/
Avx.cs
1447 lines (1384 loc) · 78.3 KB
/
Avx.cs
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// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
using System.Diagnostics.CodeAnalysis;
using System.Runtime.CompilerServices;
namespace System.Runtime.Intrinsics.X86
{
/// <summary>
/// This class provides access to Intel AVX hardware instructions via intrinsics
/// </summary>
[Intrinsic]
[CLSCompliant(false)]
public abstract class Avx : Sse42
{
internal Avx() { }
public static new bool IsSupported { get => IsSupported; }
[Intrinsic]
public new abstract class X64 : Sse42.X64
{
internal X64() { }
public static new bool IsSupported { get => IsSupported; }
}
/// <summary>
/// __m256 _mm256_add_ps (__m256 a, __m256 b)
/// VADDPS ymm1, ymm2, ymm3/m256
/// VADDPS ymm1 {k1}{z}, ymm2, ymm3/m256/m32bcst
/// </summary>
public static Vector256<float> Add(Vector256<float> left, Vector256<float> right) => Add(left, right);
/// <summary>
/// __m256d _mm256_add_pd (__m256d a, __m256d b)
/// VADDPD ymm1, ymm2, ymm3/m256
/// VADDPD ymm1 {k1}{z}, ymm2, ymm3/m256/m64bcst
/// </summary>
public static Vector256<double> Add(Vector256<double> left, Vector256<double> right) => Add(left, right);
/// <summary>
/// __m256 _mm256_addsub_ps (__m256 a, __m256 b)
/// VADDSUBPS ymm1, ymm2, ymm3/m256
/// </summary>
public static Vector256<float> AddSubtract(Vector256<float> left, Vector256<float> right) => AddSubtract(left, right);
/// <summary>
/// __m256d _mm256_addsub_pd (__m256d a, __m256d b)
/// VADDSUBPD ymm1, ymm2, ymm3/m256
/// </summary>
public static Vector256<double> AddSubtract(Vector256<double> left, Vector256<double> right) => AddSubtract(left, right);
/// <summary>
/// __m256 _mm256_and_ps (__m256 a, __m256 b)
/// VANDPS ymm1, ymm2, ymm2/m256
/// VANDPS ymm1 {k1}{z}, ymm2, ymm3/m256/m32bcst
/// </summary>
public static Vector256<float> And(Vector256<float> left, Vector256<float> right) => And(left, right);
/// <summary>
/// __m256d _mm256_and_pd (__m256d a, __m256d b)
/// VANDPD ymm1, ymm2, ymm2/m256
/// VANDPD ymm1 {k1}{z}, ymm2, ymm3/m256/m64bcst
/// </summary>
public static Vector256<double> And(Vector256<double> left, Vector256<double> right) => And(left, right);
/// <summary>
/// __m256 _mm256_andnot_ps (__m256 a, __m256 b)
/// VANDNPS ymm1, ymm2, ymm2/m256
/// VANDNPS ymm1 {k1}{z}, ymm2, ymm3/m256/m32bcst
/// </summary>
public static Vector256<float> AndNot(Vector256<float> left, Vector256<float> right) => AndNot(left, right);
/// <summary>
/// __m256d _mm256_andnot_pd (__m256d a, __m256d b)
/// VANDNPD ymm1, ymm2, ymm2/m256
/// VANDNPD ymm1 {k1}{z}, ymm2, ymm3/m256/m64bcst
/// </summary>
public static Vector256<double> AndNot(Vector256<double> left, Vector256<double> right) => AndNot(left, right);
/// <summary>
/// __m256 _mm256_blend_ps (__m256 a, __m256 b, const int imm8)
/// VBLENDPS ymm1, ymm2, ymm3/m256, imm8
/// </summary>
public static Vector256<float> Blend(Vector256<float> left, Vector256<float> right, [ConstantExpected] byte control) => Blend(left, right, control);
/// <summary>
/// __m256d _mm256_blend_pd (__m256d a, __m256d b, const int imm8)
/// VBLENDPD ymm1, ymm2, ymm3/m256, imm8
/// </summary>
public static Vector256<double> Blend(Vector256<double> left, Vector256<double> right, [ConstantExpected] byte control) => Blend(left, right, control);
/// <summary>
/// __m256 _mm256_blendv_ps (__m256 a, __m256 b, __m256 mask)
/// VBLENDVPS ymm1, ymm2, ymm3/m256, ymm4
/// </summary>
public static Vector256<float> BlendVariable(Vector256<float> left, Vector256<float> right, Vector256<float> mask) => BlendVariable(left, right, mask);
/// <summary>
/// __m256d _mm256_blendv_pd (__m256d a, __m256d b, __m256d mask)
/// VBLENDVPD ymm1, ymm2, ymm3/m256, ymm4
/// </summary>
public static Vector256<double> BlendVariable(Vector256<double> left, Vector256<double> right, Vector256<double> mask) => BlendVariable(left, right, mask);
/// <summary>
/// __m128 _mm_broadcast_ss (float const * mem_addr)
/// VBROADCASTSS xmm1, m32
/// VBROADCASTSS xmm1 {k1}{z}, m32
/// </summary>
public static unsafe Vector128<float> BroadcastScalarToVector128(float* source) => BroadcastScalarToVector128(source);
/// <summary>
/// __m256 _mm256_broadcast_ss (float const * mem_addr)
/// VBROADCASTSS ymm1, m32
/// VBROADCASTSS ymm1 {k1}{z}, m32
/// </summary>
public static unsafe Vector256<float> BroadcastScalarToVector256(float* source) => BroadcastScalarToVector256(source);
/// <summary>
/// __m256d _mm256_broadcast_sd (double const * mem_addr)
/// VBROADCASTSD ymm1, m64
/// VBROADCASTSD ymm1 {k1}{z}, m64
/// </summary>
public static unsafe Vector256<double> BroadcastScalarToVector256(double* source) => BroadcastScalarToVector256(source);
/// <summary>
/// __m256 _mm256_broadcast_ps (__m128 const * mem_addr)
/// VBROADCASTF128 ymm1, m128
/// VBROADCASTF32x4 ymm1 {k1}{z}, m128
/// </summary>
public static unsafe Vector256<float> BroadcastVector128ToVector256(float* address) => BroadcastVector128ToVector256(address);
/// <summary>
/// __m256d _mm256_broadcast_pd (__m128d const * mem_addr)
/// VBROADCASTF128 ymm1, m128
/// VBROADCASTF64x2 ymm1 {k1}{z}, m128
/// </summary>
public static unsafe Vector256<double> BroadcastVector128ToVector256(double* address) => BroadcastVector128ToVector256(address);
/// <summary>
/// __m256 _mm256_ceil_ps (__m128 a)
/// VROUNDPS ymm1, ymm2/m256, imm8(10)
/// </summary>
public static Vector256<float> Ceiling(Vector256<float> value) => Ceiling(value);
/// <summary>
/// __m256d _mm256_ceil_pd (__m128d a)
/// VROUNDPD ymm1, ymm2/m256, imm8(10)
/// </summary>
public static Vector256<double> Ceiling(Vector256<double> value) => Ceiling(value);
/// <summary>
/// __m128 _mm_cmp_ps (__m128 a, __m128 b, const int imm8)
/// VCMPPS xmm1, xmm2, xmm3/m128, imm8
/// </summary>
public static Vector128<float> Compare(Vector128<float> left, Vector128<float> right, [ConstantExpected(Max = FloatComparisonMode.UnorderedTrueSignaling)] FloatComparisonMode mode) => Compare(left, right, mode);
/// <summary>
/// __m256 _mm256_cmp_ps (__m256 a, __m256 b, const int imm8)
/// VCMPPS ymm1, ymm2, ymm3/m256, imm8
/// </summary>
public static Vector256<float> Compare(Vector256<float> left, Vector256<float> right, [ConstantExpected(Max = FloatComparisonMode.UnorderedTrueSignaling)] FloatComparisonMode mode) => Compare(left, right, mode);
/// <summary>
/// __m256 _mm256_cmpeq_ps (__m256 a, __m256 b)
/// VCMPPS ymm1, ymm2/m256, imm8(0)
/// The above native signature does not exist. We provide this additional overload for completeness.
