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PyramidFill: Fixed bug around Flagtile class
Fixed bugs which occasionaly fills wrong pixel areas. It came from wrong initializing codes of m_pixcnt member of Flagtile. And, there is wrong pixel-matching code at flagtile_flood_fill, which refers same pixels of around tile border over and over again. As a result, it erases some flood-fill spillout seeds. Also, add readonly parameter for lock() method of Flagtile.
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