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Updated D3D12 to build on the newer windows 10 sdk. #3656

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merged 1 commit into from
Mar 30, 2016

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phire
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@phire phire commented Feb 19, 2016

This won't build on the buildbots until they are updated to the new sdk.

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@valkyrieBae
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Well that explains why I was struggling with it x_x

On Thu, Feb 18, 2016, 10:23 PM Scott Mansell notifications@github.com
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This won't build on the buildbots until they are updated to the new sdk.

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#3656
Commit Summary

  • Updated D3D12 to build on the newer windows 10 sdk.

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#3656.

@Helios747
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Is there any way we can distribute the headers with the source? Or does Microsoft's license explicitly make this not compatible with our GPL license?

@phire
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phire commented Mar 1, 2016

They are copyright Microsoft, no license specified.

@JosJuice
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Should we try to get this into 5.0? It would be annoying to have to use an old SDK version to build it.

@sepalani
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I don't know, it's an annoyance for developers with the latest SDKs but it doesn't bother users since they don't compile Dolphin.

Alternatively, we can fix this by implementing both functions and call the const one in the non-const one. It won't break anything (I hope) and both SDKs would be supported even though there will be a function just for the sake of code legacy...

@delroth delroth added this to the Dolphin Release 5.0 milestone Mar 20, 2016
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delroth commented Mar 26, 2016

@Parlane can you take care of that with phire?

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Parlane commented Mar 26, 2016

Yep in 3 hours I should be at a PC
On 26/03/2016 1:43 pm, "Pierre Bourdon" notifications@github.com wrote:

@Parlane https://github.com/Parlane can you take care of that with
phire?


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#3656 (comment)

@Parlane
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Parlane commented Mar 26, 2016

@dolphin-emu-bot rebuild

@degasus
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degasus commented Mar 30, 2016

works fine here.

@delroth delroth merged commit 486d3a7 into dolphin-emu:master Mar 30, 2016
@phire phire deleted the windows-10-sdk-update branch February 2, 2023 15:08
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