/// </summary>
public static Vector256<float> CompareEqual(Vector256<float> left, Vector256<float> right) => CompareEqual(left, right);
/// <summary>
/// __m256 _mm256_cmpgt_ps (__m256 a, __m256 b)
/// VCMPPS ymm1, ymm2/m256, imm8(14)
/// The above native signature does not exist. We provide this additional overload for completeness.
/// </summary>
public static Vector256<float> CompareGreaterThan(Vector256<float> left, Vector256<float> right) => CompareGreaterThan(left, right);
/// <summary>
/// __m256 _mm256_cmpge_ps (__m256 a, __m256 b)
/// VCMPPS ymm1, ymm2/m256, imm8(13)
/// The above native signature does not exist. We provide this additional overload for completeness.
/// </summary>
public static Vector256<float> CompareGreaterThanOrEqual(Vector256<float> left, Vector256<float> right) => CompareGreaterThanOrEqual(left, right);
/// <summary>
/// __m256 _mm256_cmplt_ps (__m256 a, __m256 b)
/// VCMPPS ymm1, ymm2/m256, imm8(1)
/// The above native signature does not exist. We provide this additional overload for completeness.
/// </summary>
public static Vector256<float> CompareLessThan(Vector256<float> left, Vector256<float> right) => CompareLessThan(left, right);
/// <summary>
/// __m256 _mm256_cmple_ps (__m256 a, __m256 b)
/// VCMPPS ymm1, ymm2/m256, imm8(2)
/// The above native signature does not exist. We provide this additional overload for completeness.
/// </summary>
public static Vector256<float> CompareLessThanOrEqual(Vector256<float> left, Vector256<float> right) => CompareLessThanOrEqual(left, right);
/// <summary>
/// __m256 _mm256_cmpneq_ps (__m256 a, __m256 b)
/// VCMPPS ymm1, ymm2/m256, imm8(4)
/// The above native signature does not exist. We provide this additional overload for completeness.
/// </summary>
public static Vector256<float> CompareNotEqual(Vector256<float> left, Vector256<float> right) => CompareNotEqual(left, right);
/// <summary>
/// __m256 _mm256_cmpngt_ps (__m256 a, __m256 b)
/// VCMPPS ymm1, ymm2/m256, imm8(10)
/// The above native signature does not exist. We provide this additional overload for completeness.
/// </summary>
public static Vector256<float> CompareNotGreaterThan(Vector256<float> left, Vector256<float> right) => CompareNotGreaterThan(left, right);
/// <summary>
/// __m256 _mm256_cmpnge_ps (__m256 a, __m256 b)
/// VCMPPS ymm1, ymm2/m256, imm8(9)
/// The above native signature does not exist. We provide this additional overload for completeness.
/// </summary>
public static Vector256<float> CompareNotGreaterThanOrEqual(Vector256<float> left, Vector256<float> right) => CompareNotGreaterThanOrEqual(left, right);
/// <summary>
/// __m256 _mm256_cmpnlt_ps (__m256 a, __m256 b)
/// VCMPPS ymm1, ymm2/m256, imm8(5)
/// The above native signature does not exist. We provide this additional overload for completeness.
/// </summary>
public static Vector256<float> CompareNotLessThan(Vector256<float> left, Vector256<float> right) => CompareNotLessThan(left, right);
/// <summary>
/// __m256 _mm256_cmpnle_ps (__m256 a, __m256 b)
/// VCMPPS ymm1, ymm2/m256, imm8(6)
/// The above native signature does not exist. We provide this additional overload for completeness.
/// </summary>
public static Vector256<float> CompareNotLessThanOrEqual(Vector256<float> left, Vector256<float> right) => CompareNotLessThanOrEqual(left, right);
/// <summary>
/// __m256 _mm256_cmpord_ps (__m256 a, __m256 b)
/// VCMPPS ymm1, ymm2/m256, imm8(7)
/// The above native signature does not exist. We provide this additional overload for completeness.
/// </summary>
public static Vector256<float> CompareOrdered(Vector256<float> left, Vector256<float> right) => CompareOrdered(left, right);
/// <summary>
/// __m256 _mm256_cmpunord_ps (__m256 a, __m256 b)
/// VCMPPS ymm1, ymm2/m256, imm8(3)
/// The above native signature does not exist. We provide this additional overload for completeness.
/// </summary>
public static Vector256<float> CompareUnordered(Vector256<float> left, Vector256<float> right) => CompareUnordered(left, right);
/// <summary>
/// __m128d _mm_cmp_pd (__m128d a, __m128d b, const int imm8)
/// VCMPPD xmm1, xmm2, xmm3/m128, imm8
/// </summary>
public static Vector128<double> Compare(Vector128<double> left, Vector128<double> right, [ConstantExpected(Max = FloatComparisonMode.UnorderedTrueSignaling)] FloatComparisonMode mode) => Compare(left, right, mode);
/// <summary>
/// __m256d _mm256_cmp_pd (__m256d a, __m256d b, const int imm8)
/// VCMPPD ymm1, ymm2, ymm3/m256, imm8
/// </summary>
public static Vector256<double> Compare(Vector256<double> left, Vector256<double> right, [ConstantExpected(Max = FloatComparisonMode.UnorderedTrueSignaling)] FloatComparisonMode mode) => Compare(left, right, mode);
/// <summary>
/// __m256d _mm256_cmpeq_pd (__m256d a, __m256d b)
/// VCMPPD ymm1, ymm2/m256, imm8(0)
/// The above native signature does not exist. We provide this additional overload for completeness.
/// </summary>
public static Vector256<double> CompareEqual(Vector256<double> left, Vector256<double> right) => CompareEqual(left, right);
/// <summary>
/// __m256d _mm256_cmpgt_pd (__m256d a, __m256d b)
/// VCMPPD ymm1, ymm2/m256, imm8(14)
/// The above native signature does not exist. We provide this additional overload for completeness.
/// </summary>
public static Vector256<double> CompareGreaterThan(Vector256<double> left, Vector256<double> right) => CompareGreaterThan(left, right);
/// <summary>
/// __m256d _mm256_cmpge_pd (__m256d a, __m256d b)
/// VCMPPD ymm1, ymm2/m256, imm8(13)
/// The above native signature does not exist. We provide this additional overload for completeness.
/// </summary>
public static Vector256<double> CompareGreaterThanOrEqual(Vector256<double> left, Vector256<double> right) => CompareGreaterThanOrEqual(left, right);
/// <summary>
/// __m256d _mm256_cmplt_pd (__m256d a, __m256d b)
/// VCMPPD ymm1, ymm2/m256, imm8(1)
/// The above native signature does not exist. We provide this additional overload for completeness.
