/
Average.cs
260 lines (205 loc) · 10.3 KB
/
Average.cs
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// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
using System.Collections.Generic;
using System.Numerics;
namespace System.Linq
{
public static partial class Enumerable
{
public static double Average(this IEnumerable<int> source)
{
if (source.TryGetSpan(out ReadOnlySpan<int> span))
{
// Int32 is special-cased separately from the rest of the types as it can be vectorized:
// with at most Int32.MaxValue values, and with each being at most Int32.MaxValue, we can't
// overflow a long accumulator, and order of operations doesn't matter.
if (span.IsEmpty)
{
ThrowHelper.ThrowNoElementsException();
}
long sum = 0;
int i = 0;
if (Vector.IsHardwareAccelerated && span.Length >= Vector<int>.Count)
{
Vector<long> sums = default;
do
{
Vector.Widen(new Vector<int>(span.Slice(i)), out Vector<long> low, out Vector<long> high);
sums += low;
sums += high;
i += Vector<int>.Count;
}
while (i <= span.Length - Vector<int>.Count);
sum += Vector.Sum(sums);
}
for (; (uint)i < (uint)span.Length; i++)
{
sum += span[i];
}
return (double)sum / span.Length;
}
using (IEnumerator<int> e = source.GetEnumerator())
{
if (!e.MoveNext())
{
ThrowHelper.ThrowNoElementsException();
}
long sum = e.Current;
long count = 1;
while (e.MoveNext())
{
checked { sum += e.Current; }
count++;
}
return (double)sum / count;
}
}
public static double Average(this IEnumerable<long> source) => Average<long, long, double>(source);
public static float Average(this IEnumerable<float> source) => (float)Average<float, double, double>(source);
public static double Average(this IEnumerable<double> source) => Average<double, double, double>(source);
public static decimal Average(this IEnumerable<decimal> source) => Average<decimal, decimal, decimal>(source);
private static TResult Average<TSource, TAccumulator, TResult>(this IEnumerable<TSource> source)
where TSource : struct, INumber<TSource>
where TAccumulator : struct, INumber<TAccumulator>
where TResult : struct, INumber<TResult>
{
if (source.TryGetSpan(out ReadOnlySpan<TSource> span))
{
if (span.IsEmpty)
{
ThrowHelper.ThrowNoElementsException();
}
return TResult.CreateChecked(Sum<TSource, TAccumulator>(span)) / TResult.CreateChecked(span.Length);
}
using (IEnumerator<TSource> e = source.GetEnumerator())
{
if (!e.MoveNext())
{
ThrowHelper.ThrowNoElementsException();
}
TAccumulator sum = TAccumulator.CreateChecked(e.Current);
long count = 1;
while (e.MoveNext())
{
checked { sum += TAccumulator.CreateChecked(e.Current); }
count++;
}
return TResult.CreateChecked(sum) / TResult.CreateChecked(count);
}
}
public static double? Average(this IEnumerable<int?> source) => Average<int, long, double>(source);
public static double? Average(this IEnumerable<long?> source) => Average<long, long, double>(source);
public static float? Average(this IEnumerable<float?> source) => Average<float, double, double>(source) is double result ? (float)result : null;
public static double? Average(this IEnumerable<double?> source) => Average<double, double, double>(source);
public static decimal? Average(this IEnumerable<decimal?> source) => Average<decimal, decimal, decimal>(source);
private static TResult? Average<TSource, TAccumulator, TResult>(this IEnumerable<TSource?> source)
where TSource : struct, INumber<TSource>
where TAccumulator : struct, INumber<TAccumulator>
where TResult : struct, INumber<TResult>
{
if (source is null)
{
ThrowHelper.ThrowArgumentNullException(ExceptionArgument.source);
}
using (IEnumerator<TSource?> e = source.GetEnumerator())
{
while (e.MoveNext())
{
TSource? value = e.Current;
if (value.HasValue)
{
TAccumulator sum = TAccumulator.CreateChecked(value.GetValueOrDefault());
