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GLDebugConfig.xml
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GLDebugConfig.xml
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<Type Name="GLDebugConfig" FullName="Android.Opengl.GLDebugConfig">
<TypeSignature Language="C#" Value="public enum GLDebugConfig" />
<TypeSignature Language="ILAsm" Value=".class public auto ansi sealed GLDebugConfig extends System.Enum" />
<TypeSignature Language="DocId" Value="T:Android.Opengl.GLDebugConfig" />
<TypeSignature Language="F#" Value="type GLDebugConfig = " />
<AssemblyInfo>
<AssemblyName>Mono.Android</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Base>
<BaseTypeName>System.Enum</BaseTypeName>
</Base>
<Docs>
<summary>Enumerates values returned by several types.</summary>
<remarks>
<para>Portions of this page are modifications based on work created and shared by the <format type="text/html"><a href="https://developers.google.com/terms/site-policies" title="Android Open Source Project">Android Open Source Project</a></format> and used according to terms described in the <format type="text/html"><a href="https://creativecommons.org/licenses/by/2.5/" title="Creative Commons 2.5 Attribution License">Creative Commons 2.5 Attribution License.</a></format></para>
</remarks>
</Docs>
<Members>
<Member MemberName="CheckGlError">
<MemberSignature Language="C#" Value="CheckGlError" />
<MemberSignature Language="ILAsm" Value=".field public static literal valuetype Android.Opengl.GLDebugConfig CheckGlError = int32(1)" />
<MemberSignature Language="DocId" Value="F:Android.Opengl.GLDebugConfig.CheckGlError" />
<MemberSignature Language="F#" Value="CheckGlError = 1" Usage="Android.Opengl.GLDebugConfig.CheckGlError" />
<MemberType>Field</MemberType>
<AssemblyInfo>
<AssemblyName>Mono.Android</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Attributes>
<Attribute>
<AttributeName Language="C#">[Android.Runtime.IntDefinition("Android.Opengl.GLDebugHelper.ConfigCheckGlError", JniField="android/opengl/GLDebugHelper.CONFIG_CHECK_GL_ERROR")]</AttributeName>
<AttributeName Language="F#">[<Android.Runtime.IntDefinition("Android.Opengl.GLDebugHelper.ConfigCheckGlError", JniField="android/opengl/GLDebugHelper.CONFIG_CHECK_GL_ERROR")>]</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>Android.Opengl.GLDebugConfig</ReturnType>
</ReturnValue>
<MemberValue>1</MemberValue>
<Docs>
<summary ToolPath="Trimmed" tool="FirstSentenceInJavadocToMdoc">Check glError() after every call.</summary>
<remarks>
<para>Portions of this page are modifications based on work created and shared by the <format type="text/html"><a href="https://developers.google.com/terms/site-policies" title="Android Open Source Project">Android Open Source Project</a></format> and used according to terms described in the <format type="text/html"><a href="https://creativecommons.org/licenses/by/2.5/" title="Creative Commons 2.5 Attribution License">Creative Commons 2.5 Attribution License.</a></format></para>
</remarks>
</Docs>
</Member>
<Member MemberName="CheckThread">
<MemberSignature Language="C#" Value="CheckThread" />
<MemberSignature Language="ILAsm" Value=".field public static literal valuetype Android.Opengl.GLDebugConfig CheckThread = int32(2)" />
<MemberSignature Language="DocId" Value="F:Android.Opengl.GLDebugConfig.CheckThread" />
<MemberSignature Language="F#" Value="CheckThread = 2" Usage="Android.Opengl.GLDebugConfig.CheckThread" />
<MemberType>Field</MemberType>
<AssemblyInfo>
<AssemblyName>Mono.Android</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Attributes>
<Attribute>
<AttributeName Language="C#">[Android.Runtime.IntDefinition("Android.Opengl.GLDebugHelper.ConfigCheckThread", JniField="android/opengl/GLDebugHelper.CONFIG_CHECK_THREAD")]</AttributeName>
<AttributeName Language="F#">[<Android.Runtime.IntDefinition("Android.Opengl.GLDebugHelper.ConfigCheckThread", JniField="android/opengl/GLDebugHelper.CONFIG_CHECK_THREAD")>]</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>Android.Opengl.GLDebugConfig</ReturnType>
</ReturnValue>
<MemberValue>2</MemberValue>
<Docs>
<summary ToolPath="Trimmed" tool="FirstSentenceInJavadocToMdoc">Check if all calls are on the same thread.</summary>
<remarks>
<para>Portions of this page are modifications based on work created and shared by the <format type="text/html"><a href="https://developers.google.com/terms/site-policies" title="Android Open Source Project">Android Open Source Project</a></format> and used according to terms described in the <format type="text/html"><a href="https://creativecommons.org/licenses/by/2.5/" title="Creative Commons 2.5 Attribution License">Creative Commons 2.5 Attribution License.</a></format></para>
</remarks>
</Docs>
</Member>
<Member MemberName="LogArgumentNames">
<MemberSignature Language="C#" Value="LogArgumentNames" />
<MemberSignature Language="ILAsm" Value=".field public static literal valuetype Android.Opengl.GLDebugConfig LogArgumentNames = int32(4)" />
<MemberSignature Language="DocId" Value="F:Android.Opengl.GLDebugConfig.LogArgumentNames" />
<MemberSignature Language="F#" Value="LogArgumentNames = 4" Usage="Android.Opengl.GLDebugConfig.LogArgumentNames" />
<MemberType>Field</MemberType>
<AssemblyInfo>
<AssemblyName>Mono.Android</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Attributes>
<Attribute>
<AttributeName Language="C#">[Android.Runtime.IntDefinition("Android.Opengl.GLDebugHelper.ConfigLogArgumentNames", JniField="android/opengl/GLDebugHelper.CONFIG_LOG_ARGUMENT_NAMES")]</AttributeName>
<AttributeName Language="F#">[<Android.Runtime.IntDefinition("Android.Opengl.GLDebugHelper.ConfigLogArgumentNames", JniField="android/opengl/GLDebugHelper.CONFIG_LOG_ARGUMENT_NAMES")>]</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>Android.Opengl.GLDebugConfig</ReturnType>
</ReturnValue>
<MemberValue>4</MemberValue>
<Docs>
<summary ToolPath="Trimmed" tool="FirstSentenceInJavadocToMdoc">Print argument names when logging GL Calls.</summary>
<remarks>
<para>Portions of this page are modifications based on work created and shared by the <format type="text/html"><a href="https://developers.google.com/terms/site-policies" title="Android Open Source Project">Android Open Source Project</a></format> and used according to terms described in the <format type="text/html"><a href="https://creativecommons.org/licenses/by/2.5/" title="Creative Commons 2.5 Attribution License">Creative Commons 2.5 Attribution License.</a></format></para>
</remarks>
</Docs>
</Member>
</Members>
</Type>