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Rename NewAX -> AX and remove the old code. Time to work on AXWii.
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delroth committed Nov 19, 2012
1 parent 4f88fee commit e750bed
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Showing 12 changed files with 808 additions and 1,682 deletions.
1 change: 0 additions & 1 deletion Source/Core/Core/CMakeLists.txt
Expand Up @@ -74,7 +74,6 @@ set(SRCS Src/ActionReplay.cpp
Src/HW/DSPHLE/UCodes/UCode_AXWii.cpp
Src/HW/DSPHLE/UCodes/UCode_CARD.cpp
Src/HW/DSPHLE/UCodes/UCode_InitAudioSystem.cpp
Src/HW/DSPHLE/UCodes/UCode_NewAX.cpp
Src/HW/DSPHLE/UCodes/UCode_ROM.cpp
Src/HW/DSPHLE/UCodes/UCodes.cpp
Src/HW/DSPHLE/UCodes/UCode_GBA.cpp
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3 changes: 0 additions & 3 deletions Source/Core/Core/Core.vcxproj
Expand Up @@ -265,7 +265,6 @@
<ClCompile Include="Src\HW\DSPHLE\UCodes\UCode_CARD.cpp" />
<ClCompile Include="Src\HW\DSPHLE\UCodes\UCode_GBA.cpp" />
<ClCompile Include="Src\HW\DSPHLE\UCodes\UCode_InitAudioSystem.cpp" />
<ClCompile Include="Src\HW\DSPHLE\UCodes\UCode_NewAX.cpp" />
<ClCompile Include="Src\HW\DSPHLE\UCodes\UCode_ROM.cpp" />
<ClCompile Include="Src\HW\DSPHLE\UCodes\UCode_Zelda.cpp" />
<ClCompile Include="Src\HW\DSPHLE\UCodes\UCode_Zelda_ADPCM.cpp" />
Expand Down Expand Up @@ -467,8 +466,6 @@
<ClInclude Include="Src\HW\DSPHLE\UCodes\UCode_CARD.h" />
<ClInclude Include="Src\HW\DSPHLE\UCodes\UCode_GBA.h" />
<ClInclude Include="Src\HW\DSPHLE\UCodes\UCode_InitAudioSystem.h" />
<ClInclude Include="Src\HW\DSPHLE\UCodes\UCode_NewAX.h" />
<ClInclude Include="Src\HW\DSPHLE\UCodes\UCode_NewAX_Voice.h" />
<ClInclude Include="Src\HW\DSPHLE\UCodes\UCode_ROM.h" />
<ClInclude Include="Src\HW\DSPHLE\UCodes\UCode_Zelda.h" />
<ClInclude Include="Src\HW\DSPLLE\DSPDebugInterface.h" />
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9 changes: 0 additions & 9 deletions Source/Core/Core/Core.vcxproj.filters
Expand Up @@ -206,9 +206,6 @@
<ClCompile Include="Src\HW\DSPHLE\UCodes\UCode_InitAudioSystem.cpp">
<Filter>HW %28Flipper/Hollywood%29\DSP Interface + HLE\HLE\uCodes</Filter>
</ClCompile>
<ClCompile Include="Src\HW\DSPHLE\UCodes\UCode_NewAX.cpp">
<Filter>HW %28Flipper/Hollywood%29\DSP Interface + HLE\HLE\uCodes</Filter>
</ClCompile>
<ClCompile Include="Src\HW\DSPHLE\UCodes\UCode_ROM.cpp">
<Filter>HW %28Flipper/Hollywood%29\DSP Interface + HLE\HLE\uCodes</Filter>
</ClCompile>
Expand Down Expand Up @@ -751,12 +748,6 @@
<ClInclude Include="Src\HW\DSPHLE\UCodes\UCode_InitAudioSystem.h">
<Filter>HW %28Flipper/Hollywood%29\DSP Interface + HLE\HLE\uCodes</Filter>
</ClInclude>
<ClInclude Include="Src\HW\DSPHLE\UCodes\UCode_NewAX.h">
<Filter>HW %28Flipper/Hollywood%29\DSP Interface + HLE\HLE\uCodes</Filter>
</ClInclude>
<ClInclude Include="Src\HW\DSPHLE\UCodes\UCode_NewAX_Voice.h">
<Filter>HW %28Flipper/Hollywood%29\DSP Interface + HLE\HLE\uCodes</Filter>
</ClInclude>
<ClInclude Include="Src\HW\DSPHLE\UCodes\UCode_ROM.h">
<Filter>HW %28Flipper/Hollywood%29\DSP Interface + HLE\HLE\uCodes</Filter>
</ClInclude>
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