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Revert "SDL: handle SDL_QUIT event" #2565

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merged 1 commit into from Jun 8, 2015
Merged

Revert "SDL: handle SDL_QUIT event" #2565

merged 1 commit into from Jun 8, 2015

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Parlane
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@Parlane Parlane commented Jun 8, 2015

Reverts #2530

Parlane added a commit that referenced this pull request Jun 8, 2015
@Parlane Parlane merged commit bfeb796 into master Jun 8, 2015
@Parlane Parlane deleted the revert-2530-sdl_quit branch June 8, 2015 02:09
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FifoCI detected that this change impacts graphical rendering. Here are the behavior differences detected by the system:

  • chibi-robo-fastdepth on ogl-lin-nv: diff
  • chibi-robo-zfighting on ogl-lin-nv: diff
  • djfny-menu on ogl-lin-nv: diff
  • ea-vp6 on ogl-lin-nv: diff
  • ed-lighting on ogl-lin-nv: diff
  • fifa-street on ogl-lin-nv: diff
  • fortune-street-fog on ogl-lin-nv: diff
  • fortune-street-white-box on ogl-lin-nv: diff
  • kirby-shadows on ogl-lin-nv: diff
  • line-width-test on ogl-lin-nv: diff
  • mario-tennis-menu on ogl-lin-nv: diff
  • melee-lighting on ogl-lin-nv: diff
  • mini-ninjas on ogl-lin-nv: diff
  • monkeyball-fuse on ogl-lin-nv: diff
  • mtennis-zfreeze on ogl-lin-nv: diff
  • nfsu-purplerect on ogl-lin-nv: diff
  • nfsu-reflections on ogl-lin-nv: diff
  • nsmbw-intro on ogl-lin-nv: diff
  • rs2-glass on ogl-lin-nv: diff
  • sadx-ui on ogl-lin-nv: diff
  • sf-assault-flashing on ogl-lin-nv: diff
  • simpsons-tev on ogl-lin-nv: diff
  • smg2-fog on ogl-lin-nv: diff
  • soa-black on ogl-lin-nv: diff
  • sw3-dt on ogl-lin-nv: diff
  • thps4-shadow on ogl-lin-nv: diff
  • tos-invis-char on ogl-lin-nv: diff
  • xenoblade-menu on ogl-lin-nv: diff
  • zww-waves on ogl-lin-nv: diff

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