/// </summary>
public static Vector256<double> CompareLessThan(Vector256<double> left, Vector256<double> right) => CompareLessThan(left, right);
/// <summary>
/// __m256d _mm256_cmple_pd (__m256d a, __m256d b)
/// VCMPPD ymm1, ymm2/m256, imm8(2)
/// The above native signature does not exist. We provide this additional overload for completeness.
/// </summary>
public static Vector256<double> CompareLessThanOrEqual(Vector256<double> left, Vector256<double> right) => CompareLessThanOrEqual(left, right);
/// <summary>
/// __m256d _mm256_cmpneq_pd (__m256d a, __m256d b)
/// VCMPPD ymm1, ymm2/m256, imm8(4)
/// The above native signature does not exist. We provide this additional overload for completeness.
/// </summary>
public static Vector256<double> CompareNotEqual(Vector256<double> left, Vector256<double> right) => CompareNotEqual(left, right);
/// <summary>
/// __m256d _mm256_cmpngt_pd (__m256d a, __m256d b)
/// VCMPPD ymm1, ymm2/m256, imm8(10)
/// The above native signature does not exist. We provide this additional overload for completeness.
/// </summary>
public static Vector256<double> CompareNotGreaterThan(Vector256<double> left, Vector256<double> right) => CompareNotGreaterThan(left, right);
/// <summary>
/// __m256d _mm256_cmpnge_pd (__m256d a, __m256d b)
/// VCMPPD ymm1, ymm2/m256, imm8(9)
/// The above native signature does not exist. We provide this additional overload for completeness.
/// </summary>
public static Vector256<double> CompareNotGreaterThanOrEqual(Vector256<double> left, Vector256<double> right) => CompareNotGreaterThanOrEqual(left, right);
/// <summary>
/// __m256d _mm256_cmpnlt_pd (__m256d a, __m256d b)
/// VCMPPD ymm1, ymm2/m256, imm8(5)
/// The above native signature does not exist. We provide this additional overload for completeness.
/// </summary>
public static Vector256<double> CompareNotLessThan(Vector256<double> left, Vector256<double> right) => CompareNotLessThan(left, right);
/// <summary>
/// __m256d _mm256_cmpnle_pd (__m256d a, __m256d b)
/// VCMPPD ymm1, ymm2/m256, imm8(6)
/// The above native signature does not exist. We provide this additional overload for completeness.
/// </summary>
public static Vector256<double> CompareNotLessThanOrEqual(Vector256<double> left, Vector256<double> right) => CompareNotLessThanOrEqual(left, right);
/// <summary>
/// __m256d _mm256_cmpord_pd (__m256d a, __m256d b)
/// VCMPPD ymm1, ymm2/m256, imm8(7)
/// The above native signature does not exist. We provide this additional overload for completeness.
/// </summary>
public static Vector256<double> CompareOrdered(Vector256<double> left, Vector256<double> right) => CompareOrdered(left, right);
/// <summary>
/// __m256d _mm256_cmpunord_pd (__m256d a, __m256d b)
/// VCMPPD ymm1, ymm2/m256, imm8(3)
/// The above native signature does not exist. We provide this additional overload for completeness.
/// </summary>
public static Vector256<double> CompareUnordered(Vector256<double> left, Vector256<double> right) => CompareUnordered(left, right);
/// <summary>
/// __m128 _mm_cmp_ss (__m128 a, __m128 b, const int imm8)
/// VCMPSD xmm1, xmm2, xmm3/m64, imm8
/// </summary>
public static Vector128<float> CompareScalar(Vector128<float> left, Vector128<float> right, [ConstantExpected(Max = FloatComparisonMode.UnorderedTrueSignaling)] FloatComparisonMode mode) => CompareScalar(left, right, mode);
/// <summary>
/// __m128d _mm_cmp_sd (__m128d a, __m128d b, const int imm8)
/// VCMPSS xmm1, xmm2, xmm3/m32, imm8
/// </summary>
public static Vector128<double> CompareScalar(Vector128<double> left, Vector128<double> right, [ConstantExpected(Max = FloatComparisonMode.UnorderedTrueSignaling)] FloatComparisonMode mode) => CompareScalar(left, right, mode);
/// <summary>
/// __m128i _mm256_cvtpd_epi32 (__m256d a)
/// VCVTPD2DQ xmm1, ymm2/m256
/// VCVTPD2DQ xmm1 {k1}{z}, ymm2/m256/m64bcst
/// </summary>
public static Vector128<int> ConvertToVector128Int32(Vector256<double> value) => ConvertToVector128Int32(value);
/// <summary>
/// __m128 _mm256_cvtpd_ps (__m256d a)
/// VCVTPD2PS xmm1, ymm2/m256
/// VCVTPD2PS xmm1 {k1}{z}, ymm2/m256/m64bcst
/// </summary>
public static Vector128<float> ConvertToVector128Single(Vector256<double> value) => ConvertToVector128Single(value);
/// <summary>
/// __m256d _mm256_cvtepi32_pd (__m128i a)
/// VCVTDQ2PD ymm1, xmm2/m128
/// VCVTDQ2PD ymm1 {k1}{z}, xmm2/m128/m32bcst
/// </summary>
public static Vector256<double> ConvertToVector256Double(Vector128<int> value) => ConvertToVector256Double(value);
/// <summary>
/// __m256d _mm256_cvtps_pd (__m128 a)
/// VCVTPS2PD ymm1, xmm2/m128
/// VCVTPS2PD ymm1 {k1}{z}, xmm2/m128/m32bcst
/// </summary>
public static Vector256<double> ConvertToVector256Double(Vector128<float> value) => ConvertToVector256Double(value);
/// <summary>
/// __m256i _mm256_cvtps_epi32 (__m256 a)
/// VCVTPS2DQ ymm1, ymm2/m256
/// VCVTPS2DQ ymm1 {k1}{z}, ymm2/m256/m32bcst
/// </summary>
public static Vector256<int> ConvertToVector256Int32(Vector256<float> value) => ConvertToVector256Int32(value);
/// <summary>
/// __m256 _mm256_cvtepi32_ps (__m256i a)
/// VCVTDQ2PS ymm1, ymm2/m256
/// VCVTDQ2PS ymm1 {k1}{z}, ymm2/m256/m32bcst
/// </summary>
public static Vector256<float> ConvertToVector256Single(Vector256<int> value) => ConvertToVector256Single(value);
/// <summary>
/// __m256i _mm256_cvttps_epi32 (__m256 a)
/// VCVTTPS2DQ ymm1, ymm2/m256
/// VCVTTPS2DQ ymm1 {k1}{z}, ymm2/m256/m32bcst
/// </summary>
public static Vector256<int> ConvertToVector256Int32WithTruncation(Vector256<float> value) => ConvertToVector256Int32WithTruncation(value);
/// <summary>
/// __m128i _mm256_cvttpd_epi32 (__m256d a)
/// VCVTTPD2DQ xmm1, ymm2/m256
/// VCVTTPD2DQ xmm1 {k1}{z}, ymm2/m256/m64bcst
/// </summary>
public static Vector128<int> ConvertToVector128Int32WithTruncation(Vector256<double> value) => ConvertToVector128Int32WithTruncation(value);
/// <summary>
