Minimal audio synthesis on iOS
The goal is to provide an absolutely minimal framework, written entirely in Swift, using Audio Units, into which an audio sample renderer could be dropped. In theory, with a little work, it ought to be possible to use Moodler to synthesise an audio synthesiser and drop it into this project.
Swift and the iOS libraries change faster than I write iOS code. So it's not finding it worthwhile to continue iOS development at this time.