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TEvePlot3DGL.cxx
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TEvePlot3DGL.cxx
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// @(#)root/eve:$Id$
// Author: Matevz Tadel, 2009
/*************************************************************************
* Copyright (C) 1995-2007, Rene Brun and Fons Rademakers. *
* All rights reserved. *
* *
* For the licensing terms see $ROOTSYS/LICENSE. *
* For the list of contributors see $ROOTSYS/README/CREDITS. *
*************************************************************************/
#include "TEvePlot3DGL.h"
#include "TEvePlot3D.h"
#include "TGLPlot3D.h"
#include "TGLRnrCtx.h"
#include "TGLIncludes.h"
//______________________________________________________________________________
// OpenGL renderer class for TEvePlot3D.
//
ClassImp(TEvePlot3DGL);
//______________________________________________________________________________
TEvePlot3DGL::TEvePlot3DGL() :
TGLObject(), fM(0), fPlotLogical(0)
{
// Constructor.
fDLCache = kFALSE; // Disable display list.
}
/******************************************************************************/
//______________________________________________________________________________
Bool_t TEvePlot3DGL::SetModel(TObject* obj, const Option_t* /*opt*/)
{
// Set model object.
fM = SetModelDynCast<TEvePlot3D>(obj);
fPlotLogical = TGLPlot3D::CreatePlot(fM->fPlot, fM->fPlotOption, fM->fLogX, fM->fLogY, fM->fLogZ);
return kTRUE;
}
//______________________________________________________________________________
void TEvePlot3DGL::SetBBox()
{
// Set bounding box.
// !! This ok if master sub-classed from TAttBBox
//SetAxisAlignedBBox(((TEvePlot3D*)fExternalObj)->AssertBBox());
fBoundingBox = fPlotLogical->BoundingBox();
}
/******************************************************************************/
//______________________________________________________________________________
void TEvePlot3DGL::DirectDraw(TGLRnrCtx & rnrCtx) const
{
// Render with OpenGL.
// printf("TEvePlot3DGL::DirectDraw LOD %d\n", rnrCtx.CombiLOD());
if (fPlotLogical)
{
fPlotLogical->DirectDraw(rnrCtx);
}
}