Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

In-world item placement #1

Closed
Towsty opened this issue Nov 28, 2015 · 3 comments
Closed

In-world item placement #1

Towsty opened this issue Nov 28, 2015 · 3 comments

Comments

@Towsty
Copy link

Towsty commented Nov 28, 2015

One of my favorite features from DraconicEvolution is the abilitiy to hit a key and place anything down in the world. Draconic unfortunately does not always fit well with the theme or feel of certain packs. Would it be possible to bring that functionality over to BrandonsCore? May be kind of an odd request, thought I would ask though.

@brandon3055
Copy link
Member

Actually no thats not a bad idea. At one point i was actually asked if i could make that feature a separate mod but at the time i did not have BrandonsCore. So yes you can expect this to happen in a future update.

I will leave this issue open as a reminder to myself.

@Towsty
Copy link
Author

Towsty commented Dec 2, 2015

Sounds good, looking forward to it

@brandon3055
Copy link
Member

If i actually do this it will have to be a separate mod because Brandon's core needs to be able to run in server only mode for server side mods. Which means it cant add any items or blocks to the game.

In 1.9 Draconic Evolution will be much more configurable so you should be able to just disable everything in the entire mod except for the placable items feature.

brandon3055 pushed a commit that referenced this issue Nov 1, 2018
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants