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HashSet.cs
1582 lines (1374 loc) · 63 KB
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HashSet.cs
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// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
using System.Diagnostics;
using System.Diagnostics.CodeAnalysis;
using System.Runtime.CompilerServices;
using System.Runtime.Serialization;
using Internal.Runtime.CompilerServices;
namespace System.Collections.Generic
{
[DebuggerTypeProxy(typeof(ICollectionDebugView<>))]
[DebuggerDisplay("Count = {Count}")]
[Serializable]
[TypeForwardedFrom("System.Core, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089")]
public class HashSet<T> : ICollection<T>, ISet<T>, IReadOnlyCollection<T>, IReadOnlySet<T>, ISerializable, IDeserializationCallback
{
// This uses the same array-based implementation as Dictionary<TKey, TValue>.
// Constants for serialization
private const string CapacityName = "Capacity"; // Do not rename (binary serialization)
private const string ElementsName = "Elements"; // Do not rename (binary serialization)
private const string ComparerName = "Comparer"; // Do not rename (binary serialization)
private const string VersionName = "Version"; // Do not rename (binary serialization)
/// <summary>Cutoff point for stackallocs. This corresponds to the number of ints.</summary>
private const int StackAllocThreshold = 100;
/// <summary>
/// When constructing a hashset from an existing collection, it may contain duplicates,
/// so this is used as the max acceptable excess ratio of capacity to count. Note that
/// this is only used on the ctor and not to automatically shrink if the hashset has, e.g,
/// a lot of adds followed by removes. Users must explicitly shrink by calling TrimExcess.
/// This is set to 3 because capacity is acceptable as 2x rounded up to nearest prime.
/// </summary>
private const int ShrinkThreshold = 3;
private const int StartOfFreeList = -3;
private int[]? _buckets;
private Entry[]? _entries;
#if TARGET_64BIT
private ulong _fastModMultiplier;
#endif
private int _count;
private int _freeList;
private int _freeCount;
private int _version;
private IEqualityComparer<T>? _comparer;
private SerializationInfo? _siInfo; // temporary variable needed during deserialization
#region Constructors
public HashSet() : this((IEqualityComparer<T>?)null) { }
public HashSet(IEqualityComparer<T>? comparer)
{
if (comparer != null && comparer != EqualityComparer<T>.Default) // first check for null to avoid forcing default comparer instantiation unnecessarily
{
_comparer = comparer;
}
// Special-case EqualityComparer<string>.Default, StringComparer.Ordinal, and StringComparer.OrdinalIgnoreCase.
// We use a non-randomized comparer for improved perf, falling back to a randomized comparer if the
// hash buckets become unbalanced.
if (typeof(T) == typeof(string))
{
if (_comparer is null)
{
_comparer = (IEqualityComparer<T>)NonRandomizedStringEqualityComparer.WrappedAroundDefaultComparer;
}
else if (ReferenceEquals(_comparer, StringComparer.Ordinal))
{
_comparer = (IEqualityComparer<T>)NonRandomizedStringEqualityComparer.WrappedAroundStringComparerOrdinal;
}
else if (ReferenceEquals(_comparer, StringComparer.OrdinalIgnoreCase))
{
_comparer = (IEqualityComparer<T>)NonRandomizedStringEqualityComparer.WrappedAroundStringComparerOrdinalIgnoreCase;
}
}
}
public HashSet(int capacity) : this(capacity, null) { }
public HashSet(IEnumerable<T> collection) : this(collection, null) { }
public HashSet(IEnumerable<T> collection, IEqualityComparer<T>? comparer) : this(comparer)
{
if (collection == null)
{
ThrowHelper.ThrowArgumentNullException(ExceptionArgument.collection);
}
if (collection is HashSet<T> otherAsHashSet && EqualityComparersAreEqual(this, otherAsHashSet))
{
ConstructFrom(otherAsHashSet);
}
else
{
// To avoid excess resizes, first set size based on collection's count. The collection may
// contain duplicates, so call TrimExcess if resulting HashSet is larger than the threshold.
if (collection is ICollection<T> coll)
{
int count = coll.Count;
if (count > 0)
{
Initialize(count);
}
}
UnionWith(collection);
if (_count > 0 && _entries!.Length / _count > ShrinkThreshold)
{
TrimExcess();
}
}
}
public HashSet(int capacity, IEqualityComparer<T>? comparer) : this(comparer)
{
if (capacity < 0)
{
ThrowHelper.ThrowArgumentOutOfRangeException(ExceptionArgument.capacity);
}
if (capacity > 0)
{
Initialize(capacity);
}
}
protected HashSet(SerializationInfo info, StreamingContext context)
{
// We can't do anything with the keys and values until the entire graph has been
// deserialized and we have a reasonable estimate that GetHashCode is not going to
// fail. For the time being, we'll just cache this. The graph is not valid until
// OnDeserialization has been called.
