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Make stats affect the things they are supposed to #24

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14 of 18 tasks
Doom2fan opened this issue Jul 10, 2018 · 0 comments
Open
14 of 18 tasks

Make stats affect the things they are supposed to #24

Doom2fan opened this issue Jul 10, 2018 · 0 comments
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@Doom2fan
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Doom2fan commented Jul 10, 2018

Strength stat:

  • Slightly increases melee attack damage.
  • Reduces weight slowdown slightly for all weapons.
  • Slightly reduces recoil for most conventional weapons and some high-tech weapons.

Agility stat:

  • Increases maximum stamina.
  • Increases sprinting speed slightly.

Vitality stat:

  • Increases maximum health.
  • Increases the effectiveness of conventional healing items.

Defense stat:

  • Decreases damage received slightly.

Will/Willpower stat:

  • Decreases effects of corruption.
  • Lower corruption gain on extremely corrupted/hellish places.
  • Grants slight resistance to succubi and similar demons.

Magic stat:

  • Increases maximum mana.
  • Increases the damage dealt by some magical weapons. (No magic weapons are in the mod yet, so finished, I guess...)
  • Unlocks the enchantment menu. (Enchantments aren't in yet, so...)

Tech stat:

  • Makes hacking easier/faster.
  • Increases damage dealt by high-tech weapons.
  • Very slightly decreases ammo usage for high-tech weapons with high ammo usage.
  • Decreases cooldown time for high-tech weapons.
@Doom2fan Doom2fan added this to the First alpha release milestone Jul 10, 2018
@Doom2fan Doom2fan added this to To do in Se7evidas via automation Aug 12, 2018
@Doom2fan Doom2fan self-assigned this Aug 20, 2018
@Doom2fan Doom2fan moved this from To do to In progress in Se7evidas Aug 21, 2018
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