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Force Neo Geo games to use LLE Audio
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# EA2EJ8, EA2JJ8, EA2PJ8 - Metal Slug 2 | ||
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[Core] | ||
# Values set here will override the main Dolphin settings. | ||
DSPHLE = False | ||
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||
[EmuState] | ||
# The Emulation State. 1 is worst, 5 is best, 0 is not set. | ||
EmulationStateId = 4 | ||
EmulationIssues = Needs LLE audio for proper sound. | ||
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||
[OnLoad] | ||
# Add memory patches to be loaded once on boot here. | ||
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||
[OnFrame] | ||
# Add memory patches to be applied every frame here. | ||
|
||
[ActionReplay] | ||
# Add action replay cheats here. | ||
|
||
[Video_Settings] |
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Original file line number | Diff line number | Diff line change |
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# EA3JJ8 - Galaxy Fight: Universal Warriors | ||
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||
[Core] | ||
# Values set here will override the main Dolphin settings. | ||
DSPHLE = False | ||
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||
[EmuState] | ||
# The Emulation State. 1 is worst, 5 is best, 0 is not set. | ||
EmulationStateId = 4 | ||
EmulationIssues = Needs LLE audio for proper sound. | ||
|
||
[OnLoad] | ||
# Add memory patches to be loaded once on boot here. | ||
|
||
[OnFrame] | ||
# Add memory patches to be applied every frame here. | ||
|
||
[ActionReplay] | ||
# Add action replay cheats here. | ||
|
||
[Video_Settings] |
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Original file line number | Diff line number | Diff line change |
---|---|---|
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# EA4EJ8, EA4JJ8, EA4PJ8 - Samurai Shodown III | ||
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||
[Core] | ||
# Values set here will override the main Dolphin settings. | ||
DSPHLE = False | ||
|
||
[EmuState] | ||
# The Emulation State. 1 is worst, 5 is best, 0 is not set. | ||
EmulationStateId = 4 | ||
EmulationIssues = Needs LLE audio for proper sound. | ||
|
||
[OnLoad] | ||
# Add memory patches to be loaded once on boot here. | ||
|
||
[OnFrame] | ||
# Add memory patches to be applied every frame here. | ||
|
||
[ActionReplay] | ||
# Add action replay cheats here. | ||
|
||
[Video_Settings] |
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,21 @@ | ||
# EA5EJ8, EA5JJ8, EA5PJ8 - Fatal Fury 3: Road to the Final Victory | ||
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||
[Core] | ||
# Values set here will override the main Dolphin settings. | ||
DSPHLE = False | ||
|
||
[EmuState] | ||
# The Emulation State. 1 is worst, 5 is best, 0 is not set. | ||
EmulationStateId = 4 | ||
EmulationIssues = Needs LLE audio for proper sound. | ||
|
||
[OnLoad] | ||
# Add memory patches to be loaded once on boot here. | ||
|
||
[OnFrame] | ||
# Add memory patches to be applied every frame here. | ||
|
||
[ActionReplay] | ||
# Add action replay cheats here. | ||
|
||
[Video_Settings] |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,21 @@ | ||
# EA6EJ8, EA6JJ8 - The King of Fighters '96 | ||
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||
[Core] | ||
# Values set here will override the main Dolphin settings. | ||
DSPHLE = False | ||
|
||
[EmuState] | ||
# The Emulation State. 1 is worst, 5 is best, 0 is not set. | ||
EmulationStateId = 4 | ||
EmulationIssues = Needs LLE audio for proper sound. | ||
|
||
[OnLoad] | ||
# Add memory patches to be loaded once on boot here. | ||
|
||
[OnFrame] | ||
# Add memory patches to be applied every frame here. | ||
|
||
[ActionReplay] | ||