_siInfo = info;
}
/// <summary>Initializes the HashSet from another HashSet with the same element type and equality comparer.</summary>
private void ConstructFrom(HashSet<T> source)
{
if (source.Count == 0)
{
// As well as short-circuiting on the rest of the work done,
// this avoids errors from trying to access source._buckets
// or source._entries when they aren't initialized.
return;
}
int capacity = source._buckets!.Length;
int threshold = HashHelpers.ExpandPrime(source.Count + 1);
if (threshold >= capacity)
{
_buckets = (int[])source._buckets.Clone();
_entries = (Entry[])source._entries!.Clone();
_freeList = source._freeList;
_freeCount = source._freeCount;
_count = source._count;
#if TARGET_64BIT
_fastModMultiplier = source._fastModMultiplier;
#endif
}
else
{
Initialize(source.Count);
Entry[]? entries = source._entries;
for (int i = 0; i < source._count; i++)
{
ref Entry entry = ref entries![i];
if (entry.Next >= -1)
{
AddIfNotPresent(entry.Value, out _);
}
}
}
Debug.Assert(Count == source.Count);
}
#endregion
#region ICollection<T> methods
void ICollection<T>.Add(T item) => AddIfNotPresent(item, out _);
/// <summary>Removes all elements from the <see cref="HashSet{T}"/> object.</summary>
public void Clear()
{
int count = _count;
if (count > 0)
{
Debug.Assert(_buckets != null, "_buckets should be non-null");
Debug.Assert(_entries != null, "_entries should be non-null");
Array.Clear(_buckets, 0, _buckets.Length);
_count = 0;
_freeList = -1;
_freeCount = 0;
Array.Clear(_entries, 0, count);
}
}
/// <summary>Determines whether the <see cref="HashSet{T}"/> contains the specified element.</summary>
/// <param name="item">The element to locate in the <see cref="HashSet{T}"/> object.</param>
/// <returns>true if the <see cref="HashSet{T}"/> object contains the specified element; otherwise, false.</returns>
public bool Contains(T item) => FindItemIndex(item) >= 0;
/// <summary>Gets the index of the item in <see cref="_entries"/>, or -1 if it's not in the set.</summary>
private int FindItemIndex(T item)
{
int[]? buckets = _buckets;
if (buckets != null)
{
Entry[]? entries = _entries;
Debug.Assert(entries != null, "Expected _entries to be initialized");
uint collisionCount = 0;
IEqualityComparer<T>? comparer = _comparer;
if (comparer == null)
{
int hashCode = item != null ? item.GetHashCode() : 0;
if (typeof(T).IsValueType)
{
// ValueType: Devirtualize with EqualityComparer<TValue>.Default intrinsic
int i = GetBucketRef(hashCode) - 1; // Value in _buckets is 1-based
while (i >= 0)
{
ref Entry entry = ref entries[i];
if (entry.HashCode == hashCode && EqualityComparer<T>.Default.Equals(entry.Value, item))
{
return i;
}
i = entry.Next;
collisionCount++;
if (collisionCount > (uint)entries.Length)
{
// The chain of entries forms a loop, which means a concurrent update has happened.
ThrowHelper.ThrowInvalidOperationException_ConcurrentOperationsNotSupported();
}
}
}
else
{
// Object type: Shared Generic, EqualityComparer<TValue>.Default won't devirtualize (https://github.com/dotnet/runtime/issues/10050),
// so cache in a local rather than get EqualityComparer per loop iteration.
EqualityComparer<T> defaultComparer = EqualityComparer<T>.Default;
int i = GetBucketRef(hashCode) - 1; // Value in _buckets is 1-based
while (i >= 0)
{
ref Entry entry = ref entries[i];
if (entry.HashCode == hashCode && defaultComparer.Equals(entry.Value, item))
{
return i;
}
i = entry.Next;
collisionCount++;
if (collisionCount > (uint)entries.Length)
{
// The chain of entries forms a loop, which means a concurrent update has happened.
