/
Rectangle.cs
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/
Rectangle.cs
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// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
using System.ComponentModel;
using System.Diagnostics.CodeAnalysis;
namespace System.Drawing
{
/// <summary>
/// Stores the location and size of a rectangular region.
/// </summary>
[Serializable]
[System.Runtime.CompilerServices.TypeForwardedFrom("System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a")]
[TypeConverter("System.Drawing.RectangleConverter, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a")]
public struct Rectangle : IEquatable<Rectangle>
{
public static readonly Rectangle Empty;
private int x; // Do not rename (binary serialization)
private int y; // Do not rename (binary serialization)
private int width; // Do not rename (binary serialization)
private int height; // Do not rename (binary serialization)
/// <summary>
/// Initializes a new instance of the <see cref='System.Drawing.Rectangle'/> class with the specified location
/// and size.
/// </summary>
public Rectangle(int x, int y, int width, int height)
{
this.x = x;
this.y = y;
this.width = width;
this.height = height;
}
/// <summary>
/// Initializes a new instance of the Rectangle class with the specified location and size.
/// </summary>
public Rectangle(Point location, Size size)
{
x = location.X;
y = location.Y;
width = size.Width;
height = size.Height;
}
/// <summary>
/// Creates a new <see cref='System.Drawing.Rectangle'/> with the specified location and size.
/// </summary>
public static Rectangle FromLTRB(int left, int top, int right, int bottom) =>
new Rectangle(left, top, unchecked(right - left), unchecked(bottom - top));
/// <summary>
/// Gets or sets the coordinates of the upper-left corner of the rectangular region represented by this
/// <see cref='System.Drawing.Rectangle'/>.
/// </summary>
[Browsable(false)]
public Point Location
{
readonly get => new Point(X, Y);
set
{
X = value.X;
Y = value.Y;
}
}
/// <summary>
/// Gets or sets the size of this <see cref='System.Drawing.Rectangle'/>.
/// </summary>
[Browsable(false)]
public Size Size
{
readonly get => new Size(Width, Height);
set
{
Width = value.Width;
Height = value.Height;
}
}
/// <summary>
/// Gets or sets the x-coordinate of the upper-left corner of the rectangular region defined by this
/// <see cref='System.Drawing.Rectangle'/>.
/// </summary>
public int X
{
readonly get => x;
set => x = value;
}
/// <summary>
/// Gets or sets the y-coordinate of the upper-left corner of the rectangular region defined by this
/// <see cref='System.Drawing.Rectangle'/>.
/// </summary>
public int Y
{
readonly get => y;
set => y = value;
}
/// <summary>
/// Gets or sets the width of the rectangular region defined by this <see cref='System.Drawing.Rectangle'/>.
/// </summary>
public int Width
{
readonly get => width;
set => width = value;
}
/// <summary>
/// Gets or sets the width of the rectangular region defined by this <see cref='System.Drawing.Rectangle'/>.
/// </summary>
public int Height
{
readonly get => height;
set => height = value;
}
/// <summary>
/// Gets the x-coordinate of the upper-left corner of the rectangular region defined by this
/// <see cref='System.Drawing.Rectangle'/> .
/// </summary>
[Browsable(false)]
public readonly int Left => X;
/// <summary>
/// Gets the y-coordinate of the upper-left corner of the rectangular region defined by this
/// <see cref='System.Drawing.Rectangle'/>.
/// </summary>
[Browsable(false)]
public readonly int Top => Y;
/// <summary>
/// Gets the x-coordinate of the lower-right corner of the rectangular region defined by this
/// <see cref='System.Drawing.Rectangle'/>.
/// </summary>
[Browsable(false)]
public readonly int Right => unchecked(X + Width);
/// <summary>
/// Gets the y-coordinate of the lower-right corner of the rectangular region defined by this
/// <see cref='System.Drawing.Rectangle'/>.
/// </summary>
[Browsable(false)]
public readonly int Bottom => unchecked(Y + Height);
/// <summary>
/// Tests whether this <see cref='System.Drawing.Rectangle'/> has a <see cref='System.Drawing.Rectangle.Width'/>
/// or a <see cref='System.Drawing.Rectangle.Height'/> of 0.
/// </summary>
[Browsable(false)]
public readonly bool IsEmpty => height == 0 && width == 0 && x == 0 && y == 0;
/// <summary>
/// Tests whether <paramref name="obj"/> is a <see cref='System.Drawing.Rectangle'/> with the same location
/// and size of this Rectangle.
/// </summary>
public override readonly bool Equals([NotNullWhen(true)] object? obj) => obj is Rectangle && Equals((Rectangle)obj);
public readonly bool Equals(Rectangle other) => this == other;
/// <summary>
/// Tests whether two <see cref='System.Drawing.Rectangle'/> objects have equal location and size.
/// </summary>
public static bool operator ==(Rectangle left, Rectangle right) =>
left.X == right.X && left.Y == right.Y && left.Width == right.Width && left.Height == right.Height;
/// <summary>
/// Tests whether two <see cref='System.Drawing.Rectangle'/> objects differ in location or size.