long count = 1;
while (e.MoveNext())
{
value = e.Current;
if (value.HasValue)
{
checked { sum += TAccumulator.CreateChecked(value.GetValueOrDefault()); }
count++;
}
}
return TResult.CreateChecked(sum) / TResult.CreateChecked(count);
}
}
}
return null;
}
public static double Average<TSource>(this IEnumerable<TSource> source, Func<TSource, int> selector) => Average<TSource, int, long, double>(source, selector);
public static double Average<TSource>(this IEnumerable<TSource> source, Func<TSource, long> selector) => Average<TSource, long, long, double>(source, selector);
public static float Average<TSource>(this IEnumerable<TSource> source, Func<TSource, float> selector) => (float)Average<TSource, float, double, double>(source, selector);
public static double Average<TSource>(this IEnumerable<TSource> source, Func<TSource, double> selector) => Average<TSource, double, double, double>(source, selector);
public static decimal Average<TSource>(this IEnumerable<TSource> source, Func<TSource, decimal> selector) => Average<TSource, decimal, decimal, decimal>(source, selector);
private static TResult Average<TSource, TSelector, TAccumulator, TResult>(this IEnumerable<TSource> source, Func<TSource, TSelector> selector)
where TSelector : struct, INumber<TSelector>
where TAccumulator : struct, INumber<TAccumulator>
where TResult : struct, INumber<TResult>
{
if (source is null)
{
ThrowHelper.ThrowArgumentNullException(ExceptionArgument.source);
}
if (selector is null)
{
ThrowHelper.ThrowArgumentNullException(ExceptionArgument.selector);
}
using (IEnumerator<TSource> e = source.GetEnumerator())
{
if (!e.MoveNext())
{
ThrowHelper.ThrowNoElementsException();
}
TAccumulator sum = TAccumulator.CreateChecked(selector(e.Current));
long count = 1;
while (e.MoveNext())
{
checked { sum += TAccumulator.CreateChecked(selector(e.Current)); }
count++;
}
return TResult.CreateChecked(sum) / TResult.CreateChecked(count);
}
}
public static double? Average<TSource>(this IEnumerable<TSource> source, Func<TSource, int?> selector) => Average<TSource, int, long, double>(source, selector);
public static double? Average<TSource>(this IEnumerable<TSource> source, Func<TSource, long?> selector) => Average<TSource, long, long, double>(source, selector);
public static float? Average<TSource>(this IEnumerable<TSource> source, Func<TSource, float?> selector) => Average<TSource, float, double, double>(source, selector) is double result ? (float)result : null;
public static double? Average<TSource>(this IEnumerable<TSource> source, Func<TSource, double?> selector) => Average<TSource, double, double, double>(source, selector);
public static decimal? Average<TSource>(this IEnumerable<TSource> source, Func<TSource, decimal?> selector) => Average<TSource, decimal, decimal, decimal>(source, selector);
private static TResult? Average<TSource, TSelector, TAccumulator, TResult>(this IEnumerable<TSource> source, Func<TSource, TSelector?> selector)
where TSelector : struct, INumber<TSelector>
where TAccumulator : struct, INumber<TAccumulator>
where TResult : struct, INumber<TResult>
{
if (source is null)
{
ThrowHelper.ThrowArgumentNullException(ExceptionArgument.source);
}
if (selector is null)
{
ThrowHelper.ThrowArgumentNullException(ExceptionArgument.selector);
}
using (IEnumerator<TSource> e = source.GetEnumerator())
{
while (e.MoveNext())
{
TSelector? value = selector(e.Current);
if (value.HasValue)
{
TAccumulator sum = TAccumulator.CreateChecked(value.GetValueOrDefault());
long count = 1;
while (e.MoveNext())
{
value = selector(e.Current);
if (value.HasValue)
{
checked { sum += TAccumulator.CreateChecked(value.GetValueOrDefault()); }
count++;
}
}
return TResult.CreateChecked(sum) / TResult.CreateChecked(count);
}
}
}
return null;
}
}
}