ThrowHelper.ThrowInvalidOperationException_ConcurrentOperationsNotSupported();
}
}
}
}
else
{
int hashCode = item != null ? comparer.GetHashCode(item) : 0;
int i = GetBucketRef(hashCode) - 1; // Value in _buckets is 1-based
while (i >= 0)
{
ref Entry entry = ref entries[i];
if (entry.HashCode == hashCode && comparer.Equals(entry.Value, item))
{
return i;
}
i = entry.Next;
collisionCount++;
if (collisionCount > (uint)entries.Length)
{
// The chain of entries forms a loop, which means a concurrent update has happened.
ThrowHelper.ThrowInvalidOperationException_ConcurrentOperationsNotSupported();
}
}
}
}
return -1;
}
/// <summary>Gets a reference to the specified hashcode's bucket, containing an index into <see cref="_entries"/>.</summary>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private ref int GetBucketRef(int hashCode)
{
int[] buckets = _buckets!;
#if TARGET_64BIT
return ref buckets[HashHelpers.FastMod((uint)hashCode, (uint)buckets.Length, _fastModMultiplier)];
#else
return ref buckets[(uint)hashCode % (uint)buckets.Length];
#endif
}
public bool Remove(T item)
{
if (_buckets != null)
{
Entry[]? entries = _entries;
Debug.Assert(entries != null, "entries should be non-null");
uint collisionCount = 0;
int last = -1;
int hashCode = item != null ? (_comparer?.GetHashCode(item) ?? item.GetHashCode()) : 0;
ref int bucket = ref GetBucketRef(hashCode);
int i = bucket - 1; // Value in buckets is 1-based
while (i >= 0)
{
ref Entry entry = ref entries[i];
if (entry.HashCode == hashCode && (_comparer?.Equals(entry.Value, item) ?? EqualityComparer<T>.Default.Equals(entry.Value, item)))
{
if (last < 0)
{
bucket = entry.Next + 1; // Value in buckets is 1-based
}
else
{
entries[last].Next = entry.Next;
}
Debug.Assert((StartOfFreeList - _freeList) < 0, "shouldn't underflow because max hashtable length is MaxPrimeArrayLength = 0x7FEFFFFD(2146435069) _freelist underflow threshold 2147483646");
entry.Next = StartOfFreeList - _freeList;
if (RuntimeHelpers.IsReferenceOrContainsReferences<T>())
{
entry.Value = default!;
}
_freeList = i;
_freeCount++;
return true;
}
last = i;
i = entry.Next;
collisionCount++;
if (collisionCount > (uint)entries.Length)
{
// The chain of entries forms a loop; which means a concurrent update has happened.
// Break out of the loop and throw, rather than looping forever.
ThrowHelper.ThrowInvalidOperationException_ConcurrentOperationsNotSupported();
}
}
}
return false;
}
/// <summary>Gets the number of elements that are contained in the set.</summary>
public int Count => _count - _freeCount;
bool ICollection<T>.IsReadOnly => false;
#endregion
#region IEnumerable methods
public Enumerator GetEnumerator() => new Enumerator(this);
IEnumerator<T> IEnumerable<T>.GetEnumerator() => GetEnumerator();
IEnumerator IEnumerable.GetEnumerator() => GetEnumerator();
#endregion
#region ISerializable methods
public virtual void GetObjectData(SerializationInfo info, StreamingContext context)
{
if (info == null)
{
ThrowHelper.ThrowArgumentNullException(ExceptionArgument.info);
}
info.AddValue(VersionName, _version); // need to serialize version to avoid problems with serializing while enumerating
info.AddValue(ComparerName, Comparer, typeof(IEqualityComparer<T>));
info.AddValue(CapacityName, _buckets == null ? 0 : _buckets.Length);
if (_buckets != null)
{
var array = new T[Count];
CopyTo(array);
info.AddValue(ElementsName, array, typeof(T[]));
}
}
#endregion
#region IDeserializationCallback methods
public virtual void OnDeserialization(object? sender)
{
if (_siInfo == null)
{
// It might be necessary to call OnDeserialization from a container if the
// container object also implements OnDeserialization. We can return immediately
// if this function is called twice. Note we set _siInfo to null at the end of this method.