/// __m256 _mm256_div_ps (__m256 a, __m256 b)
/// VDIVPS ymm1, ymm2, ymm3/m256
/// VDIVPS ymm1 {k1}{z}, ymm2, ymm3/m256/m32bcst
/// </summary>
public static Vector256<float> Divide(Vector256<float> left, Vector256<float> right) => Divide(left, right);
/// <summary>
/// __m256d _mm256_div_pd (__m256d a, __m256d b)
/// VDIVPD ymm1, ymm2, ymm3/m256
/// VDIVPD ymm1 {k1}{z}, ymm2, ymm3/m256/m64bcst
/// </summary>
public static Vector256<double> Divide(Vector256<double> left, Vector256<double> right) => Divide(left, right);
/// <summary>
/// __m256 _mm256_dp_ps (__m256 a, __m256 b, const int imm8)
/// VDPPS ymm1, ymm2, ymm3/m256, imm8
/// </summary>
public static Vector256<float> DotProduct(Vector256<float> left, Vector256<float> right, [ConstantExpected] byte control) => DotProduct(left, right, control);
/// <summary>
/// __m256 _mm256_moveldup_ps (__m256 a)
/// VMOVSLDUP ymm1, ymm2/m256
/// VMOVSLDUP ymm1 {k1}{z}, ymm2/m256
/// </summary>
public static Vector256<float> DuplicateEvenIndexed(Vector256<float> value) => DuplicateEvenIndexed(value);
/// <summary>
/// __m256d _mm256_movedup_pd (__m256d a)
/// VMOVDDUP ymm1, ymm2/m256
/// VMOVDDUP ymm1 {k1}{z}, ymm2/m256
/// </summary>
public static Vector256<double> DuplicateEvenIndexed(Vector256<double> value) => DuplicateEvenIndexed(value);
/// <summary>
/// __m256 _mm256_movehdup_ps (__m256 a)
/// VMOVSHDUP ymm1, ymm2/m256
/// VMOVSHDUP ymm1 {k1}{z}, ymm2/m256
/// </summary>
public static Vector256<float> DuplicateOddIndexed(Vector256<float> value) => DuplicateOddIndexed(value);
/// <summary>
/// __m128i _mm256_extractf128_si256 (__m256i a, const int imm8)
/// VEXTRACTF128 xmm1/m128, ymm2, imm8
/// VEXTRACTF32x4 xmm1/m128 {k1}{z}, ymm2, imm8
/// </summary>
public static Vector128<byte> ExtractVector128(Vector256<byte> value, [ConstantExpected] byte index) => ExtractVector128(value, index);
/// <summary>
/// __m128i _mm256_extractf128_si256 (__m256i a, const int imm8)
/// VEXTRACTF128 xmm1/m128, ymm2, imm8
/// VEXTRACTF32x4 xmm1/m128 {k1}{z}, ymm2, imm8
/// </summary>
public static Vector128<sbyte> ExtractVector128(Vector256<sbyte> value, [ConstantExpected] byte index) => ExtractVector128(value, index);
/// <summary>
/// __m128i _mm256_extractf128_si256 (__m256i a, const int imm8)
/// VEXTRACTF128 xmm1/m128, ymm2, imm8
/// VEXTRACTF32x4 xmm1/m128 {k1}{z}, ymm2, imm8
/// </summary>
public static Vector128<short> ExtractVector128(Vector256<short> value, [ConstantExpected] byte index) => ExtractVector128(value, index);
/// <summary>
/// __m128i _mm256_extractf128_si256 (__m256i a, const int imm8)
/// VEXTRACTF128 xmm1/m128, ymm2, imm8
/// VEXTRACTF32x4 xmm1/m128 {k1}{z}, ymm2, imm8
/// </summary>
public static Vector128<ushort> ExtractVector128(Vector256<ushort> value, [ConstantExpected] byte index) => ExtractVector128(value, index);
/// <summary>
/// __m128i _mm256_extractf128_si256 (__m256i a, const int imm8)
/// VEXTRACTF128 xmm1/m128, ymm2, imm8
/// VEXTRACTF32x4 xmm1/m128 {k1}{z}, ymm2, imm8
/// </summary>
public static Vector128<int> ExtractVector128(Vector256<int> value, [ConstantExpected] byte index) => ExtractVector128(value, index);
/// <summary>
/// __m128i _mm256_extractf128_si256 (__m256i a, const int imm8)
/// VEXTRACTF128 xmm1/m128, ymm2, imm8
/// VEXTRACTF32x4 xmm1/m128 {k1}{z}, ymm2, imm8
/// </summary>
public static Vector128<uint> ExtractVector128(Vector256<uint> value, [ConstantExpected] byte index) => ExtractVector128(value, index);
/// <summary>
/// __m128i _mm256_extractf128_si256 (__m256i a, const int imm8)
/// VEXTRACTF128 xmm1/m128, ymm2, imm8
/// VEXTRACTF64x2 xmm1/m128 {k1}{z}, ymm2, imm8
/// </summary>
public static Vector128<long> ExtractVector128(Vector256<long> value, [ConstantExpected] byte index) => ExtractVector128(value, index);
/// <summary>
/// __m128i _mm256_extractf128_si256 (__m256i a, const int imm8)
/// VEXTRACTF128 xmm1/m128, ymm2, imm8
/// VEXTRACTF64x2 xmm1/m128 {k1}{z}, ymm2, imm8
/// </summary>
public static Vector128<ulong> ExtractVector128(Vector256<ulong> value, [ConstantExpected] byte index) => ExtractVector128(value, index);
/// <summary>
/// __m128 _mm256_extractf128_ps (__m256 a, const int imm8)
/// VEXTRACTF128 xmm1/m128, ymm2, imm8
/// VEXTRACTF32x4 xmm1/m128 {k1}{z}, ymm2, imm8
/// </summary>
public static Vector128<float> ExtractVector128(Vector256<float> value, [ConstantExpected] byte index) => ExtractVector128(value, index);
/// <summary>
/// __m128d _mm256_extractf128_pd (__m256d a, const int imm8)
/// VEXTRACTF128 xmm1/m128, ymm2, imm8
/// VEXTRACTF64x2 xmm1/m128 {k1}{z}, ymm2, imm8
/// </summary>
public static Vector128<double> ExtractVector128(Vector256<double> value, [ConstantExpected] byte index) => ExtractVector128(value, index);
/// <summary>
/// __m256 _mm256_floor_ps (__m256 a)
/// VROUNDPS ymm1, ymm2/m256, imm8(9)
/// </summary>
public static Vector256<float> Floor(Vector256<float> value) => Floor(value);
/// <summary>
/// __m256d _mm256_floor_pd (__m256d a)
/// VROUNDPD ymm1, ymm2/m256, imm8(9)
/// </summary>
public static Vector256<double> Floor(Vector256<double> value) => Floor(value);
/// <summary>
/// __m256 _mm256_hadd_ps (__m256 a, __m256 b)
/// VHADDPS ymm1, ymm2, ymm3/m256
/// </summary>
public static Vector256<float> HorizontalAdd(Vector256<float> left, Vector256<float> right) => HorizontalAdd(left, right);
/// <summary>
/// __m256d _mm256_hadd_pd (__m256d a, __m256d b)
/// VHADDPD ymm1, ymm2, ymm3/m256
/// </summary>
public static Vector256<double> HorizontalAdd(Vector256<double> left, Vector256<double> right) => HorizontalAdd(left, right);
/// <summary>
/// __m256 _mm256_hsub_ps (__m256 a, __m256 b)
/// VHSUBPS ymm1, ymm2, ymm3/m256
/// </summary>
public static Vector256<float> HorizontalSubtract(Vector256<float> left, Vector256<float> right) => HorizontalSubtract(left, right);
/// <summary>
/// __m256d _mm256_hsub_pd (__m256d a, __m256d b)
/// VHSUBPD ymm1, ymm2, ymm3/m256
/// </summary>
