HIDv4: Check Device Not Null Before Attaching #12203
Merged
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Fairly self-explanatory PR - the GetDeviceByIOSID method can return null, and I have noticed this happening when a usb device is removed during gameplay (for Skylanders or Disney Infinity for example) where the core still attempts to read from the USB device while the remove hooks are being thrown. Will prevent crashes when doing this in-game.