return;
}
int capacity = _siInfo.GetInt32(CapacityName);
_comparer = (IEqualityComparer<T>)_siInfo.GetValue(ComparerName, typeof(IEqualityComparer<T>))!;
_freeList = -1;
_freeCount = 0;
if (capacity != 0)
{
_buckets = new int[capacity];
_entries = new Entry[capacity];
#if TARGET_64BIT
_fastModMultiplier = HashHelpers.GetFastModMultiplier((uint)capacity);
#endif
T[]? array = (T[]?)_siInfo.GetValue(ElementsName, typeof(T[]));
if (array == null)
{
ThrowHelper.ThrowSerializationException(ExceptionResource.Serialization_MissingKeys);
}
// There are no resizes here because we already set capacity above.
for (int i = 0; i < array.Length; i++)
{
AddIfNotPresent(array[i], out _);
}
}
else
{
_buckets = null;
}
_version = _siInfo.GetInt32(VersionName);
_siInfo = null;
}
#endregion
#region HashSet methods
/// <summary>Adds the specified element to the <see cref="HashSet{T}"/>.</summary>
/// <param name="item">The element to add to the set.</param>
/// <returns>true if the element is added to the <see cref="HashSet{T}"/> object; false if the element is already present.</returns>
public bool Add(T item) => AddIfNotPresent(item, out _);
/// <summary>Searches the set for a given value and returns the equal value it finds, if any.</summary>
/// <param name="equalValue">The value to search for.</param>
/// <param name="actualValue">The value from the set that the search found, or the default value of <typeparamref name="T"/> when the search yielded no match.</param>
/// <returns>A value indicating whether the search was successful.</returns>
/// <remarks>
/// This can be useful when you want to reuse a previously stored reference instead of
/// a newly constructed one (so that more sharing of references can occur) or to look up
/// a value that has more complete data than the value you currently have, although their
/// comparer functions indicate they are equal.
/// </remarks>
public bool TryGetValue(T equalValue, [MaybeNullWhen(false)] out T actualValue)
{
if (_buckets != null)
{
int index = FindItemIndex(equalValue);
if (index >= 0)
{
actualValue = _entries![index].Value;
return true;
}
}
actualValue = default;
return false;
}
/// <summary>Modifies the current <see cref="HashSet{T}"/> object to contain all elements that are present in itself, the specified collection, or both.</summary>
/// <param name="other">The collection to compare to the current <see cref="HashSet{T}"/> object.</param>
public void UnionWith(IEnumerable<T> other)
{
if (other == null)
{
ThrowHelper.ThrowArgumentNullException(ExceptionArgument.other);
}
foreach (T item in other)
{
AddIfNotPresent(item, out _);
}
}
/// <summary>Modifies the current <see cref="HashSet{T}"/> object to contain only elements that are present in that object and in the specified collection.</summary>
/// <param name="other">The collection to compare to the current <see cref="HashSet{T}"/> object.</param>
public void IntersectWith(IEnumerable<T> other)
{
if (other == null)
{
ThrowHelper.ThrowArgumentNullException(ExceptionArgument.other);
}
// Intersection of anything with empty set is empty set, so return if count is 0.
// Same if the set intersecting with itself is the same set.
if (Count == 0 || other == this)
{
return;
}
// If other is known to be empty, intersection is empty set; remove all elements, and we're done.
if (other is ICollection<T> otherAsCollection)
{
if (otherAsCollection.Count == 0)
{
Clear();
return;
}
// Faster if other is a hashset using same equality comparer; so check
// that other is a hashset using the same equality comparer.
if (other is HashSet<T> otherAsSet && EqualityComparersAreEqual(this, otherAsSet))
{
IntersectWithHashSetWithSameComparer(otherAsSet);
return;
}
}
IntersectWithEnumerable(other);
}
/// <summary>Removes all elements in the specified collection from the current <see cref="HashSet{T}"/> object.</summary>
/// <param name="other">The collection to compare to the current <see cref="HashSet{T}"/> object.</param>
public void ExceptWith(IEnumerable<T> other)
{
if (other == null)
{
ThrowHelper.ThrowArgumentNullException(ExceptionArgument.other);
}
// This is already the empty set; return.
if (Count == 0)
{
return;
}
// Special case if other is this; a set minus itself is the empty set.
if (other == this)
{
Clear();
return;
}
// Remove every element in other from this.
