[QUIC] Use shared SocketAddress code in QUIC #32068
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area-System.Net.Quic
enhancement
Product code improvement that does NOT require public API changes/additions
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Instead of reimplementing sockaddr serialization, we should use the existing EndPoint -> SocketAddress -> byte[] logic in System.Net.Primitives.
runtime/src/libraries/System.Net.Quic/src/System/Net/Quic/Implementations/MsQuic/Internal/MsQuicAddressHelpers.cs
Lines 27 to 31 in 5c6f5b1
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