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TQtBrush.cxx
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TQtBrush.cxx
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// @(#)root/qt:$Id$
// Author: Valeri Fine 21/01/2002
/*************************************************************************
* Copyright (C) 1995-2004, Rene Brun and Fons Rademakers. *
* Copyright (C) 2002 by Valeri Fine. *
* All rights reserved. *
* *
* For the licensing terms see $ROOTSYS/LICENSE. *
* For the list of contributors see $ROOTSYS/README/CREDITS. *
*************************************************************************/
/////////////////////////////////////////////////////////////////////////////////
//
// TQtBrush creates the QBrush Qt object based on the ROOT "TAttFill" attributes
//
/////////////////////////////////////////////////////////////////////////////////
#include <stdio.h>
#include <stdlib.h>
#include "TQtBrush.h"
#include "TGQt.h"
#include "qbitmap.h"
#include <QDebug>
//
//*-*- data to create fill area interior style
//
static uchar p1_bits[] = {
(0xaa),(0xaa),(0x55),(0x55),(0xaa),(0xaa),(0x55),(0x55),(0xaa),(0xaa),(0x55),(0x55),
(0xaa),(0xaa),(0x55),(0x55),(0xaa),(0xaa),(0x55),(0x55),(0xaa),(0xaa),(0x55),(0x55),
(0xaa),(0xaa),(0x55),(0x55),(0xaa),(0xaa),(0x55),(0x55)};
static uchar p2_bits[] = {
(0x44),(0x44),(0x11),(0x11),(0x44),(0x44),(0x11),(0x11),(0x44),(0x44),(0x11),(0x11),
(0x44),(0x44),(0x11),(0x11),(0x44),(0x44),(0x11),(0x11),(0x44),(0x44),(0x11),(0x11),
(0x44),(0x44),(0x11),(0x11),(0x44),(0x44),(0x11),(0x11)};
static uchar p3_bits[] = {
(0x00),(0x00),(0x44),(0x44),(0x00),(0x00),(0x11),(0x11),(0x00),(0x00),(0x44),(0x44),
(0x00),(0x00),(0x11),(0x11),(0x00),(0x00),(0x44),(0x44),(0x00),(0x00),(0x11),(0x11),
(0x00),(0x00),(0x44),(0x44),(0x00),(0x00),(0x11),(0x11)};
static uchar p4_bits[] = {
(0x80),(0x80),(0x40),(0x40),(0x20),(0x20),(0x10),(0x10),(0x08),(0x08),(0x04),(0x04),
(0x02),(0x02),(0x01),(0x01),(0x80),(0x80),(0x40),(0x40),(0x20),(0x20),(0x10),(0x10),
(0x08),(0x08),(0x04),(0x04),(0x02),(0x02),(0x01),(0x01)};
static uchar p5_bits[] = {
(0x20),(0x20),(0x40),(0x40),(0x80),(0x80),(0x01),(0x01),(0x02),(0x02),(0x04),(0x04),
(0x08),(0x08),(0x10),(0x10),(0x20),(0x20),(0x40),(0x40),(0x80),(0x80),(0x01),(0x01),
(0x02),(0x02),(0x04),(0x04),(0x08),(0x08),(0x10),(0x10)};
static uchar p6_bits[] = {
(0x44),(0x44),(0x44),(0x44),(0x44),(0x44),(0x44),(0x44),(0x44),(0x44),(0x44),(0x44),
(0x44),(0x44),(0x44),(0x44),(0x44),(0x44),(0x44),(0x44),(0x44),(0x44),(0x44),(0x44),
(0x44),(0x44),(0x44),(0x44),(0x44),(0x44),(0x44),(0x44)};
static uchar p7_bits[] = {
(0x00),(0x00),(0x00),(0x00),(0x00),(0x00),(0xff),(0xff),(0x00),(0x00),(0x00),(0x00),
(0x00),(0x00),(0xff),(0xff),(0x00),(0x00),(0x00),(0x00),(0x00),(0x00),(0xff),(0xff),