foreach (T element in other)
{
Remove(element);
}
}
/// <summary>Modifies the current <see cref="HashSet{T}"/> object to contain only elements that are present either in that object or in the specified collection, but not both.</summary>
/// <param name="other">The collection to compare to the current <see cref="HashSet{T}"/> object.</param>
public void SymmetricExceptWith(IEnumerable<T> other)
{
if (other == null)
{
ThrowHelper.ThrowArgumentNullException(ExceptionArgument.other);
}
// If set is empty, then symmetric difference is other.
if (Count == 0)
{
UnionWith(other);
return;
}
// Special-case this; the symmetric difference of a set with itself is the empty set.
if (other == this)
{
Clear();
return;
}
// If other is a HashSet, it has unique elements according to its equality comparer,
// but if they're using different equality comparers, then assumption of uniqueness
// will fail. So first check if other is a hashset using the same equality comparer;
// symmetric except is a lot faster and avoids bit array allocations if we can assume
// uniqueness.
if (other is HashSet<T> otherAsSet && EqualityComparersAreEqual(this, otherAsSet))
{
SymmetricExceptWithUniqueHashSet(otherAsSet);
}
else
{
SymmetricExceptWithEnumerable(other);
}
}
/// <summary>Determines whether a <see cref="HashSet{T}"/> object is a subset of the specified collection.</summary>
/// <param name="other">The collection to compare to the current <see cref="HashSet{T}"/> object.</param>
/// <returns>true if the <see cref="HashSet{T}"/> object is a subset of <paramref name="other"/>; otherwise, false.</returns>
public bool IsSubsetOf(IEnumerable<T> other)
{
if (other == null)
{
ThrowHelper.ThrowArgumentNullException(ExceptionArgument.other);
}
// The empty set is a subset of any set, and a set is a subset of itself.
// Set is always a subset of itself
if (Count == 0 || other == this)
{
return true;
}
// Faster if other has unique elements according to this equality comparer; so check
// that other is a hashset using the same equality comparer.
if (other is HashSet<T> otherAsSet && EqualityComparersAreEqual(this, otherAsSet))
{
// if this has more elements then it can't be a subset
if (Count > otherAsSet.Count)
{
return false;
}
// already checked that we're using same equality comparer. simply check that
// each element in this is contained in other.
return IsSubsetOfHashSetWithSameComparer(otherAsSet);
}
(int uniqueCount, int unfoundCount) = CheckUniqueAndUnfoundElements(other, returnIfUnfound: false);
return uniqueCount == Count && unfoundCount >= 0;
}
/// <summary>Determines whether a <see cref="HashSet{T}"/> object is a proper subset of the specified collection.</summary>
/// <param name="other">The collection to compare to the current <see cref="HashSet{T}"/> object.</param>
/// <returns>true if the <see cref="HashSet{T}"/> object is a proper subset of <paramref name="other"/>; otherwise, false.</returns>
public bool IsProperSubsetOf(IEnumerable<T> other)
{
if (other == null)
{
ThrowHelper.ThrowArgumentNullException(ExceptionArgument.other);
}
// No set is a proper subset of itself.
if (other == this)
{
return false;
}
if (other is ICollection<T> otherAsCollection)
{
// No set is a proper subset of an empty set.
if (otherAsCollection.Count == 0)
{
return false;
}
// The empty set is a proper subset of anything but the empty set.
if (Count == 0)
{
return otherAsCollection.Count > 0;
}
// Faster if other is a hashset (and we're using same equality comparer).
if (other is HashSet<T> otherAsSet && EqualityComparersAreEqual(this, otherAsSet))
{
if (Count >= otherAsSet.Count)
{
return false;
}
// This has strictly less than number of items in other, so the following
// check suffices for proper subset.
return IsSubsetOfHashSetWithSameComparer(otherAsSet);
}
}
(int uniqueCount, int unfoundCount) = CheckUniqueAndUnfoundElements(other, returnIfUnfound: false);
return uniqueCount == Count && unfoundCount > 0;
}
/// <summary>Determines whether a <see cref="HashSet{T}"/> object is a proper superset of the specified collection.</summary>
/// <param name="other">The collection to compare to the current <see cref="HashSet{T}"/> object.</param>
/// <returns>true if the <see cref="HashSet{T}"/> object is a superset of <paramref name="other"/>; otherwise, false.</returns>
public bool IsSupersetOf(IEnumerable<T> other)
{
if (other == null)
{
ThrowHelper.ThrowArgumentNullException(ExceptionArgument.other);
}
// A set is always a superset of itself.