public static Vector256<double> HorizontalSubtract(Vector256<double> left, Vector256<double> right) => HorizontalSubtract(left, right);
/// <summary>
/// __m256i _mm256_insertf128_si256 (__m256i a, __m128i b, int imm8)
/// VINSERTF128 ymm1, ymm2, xmm3/m128, imm8
/// VINSERTF32x4 ymm1 {k1}{z}, ymm2, xmm3/m128, imm8
/// </summary>
public static Vector256<byte> InsertVector128(Vector256<byte> value, Vector128<byte> data, [ConstantExpected] byte index) => InsertVector128(value, data, index);
/// <summary>
/// __m256i _mm256_insertf128_si256 (__m256i a, __m128i b, int imm8)
/// VINSERTF128 ymm1, ymm2, xmm3/m128, imm8
/// VINSERTF32x4 ymm1 {k1}{z}, ymm2, xmm3/m128, imm8
/// </summary>
public static Vector256<sbyte> InsertVector128(Vector256<sbyte> value, Vector128<sbyte> data, [ConstantExpected] byte index) => InsertVector128(value, data, index);
/// <summary>
/// __m256i _mm256_insertf128_si256 (__m256i a, __m128i b, int imm8)
/// VINSERTF128 ymm1, ymm2, xmm3/m128, imm8
/// VINSERTF32x4 ymm1 {k1}{z}, ymm2, xmm3/m128, imm8
/// </summary>
public static Vector256<short> InsertVector128(Vector256<short> value, Vector128<short> data, [ConstantExpected] byte index) => InsertVector128(value, data, index);
/// <summary>
/// __m256i _mm256_insertf128_si256 (__m256i a, __m128i b, int imm8)
/// VINSERTF128 ymm1, ymm2, xmm3/m128, imm8
/// VINSERTF32x4 ymm1 {k1}{z}, ymm2, xmm3/m128, imm8
/// </summary>
public static Vector256<ushort> InsertVector128(Vector256<ushort> value, Vector128<ushort> data, [ConstantExpected] byte index) => InsertVector128(value, data, index);
/// <summary>
/// __m256i _mm256_insertf128_si256 (__m256i a, __m128i b, int imm8)
/// VINSERTF128 ymm1, ymm2, xmm3/m128, imm8
/// VINSERTF32x4 ymm1 {k1}{z}, ymm2, xmm3/m128, imm8
/// </summary>
public static Vector256<int> InsertVector128(Vector256<int> value, Vector128<int> data, [ConstantExpected] byte index) => InsertVector128(value, data, index);
/// <summary>
/// __m256i _mm256_insertf128_si256 (__m256i a, __m128i b, int imm8)
/// VINSERTF128 ymm1, ymm2, xmm3/m128, imm8
/// VINSERTF32x4 ymm1 {k1}{z}, ymm2, xmm3/m128, imm8
/// </summary>
public static Vector256<uint> InsertVector128(Vector256<uint> value, Vector128<uint> data, [ConstantExpected] byte index) => InsertVector128(value, data, index);
/// <summary>
/// __m256i _mm256_insertf128_si256 (__m256i a, __m128i b, int imm8)
/// VINSERTF128 ymm1, ymm2, xmm3/m128, imm8
/// VINSERTF64x2 ymm1 {k1}{z}, ymm2, xmm3/m128, imm8
/// </summary>
public static Vector256<long> InsertVector128(Vector256<long> value, Vector128<long> data, [ConstantExpected] byte index) => InsertVector128(value, data, index);
/// <summary>
/// __m256i _mm256_insertf128_si256 (__m256i a, __m128i b, int imm8)
/// VINSERTF128 ymm1, ymm2, xmm3/m128, imm8
/// VINSERTF64x2 ymm1 {k1}{z}, ymm2, xmm3/m128, imm8
/// </summary>
public static Vector256<ulong> InsertVector128(Vector256<ulong> value, Vector128<ulong> data, [ConstantExpected] byte index) => InsertVector128(value, data, index);
/// <summary>
/// __m256 _mm256_insertf128_ps (__m256 a, __m128 b, int imm8)
/// VINSERTF128 ymm1, ymm2, xmm3/m128, imm8
/// VINSERTF32x4 ymm1 {k1}{z}, ymm2, xmm3/m128, imm8
/// </summary>
public static Vector256<float> InsertVector128(Vector256<float> value, Vector128<float> data, [ConstantExpected] byte index) => InsertVector128(value, data, index);
/// <summary>
/// __m256d _mm256_insertf128_pd (__m256d a, __m128d b, int imm8)
/// VINSERTF128 ymm1, ymm2, xmm3/m128, imm8
/// VINSERTF64x2 ymm1 {k1}{z}, ymm2, xmm3/m128, imm8
/// </summary>
public static Vector256<double> InsertVector128(Vector256<double> value, Vector128<double> data, [ConstantExpected] byte index) => InsertVector128(value, data, index);
/// <summary>
/// __m256i _mm256_load_si256 (__m256i const * mem_addr)
/// VMOVDQA ymm1, m256
/// VMOVDQA32 ymm1 {k1}{z}, m256
/// </summary>
public static unsafe Vector256<sbyte> LoadAlignedVector256(sbyte* address) => LoadAlignedVector256(address);
/// <summary>
/// __m256i _mm256_load_si256 (__m256i const * mem_addr)
/// VMOVDQA ymm1, m256
/// VMOVDQA32 ymm1 {k1}{z}, m256
/// </summary>
public static unsafe Vector256<byte> LoadAlignedVector256(byte* address) => LoadAlignedVector256(address);
/// <summary>
/// __m256i _mm256_load_si256 (__m256i const * mem_addr)
/// VMOVDQA ymm1, m256
/// VMOVDQA32 ymm1 {k1}{z}, m256
/// </summary>
public static unsafe Vector256<short> LoadAlignedVector256(short* address) => LoadAlignedVector256(address);
/// <summary>
/// __m256i _mm256_load_si256 (__m256i const * mem_addr)
/// VMOVDQA ymm1, m256
/// VMOVDQA32 ymm1 {k1}{z}, m256
/// </summary>
public static unsafe Vector256<ushort> LoadAlignedVector256(ushort* address) => LoadAlignedVector256(address);
/// <summary>
/// __m256i _mm256_load_si256 (__m256i const * mem_addr)
/// VMOVDQA ymm1, m256
/// VMOVDQA32 ymm1 {k1}{z}, m256
/// </summary>
public static unsafe Vector256<int> LoadAlignedVector256(int* address) => LoadAlignedVector256(address);
/// <summary>
/// __m256i _mm256_load_si256 (__m256i const * mem_addr)
/// VMOVDQA ymm1, m256
/// VMOVDQA32 ymm1 {k1}{z}, m256
/// </summary>
public static unsafe Vector256<uint> LoadAlignedVector256(uint* address) => LoadAlignedVector256(address);
/// <summary>
/// __m256i _mm256_load_si256 (__m256i const * mem_addr)
/// VMOVDQA ymm1, m256
/// VMOVDQA64 ymm1 {k1}{z}, m256
/// </summary>
public static unsafe Vector256<long> LoadAlignedVector256(long* address) => LoadAlignedVector256(address);
/// <summary>
/// __m256i _mm256_load_si256 (__m256i const * mem_addr)
/// VMOVDQA ymm1, m256
/// VMOVDQA64 ymm1 {k1}{z}, m256
/// </summary>
public static unsafe Vector256<ulong> LoadAlignedVector256(ulong* address) => LoadAlignedVector256(address);
/// <summary>
/// __m256 _mm256_load_ps (float const * mem_addr)
/// VMOVAPS ymm1, m256
/// VMOVAPS ymm1 {k1}{z}, m256
/// </summary>
