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TASInputDlg: Fix inputs "sticking" after closing (Issue 9748) #4122

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merged 1 commit into from
Aug 22, 2016

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EmptyChaos
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@EmptyChaos EmptyChaos commented Aug 13, 2016

This is a bug I accidentally introduced during PR #3794, the state variables are not being reset by ResetValues.


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@RisingFog
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It looks good, but I wasn't able to re-produce the bug in the issue report. Was there a specific method of re-producing it?

@EmptyChaos
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@RisingFog Try opening a menu screen that supports the DPad for navigation (I used Mario Kart Wii with an emulated GCPad), tick "Down" then close the TAS dialog. Move the game's cursor back to the top, open the TAS dialog again. The game should scroll down to the bottom of the menu as though Down is held.

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Oh, so it kept the value that was last held down, despite not showing it.

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:lgtm:


Reviewed 1 of 1 files at r1.
Review status: all files reviewed at latest revision, all discussions resolved.


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@degasus degasus merged commit 3156e85 into dolphin-emu:master Aug 22, 2016
@EmptyChaos EmptyChaos deleted the tas-sticky branch August 23, 2016 00:28
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