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Experimenting with PyQt to build a point and click adventure game interface based on the legendary SCUMM engine

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dr-hansen/PyQtSCUMM

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PyQtSCUMM

This is a quick and dirty prototype of a 2D adventure game engine developed using PyQt6 in Python. I completed an online tutorial and thought of this for a training project because of some similar game development I’ve done as a hobby. I am a big fan of point-and-click adventure games most people remember from the late 80s and 90s. I experimented with MVC vs Model View architecture to assess flexibility for different UI designs. There is a lot to make it a complete game prototype, but I had fun with it thus far. I also took a good amount of help from Chat GPT to shore up my understanding of Python.

Example Scene

Scumm Bar

Todo List

PyQytSCUMM.todo

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Experimenting with PyQt to build a point and click adventure game interface based on the legendary SCUMM engine

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