public static unsafe Vector256<float> LoadAlignedVector256(float* address) => LoadAlignedVector256(address);
/// <summary>
/// __m256d _mm256_load_pd (double const * mem_addr)
/// VMOVAPD ymm1, m256
/// VMOVAPD ymm1 {k1}{z}, m256
/// </summary>
public static unsafe Vector256<double> LoadAlignedVector256(double* address) => LoadAlignedVector256(address);
/// <summary>
/// __m256i _mm256_lddqu_si256 (__m256i const * mem_addr)
/// VLDDQU ymm1, m256
/// </summary>
public static unsafe Vector256<sbyte> LoadDquVector256(sbyte* address) => LoadDquVector256(address);
/// <summary>
/// __m256i _mm256_lddqu_si256 (__m256i const * mem_addr)
/// VLDDQU ymm1, m256
/// </summary>
public static unsafe Vector256<byte> LoadDquVector256(byte* address) => LoadDquVector256(address);
/// <summary>
/// __m256i _mm256_lddqu_si256 (__m256i const * mem_addr)
/// VLDDQU ymm1, m256
/// </summary>
public static unsafe Vector256<short> LoadDquVector256(short* address) => LoadDquVector256(address);
/// <summary>
/// __m256i _mm256_lddqu_si256 (__m256i const * mem_addr)
/// VLDDQU ymm1, m256
/// </summary>
public static unsafe Vector256<ushort> LoadDquVector256(ushort* address) => LoadDquVector256(address);
/// <summary>
/// __m256i _mm256_lddqu_si256 (__m256i const * mem_addr)
/// VLDDQU ymm1, m256
/// </summary>
public static unsafe Vector256<int> LoadDquVector256(int* address) => LoadDquVector256(address);
/// <summary>
/// __m256i _mm256_lddqu_si256 (__m256i const * mem_addr)
/// VLDDQU ymm1, m256
/// </summary>
public static unsafe Vector256<uint> LoadDquVector256(uint* address) => LoadDquVector256(address);
/// <summary>
/// __m256i _mm256_lddqu_si256 (__m256i const * mem_addr)
/// VLDDQU ymm1, m256
/// </summary>
public static unsafe Vector256<long> LoadDquVector256(long* address) => LoadDquVector256(address);
/// <summary>
/// __m256i _mm256_lddqu_si256 (__m256i const * mem_addr)
/// VLDDQU ymm1, m256
/// </summary>
public static unsafe Vector256<ulong> LoadDquVector256(ulong* address) => LoadDquVector256(address);
/// <summary>
/// __m256i _mm256_loadu_si256 (__m256i const * mem_addr)
/// VMOVDQU ymm1, m256
/// VMOVDQU8 ymm1 {k1}{z}, m256
/// </summary>
public static unsafe Vector256<sbyte> LoadVector256(sbyte* address) => LoadVector256(address);
/// <summary>
/// __m256i _mm256_loadu_si256 (__m256i const * mem_addr)
/// VMOVDQU ymm1, m256
/// VMOVDQU8 ymm1 {k1}{z}, m256
/// </summary>
public static unsafe Vector256<byte> LoadVector256(byte* address) => LoadVector256(address);
/// <summary>
/// __m256i _mm256_loadu_si256 (__m256i const * mem_addr)
/// VMOVDQU ymm1, m256
/// VMOVDQU16 ymm1 {k1}{z}, m256
/// </summary>
public static unsafe Vector256<short> LoadVector256(short* address) => LoadVector256(address);
/// <summary>
/// __m256i _mm256_loadu_si256 (__m256i const * mem_addr)
/// VMOVDQU ymm1, m256
/// VMOVDQU16 ymm1 {k1}{z}, m256
/// </summary>
public static unsafe Vector256<ushort> LoadVector256(ushort* address) => LoadVector256(address);
/// <summary>
/// __m256i _mm256_loadu_si256 (__m256i const * mem_addr)
/// VMOVDQU ymm1, m256
/// VMOVDQU32 ymm1 {k1}{z}, m256
/// </summary>
public static unsafe Vector256<int> LoadVector256(int* address) => LoadVector256(address);
/// <summary>
/// __m256i _mm256_loadu_si256 (__m256i const * mem_addr)
/// VMOVDQU ymm1, m256
/// VMOVDQU32 ymm1 {k1}{z}, m256
/// </summary>
public static unsafe Vector256<uint> LoadVector256(uint* address) => LoadVector256(address);
/// <summary>
/// __m256i _mm256_loadu_si256 (__m256i const * mem_addr)
/// VMOVDQU ymm1, m256
/// VMOVDQU64 ymm1 {k1}{z}, m256
/// </summary>
public static unsafe Vector256<long> LoadVector256(long* address) => LoadVector256(address);
/// <summary>
/// __m256i _mm256_loadu_si256 (__m256i const * mem_addr)
/// VMOVDQU ymm1, m256
/// VMOVDQU64 ymm1 {k1}{z}, m256
/// </summary>
public static unsafe Vector256<ulong> LoadVector256(ulong* address) => LoadVector256(address);
/// <summary>
/// __m256 _mm256_loadu_ps (float const * mem_addr)
/// VMOVUPS ymm1, m256
/// VMOVUPS ymm1 {k1}{z}, m256
/// </summary>
public static unsafe Vector256<float> LoadVector256(float* address) => LoadVector256(address);
/// <summary>
/// __m256d _mm256_loadu_pd (double const * mem_addr)
/// VMOVUPD ymm1, m256
/// VMOVUPD ymm1 {k1}{z}, m256
/// </summary>
public static unsafe Vector256<double> LoadVector256(double* address) => LoadVector256(address);
/// <summary>
/// __m128 _mm_maskload_ps (float const * mem_addr, __m128i mask)
/// VMASKMOVPS xmm1, xmm2, m128
/// </summary>
public static unsafe Vector128<float> MaskLoad(float* address, Vector128<float> mask) => MaskLoad(address, mask);
/// <summary>
/// __m128d _mm_maskload_pd (double const * mem_addr, __m128i mask)
/// VMASKMOVPD xmm1, xmm2, m128
/// </summary>
public static unsafe Vector128<double> MaskLoad(double* address, Vector128<double> mask) => MaskLoad(address, mask);
/// <summary>
/// __m256 _mm256_maskload_ps (float const * mem_addr, __m256i mask)
/// VMASKMOVPS ymm1, ymm2, m256
/// </summary>
public static unsafe Vector256<float> MaskLoad(float* address, Vector256<float> mask) => MaskLoad(address, mask);
/// <summary>
/// __m256d _mm256_maskload_pd (double const * mem_addr, __m256i mask)
/// VMASKMOVPD ymm1, ymm2, m256
/// </summary>
public static unsafe Vector256<double> MaskLoad(double* address, Vector256<double> mask) => MaskLoad(address, mask);
/// <summary>
/// void _mm_maskstore_ps (float * mem_addr, __m128i mask, __m128 a)
/// VMASKMOVPS m128, xmm1, xmm2
/// </summary>
public static unsafe void MaskStore(float* address, Vector128<float> mask, Vector128<float> source) => MaskStore(address, mask, source);
/// <summary>
/// void _mm_maskstore_pd (double * mem_addr, __m128i mask, __m128d a)
/// VMASKMOVPD m128, xmm1, xmm2
/// </summary>
public static unsafe void MaskStore(double* address, Vector128<double> mask, Vector128<double> source) => MaskStore(address, mask, source);
/// <summary>
