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TGLScaleManip.h
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TGLScaleManip.h
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// @(#)root/gl:$Id$
// Author: Richard Maunder 16/09/2005
/*************************************************************************
* Copyright (C) 1995-2005, Rene Brun and Fons Rademakers. *
* All rights reserved. *
* *
* For the licensing terms see $ROOTSYS/LICENSE. *
* For the list of contributors see $ROOTSYS/README/CREDITS. *
*************************************************************************/
#ifndef ROOT_TGLScaleManip
#define ROOT_TGLScaleManip
#ifndef ROOT_TGLManip
#include "TGLManip.h"
#endif
//////////////////////////////////////////////////////////////////////////
// //
// TGLScaleManip //
// //
// Scale manipulator - attaches to physical shape and draws local axes //
// widgets with box heads. User can mouse over (turns yellow) and L //
// click/drag to scale along this axis. //
// Widgets use standard 3D package axes colours: X red, Y green, Z blue.//
//////////////////////////////////////////////////////////////////////////
class TGLScaleManip : public TGLManip
{
private:
TGLVector3 fStartScale; //! initial scaling factors
void LimitScale(Double_t & factor) const;
public:
TGLScaleManip();
TGLScaleManip(TGLPhysicalShape * shape);
virtual ~TGLScaleManip();
virtual void Draw(const TGLCamera & camera) const;
virtual Bool_t HandleButton(const Event_t & event, const TGLCamera & camera);
virtual Bool_t HandleMotion(const Event_t & event, const TGLCamera & camera);
ClassDef(TGLScaleManip,0) // GL scaling manipulator widget
};
#endif