(0x00),(0x00),(0x00),(0x00),(0x00),(0x00),(0xff),(0xff)};
static uchar p8_bits[] = {
(0x11),(0x11),(0xb8),(0xb8),(0x7c),(0x7c),(0x3a),(0x3a),(0x11),(0x11),(0xa3),(0xa3),
(0xc7),(0xc7),(0x8b),(0x8b),(0x11),(0x11),(0xb8),(0xb8),(0x7c),(0x7c),(0x3a),(0x3a),
(0x11),(0x11),(0xa3),(0xa3),(0xc7),(0xc7),(0x8b),(0x8b)};
static uchar p9_bits[] = {
(0x10),(0x10),(0x10),(0x10),(0x28),(0x28),(0xc7),(0xc7),(0x01),(0x01),(0x01),(0x01),
(0x82),(0x82),(0x7c),(0x7c),(0x10),(0x10),(0x10),(0x10),(0x28),(0x28),(0xc7),(0xc7),
(0x01),(0x01),(0x01),(0x01),(0x82),(0x82),(0x7c),(0x7c)};
static uchar p10_bits[] = {
(0x10),(0x10),(0x10),(0x10),(0x10),(0x10),(0xff),(0xff),(0x01),(0x01),(0x01),(0x01),
(0x01),(0x01),(0xff),(0xff),(0x10),(0x10),(0x10),(0x10),(0x10),(0x10),(0xff),(0xff),
(0x01),(0x01),(0x01),(0x01),(0x01),(0x01),(0xff),(0xff)};
static uchar p11_bits[] = {
(0x08),(0x08),(0x49),(0x49),(0x2a),(0x2a),(0x1c),(0x1c),(0x2a),(0x2a),(0x49),(0x49),
(0x08),(0x08),(0x00),(0x00),(0x80),(0x80),(0x94),(0x94),(0xa2),(0xa2),(0xc1),(0xc1),
(0xa2),(0xa2),(0x94),(0x94),(0x80),(0x80),(0x00),(0x00)};
static uchar p12_bits[] = {
(0x1c),(0x1c),(0x22),(0x22),(0x41),(0x41),(0x41),(0x41),(0x41),(0x41),(0x22),(0x22),
(0x1c),(0x1c),(0x00),(0x00),(0xc1),(0xc1),(0x22),(0x22),(0x14),(0x14),(0x14),(0x14),
(0x14),(0x14),(0x22),(0x22),(0xc1),(0xc1),(0x00),(0x00)};
static uchar p13_bits[] = {
(0x01),(0x01),(0x82),(0x82),(0x44),(0x44),(0x28),(0x28),(0x10),(0x10),(0x28),(0x28),
(0x44),(0x44),(0x82),(0x82),(0x01),(0x01),(0x82),(0x82),(0x44),(0x44),(0x28),(0x28),
(0x10),(0x10),(0x28),(0x28),(0x44),(0x44),(0x82),(0x82)};
static uchar p14_bits[] = {
(0xff),(0xff),(0x11),(0x10),(0x11),(0x10),(0x11),(0x10),(0xf1),(0x1f),(0x11),(0x11),
(0x11),(0x11),(0x11),(0x11),(0xff),(0x11),(0x01),(0x11),(0x01),(0x11),(0x01),(0x11),
(0xff),(0xff),(0x01),(0x10),(0x01),(0x10),(0x01),(0x10)};
static uchar p15_bits[] = {
(0x22),(0x22),(0x55),(0x55),(0x22),(0x22),(0x00),(0x00),(0x88),(0x88),(0x55),(0x55),
(0x88),(0x88),(0x00),(0x00),(0x22),(0x22),(0x55),(0x55),(0x22),(0x22),(0x00),(0x00),
(0x88),(0x88),(0x55),(0x55),(0x88),(0x88),(0x00),(0x00)};
static uchar p16_bits[] = {
(0x0e),(0x0e),(0x11),(0x11),(0xe0),(0xe0),(0x00),(0x00),(0x0e),(0x0e),(0x11),(0x11),
(0xe0),(0xe0),(0x00),(0x00),(0x0e),(0x0e),(0x11),(0x11),(0xe0),(0xe0),(0x00),(0x00),
(0x0e),(0x0e),(0x11),(0x11),(0xe0),(0xe0),(0x00),(0x00)};
static uchar p17_bits[] = {
(0x44),(0x44),(0x22),(0x22),(0x11),(0x11),(0x00),(0x00),(0x44),(0x44),(0x22),(0x22),
(0x11),(0x11),(0x00),(0x00),(0x44),(0x44),(0x22),(0x22),(0x11),(0x11),(0x00),(0x00),
(0x44),(0x44),(0x22),(0x22),(0x11),(0x11),(0x00),(0x00)};
static uchar p18_bits[] = {
(0x11),(0x11),(0x22),(0x22),(0x44),(0x44),(0x00),(0x00),(0x11),(0x11),(0x22),(0x22),
