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Updated D3D12 to build on the newer windows 10 sdk. #3656
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Well that explains why I was struggling with it x_x On Thu, Feb 18, 2016, 10:23 PM Scott Mansell notifications@github.com
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Is there any way we can distribute the headers with the source? Or does Microsoft's license explicitly make this not compatible with our GPL license? |
They are copyright Microsoft, no license specified. |
Should we try to get this into 5.0? It would be annoying to have to use an old SDK version to build it. |
I don't know, it's an annoyance for developers with the latest SDKs but it doesn't bother users since they don't compile Dolphin. Alternatively, we can fix this by implementing both functions and call the const one in the non-const one. It won't break anything (I hope) and both SDKs would be supported even though there will be a function just for the sake of code legacy... |
@Parlane can you take care of that with phire? |
Yep in 3 hours I should be at a PC
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@dolphin-emu-bot rebuild |
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works fine here. |
This won't build on the buildbots until they are updated to the new sdk.