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HoloLensForCV-Unity

HoloLens research mode streams made available for use in Unity through IL2CPP Windows Runtime support. See my blog post for more information on the sample.

Incorporates:

Pv depth camera sample

Requirements

Sensor Stream Sample

  1. Git clone repo. From the main project directory, clone submodules with:
git submodule update --init
  1. Copy precompiled dlls and HoloLensForCV.winmd file from the Prebuilt->x86 folder to the Assets->Plugins->x86 folder of the HoloLensForCVUnity project.

Optional: build project from source

  • Open HoloLensForCV sample in VS2017/2019 and install included OpenCV nuget package to HoloLensForCV project. In the nuget package manager type:
Install-Package ..\OpenCV.HoloLens.3411.0.0.nupkg -ProjectName HoloLensForCV
  • Build the HoloLensForCV project (x86, Debug or Release)
  • Copy all output files from HoloLensForCV output path (dlls and HoloLensForCV.winmd) to the Assets->Plugins->x86 folder of the HoloLensForCVUnity project
  1. Open HoloLensForCVUnity Unity project and build using IL2CPP, allow unsafe code under Unity Player Settings->Other Settings
  2. Navigate to Unity project build folder and modify the Package.appxmanifest file to include:
  • Restricted capabilities package:
<Package 
  xmlns:mp="http://schemas.microsoft.com/appx/2014/phone/manifest" 
  xmlns:uap="http://schemas.microsoft.com/appx/manifest/uap/windows10" 
  xmlns:uap2="http://schemas.microsoft.com/appx/manifest/uap/windows10/2" 
  xmlns:uap3="http://schemas.microsoft.com/appx/manifest/uap/windows10/3" 
  xmlns:uap4="http://schemas.microsoft.com/appx/manifest/uap/windows10/4" 
  xmlns:iot="http://schemas.microsoft.com/appx/manifest/iot/windows10" 
  xmlns:mobile="http://schemas.microsoft.com/appx/manifest/mobile/windows10" 
  xmlns:rescap="http://schemas.microsoft.com/appx/manifest/foundation/windows10/restrictedcapabilities" 
  IgnorableNamespaces="uap uap2 uap3 uap4 mp mobile iot rescap" 
  xmlns="http://schemas.microsoft.com/appx/manifest/foundation/windows10"> 
  • Modified capabilities with with new package:
  <Capabilities>
    <rescap:Capability Name="perceptionSensorsExperimental" />
    <Capability Name="internetClient" />
    <Capability Name="internetClientServer" />
    <Capability Name="privateNetworkClientServer" />
    <uap2:Capability Name="spatialPerception" />
    <DeviceCapability Name="webcam" />
  </Capabilities>
  1. Open VS solution, build then deploy to device

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HoloLens research mode streams for use in Unity.

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