/// void _mm256_maskstore_ps (float * mem_addr, __m256i mask, __m256 a)
/// VMASKMOVPS m256, ymm1, ymm2
/// </summary>
public static unsafe void MaskStore(float* address, Vector256<float> mask, Vector256<float> source) => MaskStore(address, mask, source);
/// <summary>
/// void _mm256_maskstore_pd (double * mem_addr, __m256i mask, __m256d a)
/// VMASKMOVPD m256, ymm1, ymm2
/// </summary>
public static unsafe void MaskStore(double* address, Vector256<double> mask, Vector256<double> source) => MaskStore(address, mask, source);
/// <summary>
/// __m256 _mm256_max_ps (__m256 a, __m256 b)
/// VMAXPS ymm1, ymm2, ymm3/m256
/// VMAXPS ymm1 {k1}{z}, ymm2, ymm3/m256/m32bcst
/// </summary>
public static Vector256<float> Max(Vector256<float> left, Vector256<float> right) => Max(left, right);
/// <summary>
/// __m256d _mm256_max_pd (__m256d a, __m256d b)
/// VMAXPD ymm1, ymm2, ymm3/m256
/// VMAXPD ymm1 {k1}{z}, ymm2, ymm3/m256/m64bcst
/// </summary>
public static Vector256<double> Max(Vector256<double> left, Vector256<double> right) => Max(left, right);
/// <summary>
/// __m256 _mm256_min_ps (__m256 a, __m256 b)
/// VMINPS ymm1, ymm2, ymm3/m256
/// VMINPS ymm1 {k1}{z}, ymm2, ymm3/m256/m32bcst
/// </summary>
public static Vector256<float> Min(Vector256<float> left, Vector256<float> right) => Min(left, right);
/// <summary>
/// __m256d _mm256_min_pd (__m256d a, __m256d b)
/// VMINPD ymm1, ymm2, ymm3/m256
/// VMINPD ymm1 {k1}{z}, ymm2, ymm3/m256/m64bcst
/// </summary>
public static Vector256<double> Min(Vector256<double> left, Vector256<double> right) => Min(left, right);
/// <summary>
/// int _mm256_movemask_ps (__m256 a)
/// VMOVMSKPS r32, ymm1
/// </summary>
public static int MoveMask(Vector256<float> value) => MoveMask(value);
/// <summary>
/// int _mm256_movemask_pd (__m256d a)
/// VMOVMSKPD r32, ymm1
/// </summary>
public static int MoveMask(Vector256<double> value) => MoveMask(value);
/// <summary>
/// __m256 _mm256_mul_ps (__m256 a, __m256 b)
/// VMULPS ymm1, ymm2, ymm3/m256
/// VMULPS ymm1 {k1}{z}, ymm2, ymm3/m256/m32bcst
/// </summary>
public static Vector256<float> Multiply(Vector256<float> left, Vector256<float> right) => Multiply(left, right);
/// <summary>
/// __m256d _mm256_mul_pd (__m256d a, __m256d b)
/// VMULPD ymm1, ymm2, ymm3/m256
/// VMULPD ymm1 {k1}{z}, ymm2, ymm3/m256/m64bcst
/// </summary>
public static Vector256<double> Multiply(Vector256<double> left, Vector256<double> right) => Multiply(left, right);
/// <summary>
/// __m256 _mm256_or_ps (__m256 a, __m256 b)
/// VORPS ymm1, ymm2, ymm3/m256
/// VORPS ymm1 {k1}{z}, ymm2, ymm3/m256/m32bcst
/// </summary>
public static Vector256<float> Or(Vector256<float> left, Vector256<float> right) => Or(left, right);
/// <summary>
/// __m256d _mm256_or_pd (__m256d a, __m256d b)
/// VORPD ymm1, ymm2, ymm3/m256
/// VORPD ymm1 {k1}{z}, ymm2, ymm3/m256/m64bcst
/// </summary>
public static Vector256<double> Or(Vector256<double> left, Vector256<double> right) => Or(left, right);
/// <summary>
/// __m128 _mm_permute_ps (__m128 a, int imm8)
/// VPERMILPS xmm1, xmm2/m128, imm8
/// VPERMILPS xmm1 {k1}{z}, xmm2/m128/m32bcst, imm8
/// </summary>
public static Vector128<float> Permute(Vector128<float> value, [ConstantExpected] byte control) => Permute(value, control);
/// <summary>
/// __m128d _mm_permute_pd (__m128d a, int imm8)
/// VPERMILPD xmm1, xmm2/m128, imm8
/// VPERMILPD xmm1 {k1}{z}, xmm2/m128/m64bcst, imm8
/// </summary>
public static Vector128<double> Permute(Vector128<double> value, [ConstantExpected] byte control) => Permute(value, control);
/// <summary>
/// __m256 _mm256_permute_ps (__m256 a, int imm8)
/// VPERMILPS ymm1, ymm2/m256, imm8
/// VPERMILPS ymm1 {k1}{z}, ymm2/m256/m32bcst, imm8
/// </summary>
public static Vector256<float> Permute(Vector256<float> value, [ConstantExpected] byte control) => Permute(value, control);
/// <summary>
/// __m256d _mm256_permute_pd (__m256d a, int imm8)
/// VPERMILPD ymm1, ymm2/m256, imm8
/// VPERMILPD ymm1 {k1}{z}, ymm2/m256/m64bcst, imm8
/// </summary>
public static Vector256<double> Permute(Vector256<double> value, [ConstantExpected] byte control) => Permute(value, control);
/// <summary>
/// __m256i _mm256_permute2f128_si256 (__m256i a, __m256i b, int imm8)
/// VPERM2F128 ymm1, ymm2, ymm3/m256, imm8
/// </summary>
public static Vector256<byte> Permute2x128(Vector256<byte> left, Vector256<byte> right, [ConstantExpected] byte control) => Permute2x128(left, right, control);
/// <summary>
/// __m256i _mm256_permute2f128_si256 (__m256i a, __m256i b, int imm8)
/// VPERM2F128 ymm1, ymm2, ymm3/m256, imm8
/// </summary>
public static Vector256<sbyte> Permute2x128(Vector256<sbyte> left, Vector256<sbyte> right, [ConstantExpected] byte control) => Permute2x128(left, right, control);
/// <summary>
/// __m256i _mm256_permute2f128_si256 (__m256i a, __m256i b, int imm8)
/// VPERM2F128 ymm1, ymm2, ymm3/m256, imm8
/// </summary>
public static Vector256<short> Permute2x128(Vector256<short> left, Vector256<short> right, [ConstantExpected] byte control) => Permute2x128(left, right, control);
/// <summary>
/// __m256i _mm256_permute2f128_si256 (__m256i a, __m256i b, int imm8)
/// VPERM2F128 ymm1, ymm2, ymm3/m256, imm8
/// </summary>
public static Vector256<ushort> Permute2x128(Vector256<ushort> left, Vector256<ushort> right, [ConstantExpected] byte control) => Permute2x128(left, right, control);
/// <summary>
/// __m256i _mm256_permute2f128_si256 (__m256i a, __m256i b, int imm8)
/// VPERM2F128 ymm1, ymm2, ymm3/m256, imm8
/// </summary>
public static Vector256<int> Permute2x128(Vector256<int> left, Vector256<int> right, [ConstantExpected] byte control) => Permute2x128(left, right, control);
/// <summary>
/// __m256i _mm256_permute2f128_si256 (__m256i a, __m256i b, int imm8)
/// VPERM2F128 ymm1, ymm2, ymm3/m256, imm8
/// </summary>
public static Vector256<uint> Permute2x128(Vector256<uint> left, Vector256<uint> right, [ConstantExpected] byte control) => Permute2x128(left, right, control);
