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Fix Game Blaster, PS/1 Audio & Tandy audio issues at low host sample …
…rates Without this fix, these audio devices would fail in debug mode with an assertion error if the host sample rate is between 16001 and 16059 Hz (inclusive), and there is no sound if the host rate is 16000 Hz or lower. Most importantly, limiting the "highest accurate frequency" parameter (`max_rate_hz` in the code) to at least 8000 Hz makes no sense at 16 kHz or lower host rates.
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