if (other == this)
{
return true;
}
// Try to fall out early based on counts.
if (other is ICollection<T> otherAsCollection)
{
// If other is the empty set then this is a superset.
if (otherAsCollection.Count == 0)
{
return true;
}
// Try to compare based on counts alone if other is a hashset with same equality comparer.
if (other is HashSet<T> otherAsSet &&
EqualityComparersAreEqual(this, otherAsSet) &&
otherAsSet.Count > Count)
{
return false;
}
}
return ContainsAllElements(other);
}
/// <summary>Determines whether a <see cref="HashSet{T}"/> object is a proper superset of the specified collection.</summary>
/// <param name="other">The collection to compare to the current <see cref="HashSet{T}"/> object.</param>
/// <returns>true if the <see cref="HashSet{T}"/> object is a proper superset of <paramref name="other"/>; otherwise, false.</returns>
public bool IsProperSupersetOf(IEnumerable<T> other)
{
if (other == null)
{
ThrowHelper.ThrowArgumentNullException(ExceptionArgument.other);
}
// The empty set isn't a proper superset of any set, and a set is never a strict superset of itself.
if (Count == 0 || other == this)
{
return false;
}
if (other is ICollection<T> otherAsCollection)
{
// If other is the empty set then this is a superset.
if (otherAsCollection.Count == 0)
{
// Note that this has at least one element, based on above check.
return true;
}
// Faster if other is a hashset with the same equality comparer
if (other is HashSet<T> otherAsSet && EqualityComparersAreEqual(this, otherAsSet))
{
if (otherAsSet.Count >= Count)
{
return false;
}
// Now perform element check.
return ContainsAllElements(otherAsSet);
}
}
// Couldn't fall out in the above cases; do it the long way
(int uniqueCount, int unfoundCount) = CheckUniqueAndUnfoundElements(other, returnIfUnfound: true);
return uniqueCount < Count && unfoundCount == 0;
}
/// <summary>Determines whether the current <see cref="HashSet{T}"/> object and a specified collection share common elements.</summary>
/// <param name="other">The collection to compare to the current <see cref="HashSet{T}"/> object.</param>
/// <returns>true if the <see cref="HashSet{T}"/> object and <paramref name="other"/> share at least one common element; otherwise, false.</returns>
public bool Overlaps(IEnumerable<T> other)
{
if (other == null)
{
ThrowHelper.ThrowArgumentNullException(ExceptionArgument.other);
}
if (Count == 0)
{
return false;
}
// Set overlaps itself
if (other == this)
{
return true;
}
foreach (T element in other)
{
if (Contains(element))
{
return true;
}
}
return false;
}
/// <summary>Determines whether a <see cref="HashSet{T}"/> object and the specified collection contain the same elements.</summary>
/// <param name="other">The collection to compare to the current <see cref="HashSet{T}"/> object.</param>
/// <returns>true if the <see cref="HashSet{T}"/> object is equal to <paramref name="other"/>; otherwise, false.</returns>
public bool SetEquals(IEnumerable<T> other)
{
if (other == null)
{
ThrowHelper.ThrowArgumentNullException(ExceptionArgument.other);
}
// A set is equal to itself.
if (other == this)
{
return true;
}
// Faster if other is a hashset and we're using same equality comparer.
if (other is HashSet<T> otherAsSet && EqualityComparersAreEqual(this, otherAsSet))
{
// Attempt to return early: since both contain unique elements, if they have
// different counts, then they can't be equal.
if (Count != otherAsSet.Count)
{
return false;
}
// Already confirmed that the sets have the same number of distinct elements, so if
// one is a superset of the other then they must be equal.
return ContainsAllElements(otherAsSet);
}
else
{
// If this count is 0 but other contains at least one element, they can't be equal.
if (Count == 0 &&
other is ICollection<T> otherAsCollection &&
otherAsCollection.Count > 0)
{
return false;
}
(int uniqueCount, int unfoundCount) = CheckUniqueAndUnfoundElements(other, returnIfUnfound: true);
return uniqueCount == Count && unfoundCount == 0;
}
}
public void CopyTo(T[] array) => CopyTo(array, 0, Count);
/// <summary>Copies the elements of a <see cref="HashSet{T}"/> object to an array, starting at the specified array index.</summary>
/// <param name="array">The destination array.</param>
/// <param name="arrayIndex">The zero-based index in array at which copying begins.</param>
public void CopyTo(T[] array, int arrayIndex) => CopyTo(array, arrayIndex, Count);
public void CopyTo(T[] array, int arrayIndex, int count)
{
if (array == null)
{
ThrowHelper.ThrowArgumentNullException(ExceptionArgument.array);
}
// Check array index valid index into array.