/// <summary>
/// __m256i _mm256_permute2f128_si256 (__m256i a, __m256i b, int imm8)
/// VPERM2F128 ymm1, ymm2, ymm3/m256, imm8
/// </summary>
public static Vector256<long> Permute2x128(Vector256<long> left, Vector256<long> right, [ConstantExpected] byte control) => Permute2x128(left, right, control);
/// <summary>
/// __m256i _mm256_permute2f128_si256 (__m256i a, __m256i b, int imm8)
/// VPERM2F128 ymm1, ymm2, ymm3/m256, imm8
/// </summary>
public static Vector256<ulong> Permute2x128(Vector256<ulong> left, Vector256<ulong> right, [ConstantExpected] byte control) => Permute2x128(left, right, control);
/// <summary>
/// __m256 _mm256_permute2f128_ps (__m256 a, __m256 b, int imm8)
/// VPERM2F128 ymm1, ymm2, ymm3/m256, imm8
/// </summary>
public static Vector256<float> Permute2x128(Vector256<float> left, Vector256<float> right, [ConstantExpected] byte control) => Permute2x128(left, right, control);
/// <summary>
/// __m256d _mm256_permute2f128_pd (__m256d a, __m256d b, int imm8)
/// VPERM2F128 ymm1, ymm2, ymm3/m256, imm8
/// </summary>
public static Vector256<double> Permute2x128(Vector256<double> left, Vector256<double> right, [ConstantExpected] byte control) => Permute2x128(left, right, control);
/// <summary>
/// __m128 _mm_permutevar_ps (__m128 a, __m128i b)
/// VPERMILPS xmm1, xmm2, xmm3/m128
/// VPERMILPS xmm1 {k1}{z}, xmm2, xmm3/m128/m32bcst
/// </summary>
public static Vector128<float> PermuteVar(Vector128<float> left, Vector128<int> control) => PermuteVar(left, control);
/// <summary>
/// __m128d _mm_permutevar_pd (__m128d a, __m128i b)
/// VPERMILPD xmm1, xmm2, xmm3/m128
/// VPERMILPD xmm1 {k1}{z}, xmm2, xmm3/m128/m64bcst
/// </summary>
public static Vector128<double> PermuteVar(Vector128<double> left, Vector128<long> control) => PermuteVar(left, control);
/// <summary>
/// __m256 _mm256_permutevar_ps (__m256 a, __m256i b)
/// VPERMILPS ymm1, ymm2, ymm3/m256
/// VPERMILPS ymm1 {k1}{z}, ymm2, ymm3/m256/m32bcst
/// </summary>
public static Vector256<float> PermuteVar(Vector256<float> left, Vector256<int> control) => PermuteVar(left, control);
/// <summary>
/// __m256d _mm256_permutevar_pd (__m256d a, __m256i b)
/// VPERMILPD ymm1, ymm2, ymm3/m256
/// VPERMILPD ymm1 {k1}{z}, ymm2, ymm3/m256/m64bcst
/// </summary>
public static Vector256<double> PermuteVar(Vector256<double> left, Vector256<long> control) => PermuteVar(left, control);
/// <summary>
/// __m256 _mm256_rcp_ps (__m256 a)
/// VRCPPS ymm1, ymm2/m256
/// </summary>
public static Vector256<float> Reciprocal(Vector256<float> value) => Reciprocal(value);
/// <summary>
/// __m256 _mm256_rsqrt_ps (__m256 a)
/// VRSQRTPS ymm1, ymm2/m256
/// </summary>
public static Vector256<float> ReciprocalSqrt(Vector256<float> value) => ReciprocalSqrt(value);
/// <summary>
/// __m256 _mm256_round_ps (__m256 a, _MM_FROUND_CUR_DIRECTION)
/// VROUNDPS ymm1, ymm2/m256, imm8(4)
/// The above native signature does not exist. We provide this additional overload for the recommended use case of this intrinsic.
/// </summary>
public static Vector256<float> RoundCurrentDirection(Vector256<float> value) => RoundCurrentDirection(value);
/// <summary>
/// __m256d _mm256_round_ps (__m256d a, _MM_FROUND_CUR_DIRECTION)
/// VROUNDPD ymm1, ymm2/m256, imm8(4)
/// The above native signature does not exist. We provide this additional overload for the recommended use case of this intrinsic.
/// </summary>
public static Vector256<double> RoundCurrentDirection(Vector256<double> value) => RoundCurrentDirection(value);
/// <summary>
/// __m256 _mm256_round_ps (__m256 a, _MM_FROUND_TO_NEAREST_INT)
/// VROUNDPS ymm1, ymm2/m256, imm8(8)
/// The above native signature does not exist. We provide this additional overload for the recommended use case of this intrinsic.
/// </summary>
public static Vector256<float> RoundToNearestInteger(Vector256<float> value) => RoundToNearestInteger(value);
/// <summary>
/// __m256d _mm256_round_pd (__m256d a, _MM_FROUND_TO_NEAREST_INT)
/// VROUNDPD ymm1, ymm2/m256, imm8(8)
/// The above native signature does not exist. We provide this additional overload for the recommended use case of this intrinsic.
/// </summary>
public static Vector256<double> RoundToNearestInteger(Vector256<double> value) => RoundToNearestInteger(value);
/// <summary>
/// __m256 _mm256_round_ps (__m256 a, _MM_FROUND_TO_NEG_INF | _MM_FROUND_NO_EXC)
/// VROUNDPS ymm1, ymm2/m256, imm8(9)
/// The above native signature does not exist. We provide this additional overload for the recommended use case of this intrinsic.
/// </summary>
public static Vector256<float> RoundToNegativeInfinity(Vector256<float> value) => RoundToNegativeInfinity(value);
/// <summary>
/// __m256d _mm256_round_pd (__m256d a, _MM_FROUND_TO_NEG_INF | _MM_FROUND_NO_EXC)
/// VROUNDPD ymm1, ymm2/m256, imm8(9)
/// The above native signature does not exist. We provide this additional overload for the recommended use case of this intrinsic.
/// </summary>
public static Vector256<double> RoundToNegativeInfinity(Vector256<double> value) => RoundToNegativeInfinity(value);
/// <summary>
/// __m256 _mm256_round_ps (__m256 a, _MM_FROUND_TO_POS_INF | _MM_FROUND_NO_EXC)
/// VROUNDPS ymm1, ymm2/m256, imm8(10)
/// The above native signature does not exist. We provide this additional overload for the recommended use case of this intrinsic.
/// </summary>
public static Vector256<float> RoundToPositiveInfinity(Vector256<float> value) => RoundToPositiveInfinity(value);
/// <summary>
/// __m256d _mm256_round_pd (__m256d a, _MM_FROUND_TO_POS_INF | _MM_FROUND_NO_EXC)
/// VROUNDPD ymm1, ymm2/m256, imm8(10)
/// The above native signature does not exist. We provide this additional overload for the recommended use case of this intrinsic.
/// </summary>
public static Vector256<double> RoundToPositiveInfinity(Vector256<double> value) => RoundToPositiveInfinity(value);
/// <summary>