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Merge pull request #1145 from RachelBryk/buffer
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Change netplay buffer SpinCtrl to default to 5.
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dolphin-emu-bot committed Sep 22, 2014
2 parents dd6ebd2 + ad460a2 commit d4952c7
Showing 1 changed file with 2 additions and 2 deletions.
4 changes: 2 additions & 2 deletions Source/Core/DolphinWX/NetWindow.cpp
Expand Up @@ -50,7 +50,7 @@
class wxWindow;

#define NETPLAY_TITLEBAR "Dolphin NetPlay"
#define INITIAL_PAD_BUFFER_SIZE 20
#define INITIAL_PAD_BUFFER_SIZE 5

BEGIN_EVENT_TABLE(NetPlayDiag, wxFrame)
EVT_COMMAND(wxID_ANY, wxEVT_THREAD, NetPlayDiag::OnThread)
Expand Down Expand Up @@ -382,7 +382,7 @@ NetPlayDiag::NetPlayDiag(wxWindow* const parent, const CGameListCtrl* const game
bottom_szr->Add(m_start_btn);

bottom_szr->Add(new wxStaticText(panel, wxID_ANY, _("Buffer:")), 0, wxLEFT | wxCENTER, 5 );
wxSpinCtrl* const padbuf_spin = new wxSpinCtrl(panel, wxID_ANY, "20"
wxSpinCtrl* const padbuf_spin = new wxSpinCtrl(panel, wxID_ANY, std::to_string(INITIAL_PAD_BUFFER_SIZE)
, wxDefaultPosition, wxSize(64, -1), wxSP_ARROW_KEYS, 0, 200, INITIAL_PAD_BUFFER_SIZE);
padbuf_spin->Bind(wxEVT_SPINCTRL, &NetPlayDiag::OnAdjustBuffer, this);
bottom_szr->Add(padbuf_spin, 0, wxCENTER);
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