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BBQueue

Documentation Testing

BBQueue, short for "BipBuffer Queue", is a Single Producer Single Consumer, lockless, no_std, thread safe, queue, based on BipBuffers. For more info on the design of the lock-free algorithm used by bbqueue, see this blog post.

BBQueue is designed (primarily) to be a First-In, First-Out queue for use with DMA on embedded systems.

While Circular/Ring Buffers allow you to send data between two threads (or from an interrupt to main code), you must push the data one piece at a time. With BBQueue, you instead are granted a block of contiguous memory, which can be filled (or emptied) by a DMA engine.

Local usage

// Create a buffer with six elements
let bb: BBBuffer<U6> = BBBuffer::new();
let (mut prod, mut cons) = bb.try_split().unwrap();

// Request space for one byte
let mut wgr = prod.grant_exact(1).unwrap();

// Set the data
wgr[0] = 123;

assert_eq!(wgr.len(), 1);

// Make the data ready for consuming
wgr.commit(1);

// Read all available bytes
let rgr = cons.read().unwrap();

assert_eq!(rgr[0], 123);

// Release the space for later writes
rgr.release(1);

Static usage

// Create a buffer with six elements
static BB: BBBuffer<U6> = BBBuffer( ConstBBBuffer::new() );

fn main() {
    // Split the bbqueue into producer and consumer halves.
    // These halves can be sent to different threads or to
    // an interrupt handler for thread safe SPSC usage
    let (mut prod, mut cons) = BB.try_split().unwrap();

    // Request space for one byte
    let mut wgr = prod.grant_exact(1).unwrap();

    // Set the data
    wgr[0] = 123;

    assert_eq!(wgr.len(), 1);

    // Make the data ready for consuming
    wgr.commit(1);

    // Read all available bytes
    let rgr = cons.read().unwrap();

    assert_eq!(rgr[0], 123);

    // Release the space for later writes
    rgr.release(1);

    // The buffer cannot be split twice
    assert!(BB.try_split().is_err());
}

The bbqueue crate is located in core/, and tests are located in bbqtest/.

Features

Feature Name On by default? Description
atomic Yes Uses Atomic Compare and Swaps to implement the algorithm in a lock-free way
std No Not currently used. Disables #![no_std] attribute
thumbv6 No Use Cortex-M Critical Sections to implement the algorithm on cortex-m platforms without atomic CAS (cortex-m0, cortex-m0+)

License

Licensed under either of

at your option.

Contribution

Unless you explicitly state otherwise, any contribution intentionally submitted for inclusion in the work by you, as defined in the Apache-2.0 license, shall be dual licensed as above, without any additional terms or conditions.

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A (WIP) SPSC, lockless, no_std, thread safe, queue, based on BipBuffers

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