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AdaptiveTrigger.xml
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AdaptiveTrigger.xml
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<Type Name="AdaptiveTrigger" FullName="Microsoft.Maui.Controls.AdaptiveTrigger">
<TypeSignature Language="C#" Value="public sealed class AdaptiveTrigger : Microsoft.Maui.Controls.StateTriggerBase" />
<TypeSignature Language="ILAsm" Value=".class public auto ansi sealed beforefieldinit AdaptiveTrigger extends Microsoft.Maui.Controls.StateTriggerBase" />
<TypeSignature Language="DocId" Value="T:Microsoft.Maui.Controls.AdaptiveTrigger" />
<TypeSignature Language="VB.NET" Value="Public NotInheritable Class AdaptiveTrigger
Inherits StateTriggerBase" />
<TypeSignature Language="C++ CLI" Value="public ref class AdaptiveTrigger sealed : Microsoft::Maui::Controls::StateTriggerBase" />
<TypeSignature Language="F#" Value="type AdaptiveTrigger = class
 inherit StateTriggerBase" />
<AssemblyInfo>
<AssemblyName>Microsoft.Maui.Controls</AssemblyName>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
<AssemblyVersion>9.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Base>
<BaseTypeName>Microsoft.Maui.Controls.StateTriggerBase</BaseTypeName>
</Base>
<Interfaces />
<Attributes>
<Attribute>
<AttributeName Language="C#">[System.Runtime.CompilerServices.Nullable(0)]</AttributeName>
<AttributeName Language="F#">[<System.Runtime.CompilerServices.Nullable(0)>]</AttributeName>
</Attribute>
<Attribute>
<AttributeName Language="C#">[System.Runtime.CompilerServices.NullableContext(1)]</AttributeName>
<AttributeName Language="F#">[<System.Runtime.CompilerServices.NullableContext(1)>]</AttributeName>
</Attribute>
</Attributes>
<Docs>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
</Docs>
<Members>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public AdaptiveTrigger ();" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor() cil managed" />
<MemberSignature Language="DocId" Value="M:Microsoft.Maui.Controls.AdaptiveTrigger.#ctor" />
<MemberSignature Language="VB.NET" Value="Public Sub New ()" />
<MemberSignature Language="C++ CLI" Value="public:
 AdaptiveTrigger();" />
<MemberType>Constructor</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.Maui.Controls</AssemblyName>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Parameters />
<Docs>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="MinWindowHeight">
<MemberSignature Language="C#" Value="public double MinWindowHeight { get; set; }" />
<MemberSignature Language="ILAsm" Value=".property instance float64 MinWindowHeight" />
<MemberSignature Language="DocId" Value="P:Microsoft.Maui.Controls.AdaptiveTrigger.MinWindowHeight" />
<MemberSignature Language="VB.NET" Value="Public Property MinWindowHeight As Double" />
<MemberSignature Language="C++ CLI" Value="public:
 property double MinWindowHeight { double get(); void set(double value); };" />
<MemberSignature Language="F#" Value="member this.MinWindowHeight : double with get, set" Usage="Microsoft.Maui.Controls.AdaptiveTrigger.MinWindowHeight" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.Maui.Controls</AssemblyName>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Double</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="MinWindowHeightProperty">
<MemberSignature Language="C#" Value="public static readonly Microsoft.Maui.Controls.BindableProperty MinWindowHeightProperty;" />
<MemberSignature Language="ILAsm" Value=".field public static initonly class Microsoft.Maui.Controls.BindableProperty MinWindowHeightProperty" />
<MemberSignature Language="DocId" Value="F:Microsoft.Maui.Controls.AdaptiveTrigger.MinWindowHeightProperty" />
<MemberSignature Language="VB.NET" Value="Public Shared ReadOnly MinWindowHeightProperty As BindableProperty " />
<MemberSignature Language="C++ CLI" Value="public: static initonly Microsoft::Maui::Controls::BindableProperty ^ MinWindowHeightProperty;" />
<MemberSignature Language="F#" Value=" staticval mutable MinWindowHeightProperty : Microsoft.Maui.Controls.BindableProperty" Usage="Microsoft.Maui.Controls.AdaptiveTrigger.MinWindowHeightProperty" />