# Add action replay cheats here. | ||
|
||
[Video_Settings] |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,21 @@ | ||
# EA7EJ8, EA7JJ8 - Samurai Shodown IV: Amakusa's Revenge | ||
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||
[Core] | ||
# Values set here will override the main Dolphin settings. | ||
DSPHLE = False | ||
|
||
[EmuState] | ||
# The Emulation State. 1 is worst, 5 is best, 0 is not set. | ||
EmulationStateId = 4 | ||
EmulationIssues = Needs LLE audio for proper sound. | ||
|
||
[OnLoad] | ||
# Add memory patches to be loaded once on boot here. | ||
|
||
[OnFrame] | ||
# Add memory patches to be applied every frame here. | ||
|
||
[ActionReplay] | ||
# Add action replay cheats here. | ||
|
||
[Video_Settings] |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,21 @@ | ||
# EA8EJ8, EA8JJ8, EA8MJ8 - Ironclad | ||
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||
[Core] | ||
# Values set here will override the main Dolphin settings. | ||
DSPHLE = False | ||
|
||
[EmuState] | ||
# The Emulation State. 1 is worst, 5 is best, 0 is not set. | ||
EmulationStateId = 4 | ||
EmulationIssues = Needs LLE audio for proper sound. | ||
|
||
[OnLoad] | ||
# Add memory patches to be loaded once on boot here. | ||
|
||
[OnFrame] | ||
# Add memory patches to be applied every frame here. | ||
|
||
[ActionReplay] | ||
# Add action replay cheats here. | ||
|
||
[Video_Settings] |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,21 @@ | ||
# EA9EJ8 - Waku Waku 7 | ||
|
||
[Core] | ||
# Values set here will override the main Dolphin settings. | ||
DSPHLE = False | ||
|
||
[EmuState] | ||
# The Emulation State. 1 is worst, 5 is best, 0 is not set. | ||
EmulationStateId = 4 | ||
EmulationIssues = Needs LLE audio for proper sound. | ||
|
||
[OnLoad] | ||
# Add memory patches to be loaded once on boot here. | ||
|
||
[OnFrame] | ||
# Add memory patches to be applied every frame here. | ||
|
||
[ActionReplay] | ||
# Add action replay cheats here. | ||
|
||
[Video_Settings] |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,21 @@ | ||
# EAAEJ8, EAAJJ8, EAAPJ8 - Fatal Fury | ||
|
||
[Core] | ||
# Values set here will override the main Dolphin settings. | ||
DSPHLE = False | ||
|
||
[EmuState] | ||
# The Emulation State. 1 is worst, 5 is best, 0 is not set. | ||
EmulationStateId = 4 | ||
EmulationIssues = Needs LLE audio for proper sound. | ||
|
||
[OnLoad] | ||
# Add memory patches to be loaded once on boot here. | ||
|
||
[OnFrame] | ||
# Add memory patches to be applied every frame here. | ||
|
||
[ActionReplay] | ||
# Add action replay cheats here. | ||
|
||
[Video_Settings] |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,21 @@ | ||
# EABEJ8, EABJJ8, EABPJ8 - World Heroes | ||
|
||
[Core] | ||
# Values set here will override the main Dolphin settings. | ||
DSPHLE = False | ||
|
||
[EmuState] | ||
# The Emulation State. 1 is worst, 5 is best, 0 is not set. | ||
EmulationStateId = 4 | ||
EmulationIssues = Needs LLE audio for proper sound. | ||
|
||
[OnLoad] | ||
# Add memory patches to be loaded once on boot here. | ||
|
||
[OnFrame] | ||
# Add memory patches to be applied every frame here. | ||
|
||
[ActionReplay] | ||
# Add action replay cheats here. | ||
|
||
[Video_Settings] |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,21 @@ | ||
# EACEJ8, EACJJ8, EACPJ8 - Magician Lord | ||
|
||
[Core] | ||
# Values set here will override the main Dolphin settings. | ||
DSPHLE = False | ||
|
||
[EmuState] | ||
# The Emulation State. 1 is worst, 5 is best, 0 is not set. | ||
EmulationStateId = 4 | ||
EmulationIssues = Needs LLE audio for proper sound. | ||
|
||
[OnLoad] | ||
# Add memory patches to be loaded once on boot here. | ||
|
||
[OnFrame] | ||
# Add memory patches to be applied every frame here. | ||
|
||
[ActionReplay] | ||