/// </summary>
public static bool operator !=(Rectangle left, Rectangle right) => !(left == right);
/// <summary>
/// Converts a RectangleF to a Rectangle by performing a ceiling operation on all the coordinates.
/// </summary>
public static Rectangle Ceiling(RectangleF value)
{
unchecked
{
return new Rectangle(
(int)Math.Ceiling(value.X),
(int)Math.Ceiling(value.Y),
(int)Math.Ceiling(value.Width),
(int)Math.Ceiling(value.Height));
}
}
/// <summary>
/// Converts a RectangleF to a Rectangle by performing a truncate operation on all the coordinates.
/// </summary>
public static Rectangle Truncate(RectangleF value)
{
unchecked
{
return new Rectangle(
(int)value.X,
(int)value.Y,
(int)value.Width,
(int)value.Height);
}
}
/// <summary>
/// Converts a RectangleF to a Rectangle by performing a round operation on all the coordinates.
/// </summary>
public static Rectangle Round(RectangleF value)
{
unchecked
{
return new Rectangle(
(int)Math.Round(value.X),
(int)Math.Round(value.Y),
(int)Math.Round(value.Width),
(int)Math.Round(value.Height));
}
}
/// <summary>
/// Determines if the specified point is contained within the rectangular region defined by this
/// <see cref='System.Drawing.Rectangle'/> .
/// </summary>
public readonly bool Contains(int x, int y) => X <= x && x < X + Width && Y <= y && y < Y + Height;
/// <summary>
/// Determines if the specified point is contained within the rectangular region defined by this
/// <see cref='System.Drawing.Rectangle'/> .
/// </summary>
public readonly bool Contains(Point pt) => Contains(pt.X, pt.Y);
/// <summary>
/// Determines if the rectangular region represented by <paramref name="rect"/> is entirely contained within the
/// rectangular region represented by this <see cref='System.Drawing.Rectangle'/> .
/// </summary>
public readonly bool Contains(Rectangle rect) =>
(X <= rect.X) && (rect.X + rect.Width <= X + Width) &&
(Y <= rect.Y) && (rect.Y + rect.Height <= Y + Height);
public override readonly int GetHashCode() => HashCode.Combine(X, Y, Width, Height);
/// <summary>
/// Inflates this <see cref='System.Drawing.Rectangle'/> by the specified amount.
/// </summary>
public void Inflate(int width, int height)
{
unchecked
{
X -= width;
Y -= height;
Width += 2 * width;
Height += 2 * height;
}
}
/// <summary>
/// Inflates this <see cref='System.Drawing.Rectangle'/> by the specified amount.
/// </summary>
public void Inflate(Size size) => Inflate(size.Width, size.Height);
/// <summary>
/// Creates a <see cref='System.Drawing.Rectangle'/> that is inflated by the specified amount.
/// </summary>
public static Rectangle Inflate(Rectangle rect, int x, int y)
{
Rectangle r = rect;
r.Inflate(x, y);
return r;
}
/// <summary>
/// Creates a Rectangle that represents the intersection between this Rectangle and rect.
/// </summary>
public void Intersect(Rectangle rect)
{
Rectangle result = Intersect(rect, this);
X = result.X;
Y = result.Y;
Width = result.Width;
Height = result.Height;
}
/// <summary>
/// Creates a rectangle that represents the intersection between a and b. If there is no intersection, an
/// empty rectangle is returned.
/// </summary>
public static Rectangle Intersect(Rectangle a, Rectangle b)
{
int x1 = Math.Max(a.X, b.X);
int x2 = Math.Min(a.X + a.Width, b.X + b.Width);
int y1 = Math.Max(a.Y, b.Y);
int y2 = Math.Min(a.Y + a.Height, b.Y + b.Height);
if (x2 >= x1 && y2 >= y1)
{
return new Rectangle(x1, y1, x2 - x1, y2 - y1);
}
return Empty;
}
/// <summary>
/// Determines if this rectangle intersects with rect.
/// </summary>
public readonly bool IntersectsWith(Rectangle rect) =>
(rect.X < X + Width) && (X < rect.X + rect.Width) &&
(rect.Y < Y + Height) && (Y < rect.Y + rect.Height);
/// <summary>
/// Creates a rectangle that represents the union between a and b.
/// </summary>
public static Rectangle Union(Rectangle a, Rectangle b)
{
int x1 = Math.Min(a.X, b.X);
int x2 = Math.Max(a.X + a.Width, b.X + b.Width);
int y1 = Math.Min(a.Y, b.Y);
int y2 = Math.Max(a.Y + a.Height, b.Y + b.Height);
return new Rectangle(x1, y1, x2 - x1, y2 - y1);
}
/// <summary>
/// Adjusts the location of this rectangle by the specified amount.
/// </summary>
public void Offset(Point pos) => Offset(pos.X, pos.Y);
/// <summary>
/// Adjusts the location of this rectangle by the specified amount.
/// </summary>
public void Offset(int x, int y)
{
unchecked
{
X += x;
Y += y;
}
}
/// <summary>
/// Converts the attributes of this <see cref='System.Drawing.Rectangle'/> to a human readable string.
/// </summary>
public override readonly string ToString() => $"{{X={X},Y={Y},Width={Width},Height={Height}}}";
}
}