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GDevelop IDE

This is a new, revamped editor for GDevelop. It is based on React, Material-UI, Pixi.js and Electron. It uses GDevelop core C++ classes compiled to Javascript to work with GDevelop games.

GDevelop editor

Installation

Make sure to have Git and Node.js installed. Yarn is optional.

git clone https://github.com/4ian/GD.git
cd GD/newIDE/app
yarn #or npm install

Development

yarn start #or npm start

This will open the app in your web browser.

Images resources, GDJS Runtime, extensions will be copied in resources, and libGD.js will be downloaded automatically.

Development of the standalone app

You can run the app with Electron. Make sure that you've run yarn start in app folder before (see above).

cd newIDE/electron-app
yarn #or npm install

#For macOS:
./node_modules/electron/dist/Electron.app/Contents/MacOS/Electron app

#For Windows:
node node_modules\electron\cli.js app

#For Linux:
./node_modules/electron/dist/electron app

Development of UI components

You can run a storybook that is used as a playground for rapid UI component development and testing:

cd newIDE/app
yarn storybook #or npm run storybook

Building the standalone app

cd newIDE/electron-app
yarn build #or npm run build

This will build and package the Electron app for Windows, macOS and Linux (according to your OS). The output are stored inside newIDE/electron-app/dist and copied to Binaries/Output/Release_XXX. Version number is read from newIDE/electron-app/app/package.json.

Current status

This new editor is still in development and not yet ready to build games from scratch:

  • Scene editor
  • Export
  • Events editor
  • Objects editor
  • Support for native games
  • Editor available online
  • Export with Cocos2d-JS to Android and iOS.

Additional help

This project was bootstrapped with Create React App. Check out their documentation for common tasks or help about using it.