GameINI: Replace Wii.Widescreen with AspectRatio #5867
Merged
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Wii.Widescreen is a setting that cannot be changed on the fly after emulation has started, so anything booted after the initial title will have an unexpected aspect ratio.
We can just set Video_Settings.AspectRatio instead, which can be live changed, since it doesn't involve messing with the SYSCONF at any time.
This is also much closer to the behaviour of the Wii U, which configures the DMCU to force 4:3 transparently, instead of doing it the intrusive way (touching the SYSCONF). Also more similar to how things would work on a real Wii, where the user would change the TV settings instead of SYSCONF.