This is a new, revamped editor for GDevelop. It is based on React, Material-UI, Pixi.js and Electron. It uses GDevelop core C++ classes compiled to Javascript to work with GDevelop games.
Make sure to have Git and Node.js installed. Yarn is optional.
git clone https://github.com/4ian/GD.git
cd GD/newIDE/app
yarn #or npm install
yarn start #or npm start
This will open the app in your web browser.
Images resources, GDJS Runtime, extensions will be copied in resources, and libGD.js will be downloaded automatically.
You can run the app with Electron. Make sure that you've run yarn start
in app
folder before (see above).
cd newIDE/electron-app
yarn #or npm install
#For macOS:
./node_modules/electron/dist/Electron.app/Contents/MacOS/Electron app
#For Windows:
node node_modules\electron\cli.js app
#For Linux:
./node_modules/electron/dist/electron app
You can run a storybook that is used as a playground for rapid UI component development and testing:
cd newIDE/app
yarn storybook #or npm run storybook
cd newIDE/electron-app
yarn build #or npm run build
This will build and package the Electron app for Windows, macOS and Linux (according to your OS).
The output are stored inside newIDE/electron-app/dist
and copied to Binaries/Output/Release_XXX
.
Version number is read from newIDE/electron-app/app/package.json
.
This new editor is still in development and not yet ready to build games from scratch:
- Scene editor
- Export
- Events editor
- Objects editor
- Support for native games
- Editor available online
- Export with Cocos2d-JS to Android and iOS.
This project was bootstrapped with Create React App. Check out their documentation for common tasks or help about using it.