormat::InvalidFloat7>
float_type_lookup = {
f({DXGI_FORMAT_R8_UNORM, DXGI_FORMAT_R8G8_UNORM, DXGI_FORMAT_R8G8B8A8_UNORM,
DXGI_FORMAT_R8G8B8A8_UNORM}), // UByte
f({DXGI_FORMAT_R8_SNORM, DXGI_FORMAT_R8G8_SNORM, DXGI_FORMAT_R8G8B8A8_SNORM,
DXGI_FORMAT_R8G8B8A8_SNORM}), // Byte
f({DXGI_FORMAT_R16_UNORM, DXGI_FORMAT_R16G16_UNORM, DXGI_FORMAT_R16G16B16A16_UNORM,
DXGI_FORMAT_R16G16B16A16_UNORM}), // UShort
f({DXGI_FORMAT_R16_SNORM, DXGI_FORMAT_R16G16_SNORM, DXGI_FORMAT_R16G16B16A16_SNORM,
DXGI_FORMAT_R16G16B16A16_SNORM}), // Short
f({DXGI_FORMAT_R32_FLOAT, DXGI_FORMAT_R32G32_FLOAT, DXGI_FORMAT_R32G32B32_FLOAT,
DXGI_FORMAT_R32G32B32A32_FLOAT}), // Float
f({DXGI_FORMAT_R32_FLOAT, DXGI_FORMAT_R32G32_FLOAT, DXGI_FORMAT_R32G32B32_FLOAT,
DXGI_FORMAT_R32G32B32A32_FLOAT}), // Invalid
f({DXGI_FORMAT_R32_FLOAT, DXGI_FORMAT_R32G32_FLOAT, DXGI_FORMAT_R32G32B32_FLOAT,
DXGI_FORMAT_R32G32B32A32_FLOAT}), // Invalid
f({DXGI_FORMAT_R32_FLOAT, DXGI_FORMAT_R32G32_FLOAT, DXGI_FORMAT_R32G32B32_FLOAT,
DXGI_FORMAT_R32G32B32A32_FLOAT}), // Invalid
};

static constexpr Common::EnumMap<ComponentArray, ComponentFormat::InvalidFloat7>
integer_type_lookup = {
f({DXGI_FORMAT_R8_UINT, DXGI_FORMAT_R8G8_UINT, DXGI_FORMAT_R8G8B8A8_UINT,
DXGI_FORMAT_R8G8B8A8_UINT}), // UByte
f({DXGI_FORMAT_R8_SINT, DXGI_FORMAT_R8G8_SINT, DXGI_FORMAT_R8G8B8A8_SINT,
DXGI_FORMAT_R8G8B8A8_SINT}), // Byte
f({DXGI_FORMAT_R16_UINT, DXGI_FORMAT_R16G16_UINT, DXGI_FORMAT_R16G16B16A16_UINT,
DXGI_FORMAT_R16G16B16A16_UINT}), // UShort
f({DXGI_FORMAT_R16_SINT, DXGI_FORMAT_R16G16_SINT, DXGI_FORMAT_R16G16B16A16_SINT,
DXGI_FORMAT_R16G16B16A16_SINT}), // Short
f({DXGI_FORMAT_R32_FLOAT, DXGI_FORMAT_R32G32_FLOAT, DXGI_FORMAT_R32G32B32_FLOAT,
DXGI_FORMAT_R32G32B32A32_FLOAT}), // Float
f({DXGI_FORMAT_R32_FLOAT, DXGI_FORMAT_R32G32_FLOAT, DXGI_FORMAT_R32G32B32_FLOAT,
DXGI_FORMAT_R32G32B32A32_FLOAT}), // Invalid
f({DXGI_FORMAT_R32_FLOAT, DXGI_FORMAT_R32G32_FLOAT, DXGI_FORMAT_R32G32B32_FLOAT,
DXGI_FORMAT_R32G32B32A32_FLOAT}), // Invalid
f({DXGI_FORMAT_R32_FLOAT, DXGI_FORMAT_R32G32_FLOAT, DXGI_FORMAT_R32G32B32_FLOAT,
DXGI_FORMAT_R32G32B32A32_FLOAT}), // Invalid
};

