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D3D+OGL: choose blendenable over logicopenable. #1707

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merged 1 commit into from Dec 16, 2014

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magumagu
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No sane game should turn on both logicopenable and blendenable in the same
blend mode, but not every game is sane. Fixes issue 6009.

No sane game should turn on both logicopenable and blendenable in the same
blend mode, but not every game is sane. Fixes issue 6009.
@JMC47
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JMC47 commented Dec 16, 2014

Fixes the issue. No regressions in a quick test.

@degasus
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degasus commented Dec 16, 2014

LGTM. And iirc this isn't a hack, the hardware will also choose blending if both flags are set.

degasus added a commit that referenced this pull request Dec 16, 2014
D3D+OGL: choose blendenable over logicopenable.
@degasus degasus merged commit d3c4a8e into dolphin-emu:master Dec 16, 2014
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