if (arrayIndex < 0)
{
throw new ArgumentOutOfRangeException(nameof(arrayIndex), arrayIndex, SR.ArgumentOutOfRange_NeedNonNegNum);
}
// Also throw if count less than 0.
if (count < 0)
{
throw new ArgumentOutOfRangeException(nameof(count), count, SR.ArgumentOutOfRange_NeedNonNegNum);
}
// Will the array, starting at arrayIndex, be able to hold elements? Note: not
// checking arrayIndex >= array.Length (consistency with list of allowing
// count of 0; subsequent check takes care of the rest)
if (arrayIndex > array.Length || count > array.Length - arrayIndex)
{
ThrowHelper.ThrowArgumentException(ExceptionResource.Arg_ArrayPlusOffTooSmall);
}
Entry[]? entries = _entries;
for (int i = 0; i < _count && count != 0; i++)
{
ref Entry entry = ref entries![i];
if (entry.Next >= -1)
{
array[arrayIndex++] = entry.Value;
count--;
}
}
}
/// <summary>Removes all elements that match the conditions defined by the specified predicate from a <see cref="HashSet{T}"/> collection.</summary>
public int RemoveWhere(Predicate<T> match)
{
if (match == null)
{
ThrowHelper.ThrowArgumentNullException(ExceptionArgument.match);
}
Entry[]? entries = _entries;
int numRemoved = 0;
for (int i = 0; i < _count; i++)
{
ref Entry entry = ref entries![i];
if (entry.Next >= -1)
{
// Cache value in case delegate removes it
T value = entry.Value;
if (match(value))
{
// Check again that remove actually removed it.
if (Remove(value))
{
numRemoved++;
}
}
}
}
return numRemoved;
}
/// <summary>Gets the <see cref="IEqualityComparer"/> object that is used to determine equality for the values in the set.</summary>
public IEqualityComparer<T> Comparer
{
get
{
if (typeof(T) == typeof(string))
{
return (IEqualityComparer<T>)IInternalStringEqualityComparer.GetUnderlyingEqualityComparer((IEqualityComparer<string?>?)_comparer);
}
else
{
return _comparer ?? EqualityComparer<T>.Default;
}
}
}
/// <summary>Ensures that this hash set can hold the specified number of elements without growing.</summary>
public int EnsureCapacity(int capacity)
{
if (capacity < 0)
{
ThrowHelper.ThrowArgumentOutOfRangeException(ExceptionArgument.capacity);
}
int currentCapacity = _entries == null ? 0 : _entries.Length;
if (currentCapacity >= capacity)
{
return currentCapacity;
}
if (_buckets == null)
{
return Initialize(capacity);
}
int newSize = HashHelpers.GetPrime(capacity);
Resize(newSize, forceNewHashCodes: false);
return newSize;
}
private void Resize() => Resize(HashHelpers.ExpandPrime(_count), forceNewHashCodes: false);
private void Resize(int newSize, bool forceNewHashCodes)
{
// Value types never rehash
Debug.Assert(!forceNewHashCodes || !typeof(T).IsValueType);
Debug.Assert(_entries != null, "_entries should be non-null");
Debug.Assert(newSize >= _entries.Length);
var entries = new Entry[newSize];
int count = _count;
Array.Copy(_entries, entries, count);
if (!typeof(T).IsValueType && forceNewHashCodes)
{
Debug.Assert(_comparer is NonRandomizedStringEqualityComparer);
_comparer = (IEqualityComparer<T>)((NonRandomizedStringEqualityComparer)_comparer).GetRandomizedEqualityComparer();
for (int i = 0; i < count; i++)
{
ref Entry entry = ref entries[i];
if (entry.Next >= -1)
{
entry.HashCode = entry.Value != null ? _comparer!.GetHashCode(entry.Value) : 0;
}
}
if (ReferenceEquals(_comparer, EqualityComparer<T>.Default))
{
_comparer = null;
}
}