<MemberType>Field</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.Maui.Controls</AssemblyName>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>Microsoft.Maui.Controls.BindableProperty</ReturnType>
</ReturnValue>
<Docs>
<summary>Bindable property for <see cref="P:Microsoft.Maui.Controls.AdaptiveTrigger.MinWindowHeight" />.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="MinWindowWidth">
<MemberSignature Language="C#" Value="public double MinWindowWidth { get; set; }" />
<MemberSignature Language="ILAsm" Value=".property instance float64 MinWindowWidth" />
<MemberSignature Language="DocId" Value="P:Microsoft.Maui.Controls.AdaptiveTrigger.MinWindowWidth" />
<MemberSignature Language="VB.NET" Value="Public Property MinWindowWidth As Double" />
<MemberSignature Language="C++ CLI" Value="public:
 property double MinWindowWidth { double get(); void set(double value); };" />
<MemberSignature Language="F#" Value="member this.MinWindowWidth : double with get, set" Usage="Microsoft.Maui.Controls.AdaptiveTrigger.MinWindowWidth" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.Maui.Controls</AssemblyName>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Double</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="MinWindowWidthProperty">
<MemberSignature Language="C#" Value="public static readonly Microsoft.Maui.Controls.BindableProperty MinWindowWidthProperty;" />
<MemberSignature Language="ILAsm" Value=".field public static initonly class Microsoft.Maui.Controls.BindableProperty MinWindowWidthProperty" />
<MemberSignature Language="DocId" Value="F:Microsoft.Maui.Controls.AdaptiveTrigger.MinWindowWidthProperty" />
<MemberSignature Language="VB.NET" Value="Public Shared ReadOnly MinWindowWidthProperty As BindableProperty " />
<MemberSignature Language="C++ CLI" Value="public: static initonly Microsoft::Maui::Controls::BindableProperty ^ MinWindowWidthProperty;" />
<MemberSignature Language="F#" Value=" staticval mutable MinWindowWidthProperty : Microsoft.Maui.Controls.BindableProperty" Usage="Microsoft.Maui.Controls.AdaptiveTrigger.MinWindowWidthProperty" />
<MemberType>Field</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.Maui.Controls</AssemblyName>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>Microsoft.Maui.Controls.BindableProperty</ReturnType>
</ReturnValue>
<Docs>
<summary>Bindable property for <see cref="P:Microsoft.Maui.Controls.AdaptiveTrigger.MinWindowWidth" />.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="OnAttached">
<MemberSignature Language="C#" Value="protected override void OnAttached ();" />
<MemberSignature Language="ILAsm" Value=".method familyhidebysig virtual instance void OnAttached() cil managed" />
<MemberSignature Language="DocId" Value="M:Microsoft.Maui.Controls.AdaptiveTrigger.OnAttached" />
<MemberSignature Language="VB.NET" Value="Protected Overrides Sub OnAttached ()" />
<MemberSignature Language="C++ CLI" Value="protected:
 override void OnAttached();" />
<MemberSignature Language="F#" Value="override this.OnAttached : unit -> unit" Usage="adaptiveTrigger.OnAttached " />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.Maui.Controls</AssemblyName>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="OnDetached">
<MemberSignature Language="C#" Value="protected override void OnDetached ();" />
<MemberSignature Language="ILAsm" Value=".method familyhidebysig virtual instance void OnDetached() cil managed" />
<MemberSignature Language="DocId" Value="M:Microsoft.Maui.Controls.AdaptiveTrigger.OnDetached" />
<MemberSignature Language="VB.NET" Value="Protected Overrides Sub OnDetached ()" />
<MemberSignature Language="C++ CLI" Value="protected:
 override void OnDetached();" />
<MemberSignature Language="F#" Value="override this.OnDetached : unit -> unit" Usage="adaptiveTrigger.OnDetached " />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.Maui.Controls</AssemblyName>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
</Members>
</Type>