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I fixed a few memory leaks I found with valgrind. Note that I tested on Dolphin running in WSL, which is a very jank setup. There are still a few errors reported, but I'm guessing they're related to the setup instead.
New valgrind output
(Those are the errors with both audio and graphics backends set to none; additional errors appear from external code when using other values, but I don't have audio actually working in WSL and the video part is a self-compiled very jank thing. Someone with an actual linux setup may want to do further testing.)