Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

[WIP] PixelShaderGen: fix OOB indirect texcoord indices #8296

Open
wants to merge 1 commit into
base: master
from

Conversation

@Tilka
Copy link
Member

commented Aug 5, 2019

Previously we set the indirect texture coordinate to zero, now we set the indirect texture coordinate index to zero. This fixes the ripple effect of the Mario painting in Luigi's Mansion (issue 11462).

Needs some hardware tests.

PixelShaderGen: fix OOB indirect texcoord indices
Previously we set the indirect texture coordinate to zero, now we set
the indirect texture coordinate *index* to zero. This fixes the ripple
effect of the Mario painting in Luigi's Mansion.
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
1 participant
You can’t perform that action at this time.