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OGL/VertexManager: Remove unnused m_CurrentVertexFmt
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jezze committed May 13, 2014
1 parent 36720e6 commit f742c5a
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Showing 2 changed files with 0 additions and 2 deletions.
1 change: 0 additions & 1 deletion Source/Core/VideoBackends/OGL/VertexManager.cpp
Expand Up @@ -59,7 +59,6 @@ void VertexManager::CreateDeviceObjects()
s_indexBuffer = StreamBuffer::Create(GL_ELEMENT_ARRAY_BUFFER, MAX_IBUFFER_SIZE);
m_index_buffers = s_indexBuffer->m_buffer;

m_CurrentVertexFmt = nullptr;
m_last_vao = 0;
}

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1 change: 0 additions & 1 deletion Source/Core/VideoBackends/OGL/VertexManager.h
Expand Up @@ -44,7 +44,6 @@ class VertexManager : public ::VertexManager
void Draw(u32 stride);
void vFlush(bool useDstAlpha) override;
void PrepareDrawBuffers(u32 stride);
NativeVertexFormat *m_CurrentVertexFmt;
};

}

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