This is our student project made in spring 2021. It's game, that simulates a day at our university. The player has to explore its interiors, pass a meticulous guard, make it through a dark labyrinth and master difficult minigames.
The game is written in C++ and uses the QT framework for windowing and graphics. A self-written ECS powers the game core. Maps are created using Tiled. Our animation parser picks up any Aseprite animations.
The project can be built with CMake. It requires the Qt libraries (including mutlimedia) to be installed.