ASSERT(components > 0 && components <= 4);
return integer ? integer_type_lookup[t][components - 1] : float_type_lookup[t][components - 1];
Expand Down
6 changes: 6 additions & 0 deletions Source/Core/VideoBackends/Metal/MTLVertexFormat.mm
Expand Up @@ -49,6 +49,9 @@ static MTLVertexFormat ConvertFormat(ComponentFormat format, int count, bool int
default: return MTLVertexFormatInvalid;
}
case ComponentFormat::Float:
case ComponentFormat::InvalidFloat5:
case ComponentFormat::InvalidFloat6:
case ComponentFormat::InvalidFloat7:
switch (count)
{
case 1: return MTLVertexFormatFloat;
Expand Down Expand Up @@ -100,6 +103,9 @@ static MTLVertexFormat ConvertFormat(ComponentFormat format, int count, bool int
default: return MTLVertexFormatInvalid;
}
case ComponentFormat::Float:
case ComponentFormat::InvalidFloat5:
case ComponentFormat::InvalidFloat6:
case ComponentFormat::InvalidFloat7:
switch (count)
{
case 1: return MTLVertexFormatFloat;
Expand Down
5 changes: 3 additions & 2 deletions Source/Core/VideoBackends/OGL/OGLNativeVertexFormat.cpp
Expand Up @@ -26,8 +26,9 @@ OGLGfx::CreateNativeVertexFormat(const PortableVertexDeclaration& vtx_decl)

static inline GLuint VarToGL(ComponentFormat t)
{
static constexpr Common::EnumMap<GLuint, ComponentFormat::Float> lookup = {
GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_FLOAT,
static constexpr Common::EnumMap<GLuint, ComponentFormat::InvalidFloat7> lookup = {
GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT,
GL_FLOAT, GL_FLOAT, GL_FLOAT, GL_FLOAT,
};
return lookup[t];
}
Expand Down
5 changes: 4 additions & 1 deletion Source/Core/VideoBackends/Software/SWVertexLoader.cpp
Expand Up @@ -149,11 +149,14 @@ static void ReadVertexAttribute(T* dst, DataReader src, const AttributeFormat& f
dst[i_dst] = ReadNormalized<T, s16>(src.Read<s16, swap>());
break;
case ComponentFormat::Float:
case ComponentFormat::InvalidFloat5:
case ComponentFormat::InvalidFloat6:
case ComponentFormat::InvalidFloat7:
dst[i_dst] = ReadNormalized<T, float>(src.Read<float, swap>());
break;
}

ASSERT_MSG(VIDEO, !format.integer || format.type != ComponentFormat::Float,
ASSERT_MSG(VIDEO, !format.integer || (format.type < ComponentFormat::Float),
"only non-float values are allowed to be streamed as integer");
}
for (; i < components; i++)
Expand Down
64 changes: 39 additions & 25 deletions Source/Core/VideoBackends/Vulkan/VKVertexFormat.cpp
Expand Up @@ -19,31 +19,45 @@ static VkFormat VarToVkFormat(ComponentFormat t, uint32_t components, bool integ
using ComponentArray = std::array<VkFormat, 4>;
static constexpr auto f = [](ComponentArray a) { return a; }; // Deduction helper

static constexpr Common::EnumMap<ComponentArray, ComponentFormat::Float> float_type_lookup = {
f({VK_FORMAT_R8_UNORM, VK_FORMAT_R8G8_UNORM, VK_FORMAT_R8G8B8_UNORM,
VK_FORMAT_R8G8B8A8_UNORM}), // UByte
f({VK_FORMAT_R8_SNORM, VK_FORMAT_R8G8_SNORM, VK_FORMAT_R8G8B8_SNORM,
VK_FORMAT_R8G8B8A8_SNORM}), // Byte
f({VK_FORMAT_R16_UNORM, VK_FORMAT_R16G16_UNORM, VK_FORMAT_R16G16B16_UNORM,
VK_FORMAT_R16G16B16A16_UNORM}), // UShort
f({VK_FORMAT_R16_SNORM, VK_FORMAT_R16G16_SNORM, VK_FORMAT_R16G16B16_SNORM,
VK_FORMAT_R16G16B16A16_SNORM}), // Short
f({VK_FORMAT_R32_SFLOAT, VK_FORMAT_R32G32_SFLOAT, VK_FORMAT_R32G32B32_SFLOAT,
VK_FORMAT_R32G32B32A32_SFLOAT}), // Float
};

