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VertexLoaderX64: fix alpha of indirect 8888 colors #1925

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merged 4 commits into from Jan 20, 2015

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Tilka
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@Tilka Tilka commented Jan 20, 2015

Also some related stuff.

// Resetting the alpha of 8888 when attribute != DIRECT breaks e.g.:
// - Mario Party 4 (which part?)
// - the opening menu of Xenoblade Chronicles
if (format != FORMAT_32B_8888 || (attribute == DIRECT && !elements))

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degasus commented Jan 20, 2015

LGTM

degasus added a commit that referenced this pull request Jan 20, 2015
VertexLoaderX64: fix alpha of indirect 8888 colors
@degasus degasus merged commit 8ff1dc9 into dolphin-emu:master Jan 20, 2015
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FifoCI detected that this change impacts graphical rendering. Here are the behavior differences detected by the system:

  • xenoblade-menu on ogl-lin-mesa: diff
  • xenoblade-menu on ogl-lin-nv: diff
  • xenoblade-menu on sw-lin-mesa: diff

automated-fifoci-reporter

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