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ZeldaHLE: Implement more infrastructure and one sample source.
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Now renders some of the cutscene audio in Zelda TWW. Most of the work around
sample sources is in a good enough state, even though it is still missing
features like Dolby mixing, IIR, etc.
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delroth committed Nov 30, 2014
1 parent f87dea4 commit d12a860
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