static constexpr Common::EnumMap<ComponentArray, ComponentFormat::Float> integer_type_lookup = {
f({VK_FORMAT_R8_UINT, VK_FORMAT_R8G8_UINT, VK_FORMAT_R8G8B8_UINT,
VK_FORMAT_R8G8B8A8_UINT}), // UByte
f({VK_FORMAT_R8_SINT, VK_FORMAT_R8G8_SINT, VK_FORMAT_R8G8B8_SINT,
VK_FORMAT_R8G8B8A8_SINT}), // Byte
f({VK_FORMAT_R16_UINT, VK_FORMAT_R16G16_UINT, VK_FORMAT_R16G16B16_UINT,
VK_FORMAT_R16G16B16A16_UINT}), // UShort
f({VK_FORMAT_R16_SINT, VK_FORMAT_R16G16_SINT, VK_FORMAT_R16G16B16_SINT,
VK_FORMAT_R16G16B16A16_SINT}), // Short
f({VK_FORMAT_R32_SFLOAT, VK_FORMAT_R32G32_SFLOAT, VK_FORMAT_R32G32B32_SFLOAT,
VK_FORMAT_R32G32B32A32_SFLOAT}), // Float
};
static constexpr Common::EnumMap<ComponentArray, ComponentFormat::InvalidFloat7>
float_type_lookup = {
f({VK_FORMAT_R8_UNORM, VK_FORMAT_R8G8_UNORM, VK_FORMAT_R8G8B8_UNORM,
VK_FORMAT_R8G8B8A8_UNORM}), // UByte
f({VK_FORMAT_R8_SNORM, VK_FORMAT_R8G8_SNORM, VK_FORMAT_R8G8B8_SNORM,
VK_FORMAT_R8G8B8A8_SNORM}), // Byte
f({VK_FORMAT_R16_UNORM, VK_FORMAT_R16G16_UNORM, VK_FORMAT_R16G16B16_UNORM,
VK_FORMAT_R16G16B16A16_UNORM}), // UShort
f({VK_FORMAT_R16_SNORM, VK_FORMAT_R16G16_SNORM, VK_FORMAT_R16G16B16_SNORM,
VK_FORMAT_R16G16B16A16_SNORM}), // Short
f({VK_FORMAT_R32_SFLOAT, VK_FORMAT_R32G32_SFLOAT, VK_FORMAT_R32G32B32_SFLOAT,
VK_FORMAT_R32G32B32A32_SFLOAT}), // Float
f({VK_FORMAT_R32_SFLOAT, VK_FORMAT_R32G32_SFLOAT, VK_FORMAT_R32G32B32_SFLOAT,
VK_FORMAT_R32G32B32A32_SFLOAT}), // Invalid
f({VK_FORMAT_R32_SFLOAT, VK_FORMAT_R32G32_SFLOAT, VK_FORMAT_R32G32B32_SFLOAT,
VK_FORMAT_R32G32B32A32_SFLOAT}), // Invalid
f({VK_FORMAT_R32_SFLOAT, VK_FORMAT_R32G32_SFLOAT, VK_FORMAT_R32G32B32_SFLOAT,
VK_FORMAT_R32G32B32A32_SFLOAT}), // Invalid
};