(0x44),(0x44),(0x00),(0x00),(0x11),(0x11),(0x22),(0x22),(0x44),(0x44),(0x00),(0x00),
(0x11),(0x11),(0x22),(0x22),(0x44),(0x44),(0x00),(0x00)};
static uchar p19_bits[] = {
(0xe0),(0x03),(0x98),(0x0c),(0x84),(0x10),(0x42),(0x21),(0x42),(0x21),(0x21),(0x42),
(0x19),(0x4c),(0x07),(0xf0),(0x19),(0x4c),(0x21),(0x42),(0x42),(0x21),(0x42),(0x21),
(0x84),(0x10),(0x98),(0x0c),(0xe0),(0x03),(0x80),(0x00)};
static uchar p20_bits[] = {
(0x22),(0x22),(0x11),(0x11),(0x11),(0x11),(0x11),(0x11),(0x22),(0x22),(0x44),(0x44),
(0x44),(0x44),(0x44),(0x44),(0x22),(0x22),(0x11),(0x11),(0x11),(0x11),(0x11),(0x11),
(0x22),(0x22),(0x44),(0x44),(0x44),(0x44),(0x44),(0x44)};
static uchar p21_bits[] = {
(0xf1),(0xf1),(0x10),(0x10),(0x10),(0x10),(0x10),(0x10),(0x1f),(0x1f),(0x01),(0x01),
(0x01),(0x01),(0x01),(0x01),(0xf1),(0xf1),(0x10),(0x10),(0x10),(0x10),(0x10),(0x10),
(0x1f),(0x1f),(0x01),(0x01),(0x01),(0x01),(0x01),(0x01)};
static uchar p22_bits[] = {
(0x8f),(0x8f),(0x08),(0x08),(0x08),(0x08),(0x08),(0x08),(0xf8),(0xf8),(0x80),(0x80),
(0x80),(0x80),(0x80),(0x80),(0x8f),(0x8f),(0x08),(0x08),(0x08),(0x08),(0x08),(0x08),
(0xf8),(0xf8),(0x80),(0x80),(0x80),(0x80),(0x80),(0x80)};
static uchar p23_bits[] = {
(0xAA),(0xAA),(0x55),(0x55),(0x6a),(0x6a),(0x74),(0x74),(0x78),(0x78),(0x74),(0x74),
(0x6a),(0x6a),(0x55),(0x55),(0xAA),(0xAA),(0x55),(0x55),(0x6a),(0x6a),(0x74),(0x74),
(0x78),(0x78),(0x74),(0x74),(0x6a),(0x6a),(0x55),(0x55)};
static uchar p24_bits[] = {
(0x80),(0x00),(0xc0),(0x00),(0xea),(0xa8),(0xd5),(0x54),(0xea),(0xa8),(0xd5),(0x54),
(0xeb),(0xe8),(0xd5),(0xd4),(0xe8),(0xe8),(0xd4),(0xd4),(0xa8),(0xe8),(0x54),(0xd5),
(0xa8),(0xea),(0x54),(0xd5),(0xfc),(0xff),(0xfe),(0xff)};
static uchar p25_bits[] = {
(0x80),(0x00),(0xc0),(0x00),(0xe0),(0x00),(0xf0),(0x00),(0xff),(0xf0),(0xff),(0xf0),
(0xfb),(0xf0),(0xf9),(0xf0),(0xf8),(0xf0),(0xf8),(0x70),(0xf8),(0x30),(0xff),(0xf0),
(0xff),(0xf8),(0xff),(0xfc),(0xff),(0xfe),(0xff),(0xff)};
static uchar *patter_bits[]= { p1_bits, p2_bits, p3_bits, p4_bits, p5_bits,
p6_bits, p7_bits, p8_bits, p9_bits, p10_bits,
p11_bits, p12_bits, p13_bits, p14_bits, p15_bits,
p16_bits, p17_bits, p18_bits, p19_bits, p20_bits,
p21_bits, p22_bits, p23_bits, p24_bits, p25_bits};
ClassImp(TQtBrush);
////////////////////////////////////////////////////////////////////////////////
TQtBrush::TQtBrush(): QBrush(),fStyle(0),fFasi(0),fAlpha(255)
{}
////////////////////////////////////////////////////////////////////////////////
/// TQtBrush ctor from ROOT TAttFill object
TQtBrush::TQtBrush(const TAttFill &rootFillAttributes)
{
SetFillAttributes(rootFillAttributes);
}
////////////////////////////////////////////////////////////////////////////////
/// TQtBrush dtor
TQtBrush::~TQtBrush()
{
}
////////////////////////////////////////////////////////////////////////////////
