Implementation of the Material Point Method using C++ and Cuda.
OS: Windows10
IDE: VisualStudio 2017
Cuda: 10.0
- Open VS 2017 and create a Solution.
- Clone the repository inside the directory solution:
git clone https://github.com/dapalominop/MPM.git
- Inside the configuration of the project in VisualStudio configure the paths to include and libraries of Cuda and Opengl.
- Finally, build the project with VisualStudio.
If you need any help you can contact me to:
Author: Daniel Palomino
Mail: dapalominop@gmail.com