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VideoBackends:Vulkan: Use WorkQueueThread
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K0bin committed Mar 20, 2023
1 parent 9d422d1 commit c1be962
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Showing 2 changed files with 10 additions and 39 deletions.
43 changes: 8 additions & 35 deletions Source/Core/VideoBackends/Vulkan/CommandBufferManager.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -26,8 +26,7 @@ CommandBufferManager::~CommandBufferManager()
if (m_use_threaded_submission)
{
WaitForWorkerThreadIdle();
m_submit_loop->Stop();
m_submit_thread.join();
m_submit_thread.Shutdown();
}

DestroyCommandBuffers();
Expand Down Expand Up @@ -221,32 +220,11 @@ VkDescriptorSet CommandBufferManager::AllocateDescriptorSet(VkDescriptorSetLayou

bool CommandBufferManager::CreateSubmitThread()
{
m_submit_loop = std::make_unique<Common::BlockingLoop>();
m_submit_thread = std::thread([this]() {
Common::SetCurrentThreadName("Vulkan CommandBufferManager SubmitThread");

m_submit_loop->Run([this]() {
while (true)
{
PendingCommandBufferSubmit submit;
{
std::lock_guard<std::mutex> guard(m_pending_submit_lock);
if (m_pending_submits.empty())
{
m_submit_loop->AllowSleep();
return;
}

submit = m_pending_submits.front();
m_pending_submits.pop_front();
}

SubmitCommandBuffer(submit.command_buffer_index, submit.present_swap_chain,
submit.present_image_index);
CmdBufferResources& resources = m_command_buffers[submit.command_buffer_index];
resources.waiting_for_submit.store(false, std::memory_order_release);
}
});
m_submit_thread.Reset("VK submission thread", [this](PendingCommandBufferSubmit submit) {
SubmitCommandBuffer(submit.command_buffer_index, submit.present_swap_chain,
submit.present_image_index);
CmdBufferResources& resources = m_command_buffers[submit.command_buffer_index];
resources.waiting_for_submit.store(false, std::memory_order_release);
});

return true;
Expand All @@ -257,7 +235,7 @@ void CommandBufferManager::WaitForWorkerThreadIdle()
if (!m_use_threaded_submission)
return;

m_submit_loop->Wait();
m_submit_thread.WaitForCompletion();
}

void CommandBufferManager::WaitForFenceCounter(u64 fence_counter)
Expand Down Expand Up @@ -343,12 +321,7 @@ void CommandBufferManager::SubmitCommandBuffer(bool submit_on_worker_thread,
{
resources.waiting_for_submit.store(true, std::memory_order_relaxed);
// Push to the pending submit queue.
{
std::lock_guard<std::mutex> guard(m_pending_submit_lock);
m_pending_submits.push_back({present_swap_chain, present_image_index, m_current_cmd_buffer});
// Wake up the worker thread for a single iteration.
m_submit_loop->Wakeup();
}
m_submit_thread.Push({present_swap_chain, present_image_index, m_current_cmd_buffer});
}
else
{
Expand Down
6 changes: 2 additions & 4 deletions Source/Core/VideoBackends/Vulkan/CommandBufferManager.h
Original file line number Diff line number Diff line change
Expand Up @@ -14,6 +14,7 @@
#include <utility>
#include <vector>

#include <Common/WorkQueueThread.h>
#include "Common/BlockingLoop.h"
#include "Common/Flag.h"
#include "Common/Semaphore.h"
Expand Down Expand Up @@ -146,17 +147,14 @@ class CommandBufferManager
u32 m_current_cmd_buffer = 0;

// Threaded command buffer execution
std::thread m_submit_thread;
std::unique_ptr<Common::BlockingLoop> m_submit_loop;
struct PendingCommandBufferSubmit
{
VkSwapchainKHR present_swap_chain;
u32 present_image_index;
u32 command_buffer_index;
};
Common::WorkQueueThread<PendingCommandBufferSubmit> m_submit_thread;
VkSemaphore m_present_semaphore = VK_NULL_HANDLE;
std::deque<PendingCommandBufferSubmit> m_pending_submits;
std::mutex m_pending_submit_lock;
Common::Flag m_last_present_failed;
Common::Flag m_last_present_done;
VkResult m_last_present_result = VK_SUCCESS;
Expand Down

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