TQtBrush &TQtBrush::operator=(const TAttFill &rootFillAttributes)
{
SetFillAttributes(rootFillAttributes);
return *this;
}
////////////////////////////////////////////////////////////////////////////////
void TQtBrush::SetFillAttributes(const TAttFill &rootFillAttributes)
{
SetColor(rootFillAttributes.GetFillColor());
SetStyle(rootFillAttributes.GetFillStyle());
}
////////////////////////////////////////////////////////////////////////////////
/// Set color index for to fill shapes
/// cindex : color index
void TQtBrush::SetColor(Color_t cindex)
{
if (cindex >= 0) SetColor(gQt->ColorIndex(gQt->UpdateColor(cindex)));
else fAlpha = cindex;
}
////////////////////////////////////////////////////////////////////////////////
/// remember the user's alpha value and set the brush color
void TQtBrush::SetColor(const QColor &qtcolor)
{
fAlpha = qtcolor.alpha();
fBackground = qtcolor;
SetColorOwn();
}
////////////////////////////////////////////////////////////////////////////////
/// Set the brush color and adjust its alpha value from fStyle
/// Take in account the new transperency if needed
void TQtBrush::SetColorOwn()
{
static const int opaqAlpha = QColor(0,0,0).alpha(); // Qt alpha range is [0:255]
static const float opaqFactor = opaqAlpha/100.; // ROOT alpha range is [0:100]
if (fAlpha >=0 ) {
int alpha = ( fStyle == 4) ? int(opaqFactor*fFasi) : fAlpha;
if (fBackground.alpha() != alpha) fBackground.setAlpha(alpha);
setColor(fBackground);
}
}
////////////////////////////////////////////////////////////////////////////////
///*-*-*-*-*-*-*-*-*-*-*Set fill area style index*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
///*-* =========================
///*-* style : fill area interior style hollow or solid
///*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
void TQtBrush::SetStyle(int sty, int fasi)
{
fStyle = sty;
fFasi = fasi;
switch( fStyle ) {
case 0:
setStyle(Qt::NoBrush); // hollow
fBackground = Qt::transparent;
fAlpha = 0;
break;
case 1: // solid
setStyle(Qt::SolidPattern);
break;
case 3: // pattern
{
int pattern = 1;
if (fasi > 0 && fasi < 26 ) pattern = fasi-1;
QBitmap bm = QBitmap::fromData(QSize(16,16),patter_bits[pattern]);
setTexture(bm);
}
break;
case 2: // hatch
switch (fasi)
{
case 1: setStyle(Qt::BDiagPattern);
break;
case 2: setStyle(Qt::CrossPattern);
break;
case 3: setStyle(Qt::DiagCrossPattern);
break;
case 4: setStyle(Qt::FDiagPattern);
break;
case 5: setStyle(Qt::HorPattern);
break;
case 6: setStyle(Qt::VerPattern );
break;
default: setStyle(Qt::FDiagPattern);
break;
}
break;
case 4: // transparent
if (!fasi) setStyle(Qt::NoBrush); // the window is transparent
else setStyle(Qt::SolidPattern);
break;
default: // solid - default
setStyle(Qt::SolidPattern);
break;
}
SetColorOwn();
}