Plays midi notes (or samples) based on the cell states of a board. Those states are determined by cellular automata rules.
Developed in C# (Visual studio 2010, target is .NET 3.5).
You can view a demo on youtube here: {video:url=http://www.youtube.com/watch?v=sVgDxZQ8hYc,type=youtube}
It's based on the Otomata project by earslap: http://earslap.com/projectslab/otomata. The current implementation uses the same automata rules but has a wider range of features.