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Vulkan: Fix crash where a potentially deleted buffer is referenced #4528

Merged
merged 1 commit into from
Dec 20, 2016
Merged

Vulkan: Fix crash where a potentially deleted buffer is referenced #4528

merged 1 commit into from
Dec 20, 2016

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stenzek
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@stenzek stenzek commented Dec 19, 2016

This happened when the geometry shader was disabled, and the uniform buffer was grown to a larger size. The update would be skipped, leaving the old buffer to be included in the descriptor set.

Possibly fixes https://bugs.dolphin-emu.org/issues/9968 (but no idea if that crash is related or not)

This happened when the geometry shader was disabled, and the uniform
buffer was grown to a larger size. The update would be skipped, leaving
the old buffer to be included in the descriptor set.
@Anti-Ultimate
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Anti-Ultimate commented Dec 19, 2016

This fixes the Project M Netplay version crash when using Vulkan.
(It's a Gecko elf which launches Brawl with cheats and custom content)

EDIT: https://bugs.dolphin-emu.org/issues/9959

@degasus degasus merged commit b5fe0b5 into dolphin-emu:master Dec 20, 2016
@buvk
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buvk commented Dec 20, 2016

This fixes the issue I was having with Luigi's Mansion crashing.

https://bugs.dolphin-emu.org/issues/9968

@stenzek stenzek deleted the vulkan-descriptor-crash branch June 13, 2017 15:03
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