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AffineTransform3D.xml
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AffineTransform3D.xml
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<Type Name="AffineTransform3D" FullName="System.Windows.Media.Media3D.AffineTransform3D">
<TypeSignature Language="C#" Value="public abstract class AffineTransform3D : System.Windows.Media.Media3D.Transform3D" />
<TypeSignature Language="ILAsm" Value=".class public auto ansi abstract beforefieldinit AffineTransform3D extends System.Windows.Media.Media3D.Transform3D" />
<TypeSignature Language="DocId" Value="T:System.Windows.Media.Media3D.AffineTransform3D" />
<TypeSignature Language="VB.NET" Value="Public MustInherit Class AffineTransform3D
Inherits Transform3D" />
<TypeSignature Language="F#" Value="type AffineTransform3D = class
 inherit Transform3D" />
<TypeSignature Language="C++ CLI" Value="public ref class AffineTransform3D abstract : System::Windows::Media::Media3D::Transform3D" />
<AssemblyInfo>
<AssemblyName>PresentationCore</AssemblyName>
<AssemblyVersion>3.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
<AssemblyVersion>5.0.0.0</AssemblyVersion>
<AssemblyVersion>6.0.0.0</AssemblyVersion>
<AssemblyVersion>7.0.0.0</AssemblyVersion>
<AssemblyVersion>8.0.0.0</AssemblyVersion>
<AssemblyVersion>9.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Base>
<BaseTypeName>System.Windows.Media.Media3D.Transform3D</BaseTypeName>
</Base>
<Interfaces />
<Docs>
<summary>Base class from which all concrete affine 3-D transforms - translations, rotations, and scale transformations - derive.</summary>
<remarks>To be added.</remarks>
</Docs>
<Members>
<Member MemberName="Clone">
<MemberSignature Language="C#" Value="public System.Windows.Media.Media3D.AffineTransform3D Clone ();" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig instance class System.Windows.Media.Media3D.AffineTransform3D Clone() cil managed" />
<MemberSignature Language="DocId" Value="M:System.Windows.Media.Media3D.AffineTransform3D.Clone" />
<MemberSignature Language="VB.NET" Value="Public Function Clone () As AffineTransform3D" />
<MemberSignature Language="F#" Value="override this.Clone : unit -> System.Windows.Media.Media3D.AffineTransform3D" Usage="affineTransform3D.Clone " />
<MemberSignature Language="C++ CLI" Value="public:
 System::Windows::Media::Media3D::AffineTransform3D ^ Clone();" />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyName>PresentationCore</AssemblyName>
<AssemblyVersion>3.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
<AssemblyVersion>5.0.0.0</AssemblyVersion>
<AssemblyVersion>6.0.0.0</AssemblyVersion>
<AssemblyVersion>7.0.0.0</AssemblyVersion>
<AssemblyVersion>8.0.0.0</AssemblyVersion>
<AssemblyVersion>9.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Windows.Media.Media3D.AffineTransform3D</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Creates a modifiable clone of this <see cref="T:System.Windows.Media.Media3D.AffineTransform3D" />, making deep copies of this object's values. When copying dependency properties, this method copies resource references and data bindings (but they might no longer resolve) but not animations or their current values.</summary>
<returns>A modifiable clone of the current object. The cloned object's <see cref="P:System.Windows.Freezable.IsFrozen" /> property will be <see langword="false" /> even if the source's <see cref="P:System.Windows.Freezable.IsFrozen" /> property was <see langword="true" />.</returns>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
This method is used to produce modifiable copies of frozen <xref:System.Windows.Freezable> objects (or any <xref:System.Windows.Freezable> object). For convenience, this method shadows the inherited version with a strongly typed implementation.
For more information, see <xref:System.Windows.Freezable.Clone%2A?displayProperty=nameWithType>.
]]></format>
</remarks>
</Docs>
</Member>
<Member MemberName="CloneCurrentValue">
<MemberSignature Language="C#" Value="public System.Windows.Media.Media3D.AffineTransform3D CloneCurrentValue ();" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig instance class System.Windows.Media.Media3D.AffineTransform3D CloneCurrentValue() cil managed" />
<MemberSignature Language="DocId" Value="M:System.Windows.Media.Media3D.AffineTransform3D.CloneCurrentValue" />
<MemberSignature Language="VB.NET" Value="Public Function CloneCurrentValue () As AffineTransform3D" />
<MemberSignature Language="F#" Value="override this.CloneCurrentValue : unit -> System.Windows.Media.Media3D.AffineTransform3D" Usage="affineTransform3D.CloneCurrentValue " />
<MemberSignature Language="C++ CLI" Value="public:
 System::Windows::Media::Media3D::AffineTransform3D ^ CloneCurrentValue();" />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyName>PresentationCore</AssemblyName>
<AssemblyVersion>3.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
<AssemblyVersion>5.0.0.0</AssemblyVersion>
<AssemblyVersion>6.0.0.0</AssemblyVersion>
<AssemblyVersion>7.0.0.0</AssemblyVersion>
<AssemblyVersion>8.0.0.0</AssemblyVersion>
<AssemblyVersion>9.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Windows.Media.Media3D.AffineTransform3D</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Creates a modifiable clone of this <see cref="T:System.Windows.Media.Media3D.AffineTransform3D" /> object, making deep copies of this object's current values. Resource references, data bindings, and animations are not copied, but their current values are.</summary>
<returns>A modifiable clone of the current object. The cloned object's <see cref="P:System.Windows.Freezable.IsFrozen" /> property will be <see langword="false" /> even if the source's <see cref="P:System.Windows.Freezable.IsFrozen" /> property was <see langword="true" />.</returns>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
This method is used to produce modifiable copies of frozen <xref:System.Windows.Freezable> objects (or any <xref:System.Windows.Freezable> object). For convenience, this method shadows the inherited version with a strongly typed implementation.
For more information, see <xref:System.Windows.Freezable.CloneCurrentValue%2A?displayProperty=nameWithType>.
]]></format>
</remarks>
</Docs>
</Member>
<Member MemberName="IsAffine">
<MemberSignature Language="C#" Value="public override bool IsAffine { get; }" />
<MemberSignature Language="ILAsm" Value=".property instance bool IsAffine" />
<MemberSignature Language="DocId" Value="P:System.Windows.Media.Media3D.AffineTransform3D.IsAffine" />
<MemberSignature Language="VB.NET" Value="Public Overrides ReadOnly Property IsAffine As Boolean" />
<MemberSignature Language="F#" Value="member this.IsAffine : bool" Usage="System.Windows.Media.Media3D.AffineTransform3D.IsAffine" />
<MemberSignature Language="C++ CLI" Value="public:
 virtual property bool IsAffine { bool get(); };" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyName>PresentationCore</AssemblyName>
<AssemblyVersion>3.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
<AssemblyVersion>5.0.0.0</AssemblyVersion>
<AssemblyVersion>6.0.0.0</AssemblyVersion>
<AssemblyVersion>7.0.0.0</AssemblyVersion>
<AssemblyVersion>8.0.0.0</AssemblyVersion>
<AssemblyVersion>9.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Docs>
<summary>Gets a value that indicates whether the transformation is affine.</summary>
<value>True if the transformation is affine, false otherwise.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
</Members>
</Type>