TextureCacheBase: fix custom textures not being loaded #5206
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Fixes bug #10183 introduced by 3bd184a / PR #4467.
TextureCacheBase was no longer calling
entry->Load
for custom textures after the new compute shader decoding logic was added. This adds it back in. It also slightly restructures the decoding if-group to match the one below, which I think makes the logic more obvious.(recommend viewing with
git diff -b
to ignore the indentation changes)