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Framedump: General code cleanup. #4320

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merged 4 commits into from Oct 8, 2016
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degasus
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@degasus degasus commented Oct 7, 2016

RepeatFrameDumpFrame was used to duplicate frames. As we do this internally for AVIDump, too, this is redundant.

This PR also creates a new stup function FinishFrameData, it shall be used to mark the pointer given by DumpFrameData as invalid. Right now, no threading is done, but this will conflict backend and VideoCommon parts. So I'm adding this patch now.

The last two patches adds custom row_strides, so we don't need to convert the D3D textures any more.


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@RisingFog
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Functionally seems good to me.

@degasus degasus changed the title Framedump: Drop RepeatFrameDumpFrame. Framedump: General code cleanup. Oct 8, 2016
@RisingFog
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:lgtm:


Reviewed 8 of 8 files at r2.
Review status: all files reviewed at latest revision, all discussions resolved.


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@degasus degasus merged commit 8b38d5a into dolphin-emu:master Oct 8, 2016
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