# Add action replay cheats here. | ||
|
||
[Video_Settings] |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,21 @@ | ||
# EADEJ8, EADJJ8, EADPJ8 - Art of Fighting | ||
|
||
[Core] | ||
# Values set here will override the main Dolphin settings. | ||
DSPHLE = False | ||
|
||
[EmuState] | ||
# The Emulation State. 1 is worst, 5 is best, 0 is not set. | ||
EmulationStateId = 4 | ||
EmulationIssues = Needs LLE audio for proper sound. | ||
|
||
[OnLoad] | ||
# Add memory patches to be loaded once on boot here. | ||
|
||
[OnFrame] | ||
# Add memory patches to be applied every frame here. | ||
|
||
[ActionReplay] | ||
# Add action replay cheats here. | ||
|
||
[Video_Settings] |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,21 @@ | ||
# EAEEJ8, EAEJJ8, EAEPJ8 - Samurai Shodown | ||
|
||
[Core] | ||
# Values set here will override the main Dolphin settings. | ||
DSPHLE = False | ||
|
||
[EmuState] | ||
# The Emulation State. 1 is worst, 5 is best, 0 is not set. | ||
EmulationStateId = 4 | ||
EmulationIssues = Needs LLE audio for proper sound. | ||
|
||
[OnLoad] | ||
# Add memory patches to be loaded once on boot here. | ||
|
||
[OnFrame] | ||
# Add memory patches to be applied every frame here. | ||
|
||
[ActionReplay] | ||
# Add action replay cheats here. | ||
|
||
[Video_Settings] |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,21 @@ | ||
# EAFEJ8, EAFJJ8, EAFPJ8 - Blue's Journey | ||
|
||
[Core] | ||
# Values set here will override the main Dolphin settings. | ||
DSPHLE = False | ||
|
||
[EmuState] | ||
# The Emulation State. 1 is worst, 5 is best, 0 is not set. | ||
EmulationStateId = 4 | ||
EmulationIssues = Needs LLE audio for proper sound. | ||
|
||
[OnLoad] | ||
# Add memory patches to be loaded once on boot here. | ||
|
||
[OnFrame] | ||
# Add memory patches to be applied every frame here. | ||
|
||
[ActionReplay] | ||
# Add action replay cheats here. | ||
|
||
[Video_Settings] |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,21 @@ | ||
# EAGEJ8, EAGJJ8, EAGPJ8 - The King of Fighters '94 | ||
|
||
[Core] | ||
# Values set here will override the main Dolphin settings. | ||
DSPHLE = False | ||
|
||
[EmuState] | ||
# The Emulation State. 1 is worst, 5 is best, 0 is not set. | ||
EmulationStateId = 4 | ||
EmulationIssues = Needs LLE audio for proper sound. | ||
|
||
[OnLoad] | ||
# Add memory patches to be loaded once on boot here. | ||
|
||
[OnFrame] | ||
# Add memory patches to be applied every frame here. | ||
|
||
[ActionReplay] | ||
# Add action replay cheats here. | ||
|
||
[Video_Settings] |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,21 @@ | ||
# EAHEJ8, EAHJJ8, EAHPJ8 - Baseball Stars 2 | ||
|
||
[Core] | ||
# Values set here will override the main Dolphin settings. | ||
DSPHLE = False | ||
|
||
[EmuState] | ||
# The Emulation State. 1 is worst, 5 is best, 0 is not set. | ||
EmulationStateId = 4 | ||
EmulationIssues = Needs LLE audio for proper sound. | ||
|
||
[OnLoad] | ||
# Add memory patches to be loaded once on boot here. | ||
|
||
[OnFrame] | ||
# Add memory patches to be applied every frame here. | ||
|
||
[ActionReplay] | ||
# Add action replay cheats here. | ||
|
||
[Video_Settings] |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,21 @@ | ||
# EAIEJ8, EAIJJ8, EAIPJ8 - Top Hunter | ||
|
||
[Core] | ||
# Values set here will override the main Dolphin settings. | ||
DSPHLE = False | ||
|
||
[EmuState] | ||
# The Emulation State. 1 is worst, 5 is best, 0 is not set. | ||
EmulationStateId = 4 | ||
EmulationIssues = Needs LLE audio for proper sound. | ||
|
||
[OnLoad] | ||
# Add memory patches to be loaded once on boot here. | ||
|
||
[OnFrame] | ||
# Add memory patches to be applied every frame here. | ||
|
||
[ActionReplay] | ||
# Add action replay cheats here. | ||
|
||
[Video_Settings] |
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