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deadbeef: Playing with Rust and set performance

Based on Tim McNamara's blog: Deadbeef? Just say

My first reaction when reading Tim’s blog was that if I were asked to to this on the spot I’d use Python and definitely use a set, so decided to check what would happen when applying this strategy to Rust.

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In order to be able to tweak and play with different approaches the code in split into branches:

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Playing with Rust performance and sets

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