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How to add an extension to Animation.Channel.Target (KHR_animation_pointer) #613

Answered by donmccurdy
marwie asked this question in Q&A
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The AnimationChannel class inlines "target.path" and "target.node" into the class as "targetPath" and "targetNode", so I think it'd make sense to attach this extension to the channel. It can still write to the target object when serialized to JSON.

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