static constexpr Common::EnumMap<ComponentArray, ComponentFormat::InvalidFloat7>
integer_type_lookup = {
f({VK_FORMAT_R8_UINT, VK_FORMAT_R8G8_UINT, VK_FORMAT_R8G8B8_UINT,
VK_FORMAT_R8G8B8A8_UINT}), // UByte
f({VK_FORMAT_R8_SINT, VK_FORMAT_R8G8_SINT, VK_FORMAT_R8G8B8_SINT,
VK_FORMAT_R8G8B8A8_SINT}), // Byte
f({VK_FORMAT_R16_UINT, VK_FORMAT_R16G16_UINT, VK_FORMAT_R16G16B16_UINT,
VK_FORMAT_R16G16B16A16_UINT}), // UShort
f({VK_FORMAT_R16_SINT, VK_FORMAT_R16G16_SINT, VK_FORMAT_R16G16B16_SINT,
VK_FORMAT_R16G16B16A16_SINT}), // Short
f({VK_FORMAT_R32_SFLOAT, VK_FORMAT_R32G32_SFLOAT, VK_FORMAT_R32G32B32_SFLOAT,
VK_FORMAT_R32G32B32A32_SFLOAT}), // Float
f({VK_FORMAT_R32_SFLOAT, VK_FORMAT_R32G32_SFLOAT, VK_FORMAT_R32G32B32_SFLOAT,
VK_FORMAT_R32G32B32A32_SFLOAT}), // Invalid
f({VK_FORMAT_R32_SFLOAT, VK_FORMAT_R32G32_SFLOAT, VK_FORMAT_R32G32B32_SFLOAT,
VK_FORMAT_R32G32B32A32_SFLOAT}), // Invalid
f({VK_FORMAT_R32_SFLOAT, VK_FORMAT_R32G32_SFLOAT, VK_FORMAT_R32G32B32_SFLOAT,
VK_FORMAT_R32G32B32A32_SFLOAT}), // Invalid
};

ASSERT(components > 0 && components <= 4);
return integer ? integer_type_lookup[t][components - 1] : float_type_lookup[t][components - 1];
Expand Down
14 changes: 13 additions & 1 deletion Source/Core/VideoCommon/CPMemory.h
Expand Up @@ -122,7 +122,16 @@ enum class ComponentFormat
UShort = 2, // Invalid for normals
Short = 3,
Float = 4,
};
// Known to be used by Fifa Street and Def Jam: Fight for New York
// See https://bugs.dolphin-emu.org/issues/12719
// Assumed to behave the same as float, but further testing is needed
InvalidFloat5 = 5,
// Not known to be used
InvalidFloat6 = 6,
InvalidFloat7 = 7,
};
// NOTE: don't include the invalid formats here, so that EnumFormatter marks them as invalid
// (EnumFormatter also handles bounds-checking).
template <>
struct fmt::formatter<ComponentFormat> : EnumFormatter<ComponentFormat::Float>
{
Expand All @@ -141,6 +150,9 @@ constexpr u32 GetElementSize(ComponentFormat format)
case ComponentFormat::Short:
return 2;
case ComponentFormat::Float:
case ComponentFormat::InvalidFloat5:
case ComponentFormat::InvalidFloat6:
case ComponentFormat::InvalidFloat7:
return 4;
default:
PanicAlertFmt("Unknown format {}", format);
Expand Down
6 changes: 3 additions & 3 deletions Source/Core/VideoCommon/VertexLoaderARM64.cpp
Expand Up @@ -116,7 +116,7 @@ void VertexLoaderARM64::ReadVertex(VertexComponentFormat attribute, ComponentFor

m_float_emit.LDUR(load_size, coords, reg, offset);

if (format != ComponentFormat::Float)
if (format < ComponentFormat::Float)
{
// Extend and convert to float
switch (format)
Expand Down Expand Up @@ -394,8 +394,8 @@ void VertexLoaderARM64::GenerateVertexLoader()

if (m_VtxDesc.low.Normal != VertexComponentFormat::NotPresent)
{
static constexpr Common::EnumMap<u8, static_cast<ComponentFormat>(7)> SCALE_MAP = {7, 6, 15, 14,
0, 0, 0, 0};
static constexpr Common::EnumMap<u8, ComponentFormat::InvalidFloat7> SCALE_MAP = {7, 6, 15, 14,
0, 0, 0, 0};
const u8 scaling_exponent = SCALE_MAP[m_VtxAttr.g0.NormalFormat];

// Normal
Expand Down

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