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DolphinWX: Don't translate OSD messages #3275

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merged 1 commit into from Sep 16, 2016

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JosJuice
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OSD messages other than these one and a half aren't translated, and OSD only supports ASCII. (Also, that "Wiimote %i %s" uses %s like it does is bad for translation, but that's easy to fix.)

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wxString msg(wxString::Format(_("Wiimote %i %s"), wm_idx + 1,
connect ? _("Connected") : _("Disconnected")));
Core::DisplayMessage(WxStrToStr(msg), 3000);
const char* message = connect ? "Wiimote %i connected" : "Wiimote %i disconnected";

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@JosJuice JosJuice changed the title DolphinWX: Don't translate "Wiimote %i %s" DolphinWX: Don't translate OSD messages Dec 19, 2015
@JosJuice JosJuice force-pushed the wiimote-message branch 2 times, most recently from 3db6142 to 963264a Compare June 24, 2016 12:52
@delroth
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delroth commented Jun 24, 2016

I would prefer if instead they could be translated, but since this already doesn't work... LGTM.

OSD messages other than these one and a half aren't translated,
and OSD only supports ASCII. (Also, that "Wiimote %i %s" uses %s
like it does is bad for translation, but that's easy to fix.)
@RisingFog
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Any specific reason for the holdup on this PR?

@JosJuice
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As far as I know, it's just that nobody has wanted to merge it yet.

@Helios747 Helios747 merged commit 533ee4c into dolphin-emu:master Sep 16, 2016
@JosJuice JosJuice deleted the wiimote-message branch September 16, 2016 18:02
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