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PatchEngine: Remove an unneeded comment #5041

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Mar 8, 2017
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8 changes: 0 additions & 8 deletions Source/Core/Core/PatchEngine.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -6,14 +6,6 @@
// Supports simple memory patches, and has a partial Action Replay implementation
// in ActionReplay.cpp/h.

// TODO: Still even needed? Zelda WW now works with improved DSP code.
// Zelda item hang fixes:
// [Tue Aug 21 2007] [18:30:40] <Knuckles-> 0x802904b4 in US released
// [Tue Aug 21 2007] [18:30:53] <Knuckles-> 0x80294d54 in EUR Demo version
// [Tue Aug 21 2007] [18:31:10] <Knuckles-> we just patch a blr on it (0x4E800020)
// [OnLoad]
// 0x80020394=dword,0x4e800020

#include <algorithm>
#include <map>
#include <set>
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