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Add Sploof game #3

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donkirkby opened this issue Aug 22, 2020 · 3 comments
Closed
3 tasks done

Add Sploof game #3

donkirkby opened this issue Aug 22, 2020 · 3 comments

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@donkirkby
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donkirkby commented Aug 22, 2020

Start with red balls around the outer edge of the board, and give each player two balls of their colour in their stock.
On each turn, the player either places a ball from their stock on any playable point, or removes a red ball from the board and moves two balls of their colour from the supply to their stock.
A player wins with a line of four touching balls, viewed from above. A player loses when they have no legal moves.

  • hand management
  • win conditions
  • rules
@donkirkby donkirkby added this to the 0.5 Sploof milestone Nov 17, 2020
@donkirkby
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donkirkby commented Nov 18, 2020

I checked with the designer, and higher connections do cut lower connections. It's consistent with the wording about forming a line of four when viewed from above. For example, this is not a win for black:

SploofQuestion

donkirkby added a commit that referenced this issue Nov 18, 2020
@donkirkby
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donkirkby commented Nov 19, 2020

More clarifying questions:

  1. Can your own pieces block a lower line of four? I'm interpreting the rule to be that the pieces have to appear to be touching when viewed from above, so this is not a win for white.
    SploofQuestion2
  2. If the cut off is only partial, does it block a lower line of four? I'm assuming that I only need to see part of each ball in the line, as long as I can see where they connect. That makes this a win for white.
    SploofQuestion3

The rules say, "A player wins with a line of four touching balls of their colour (viewed from above)."

@donkirkby
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I heard back from the designer, who agrees with my interpretation. I added these as example diagrams in the rules.

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