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How to build correctly? #12

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minexew opened this issue Jan 7, 2018 · 1 comment
Open

How to build correctly? #12

minexew opened this issue Jan 7, 2018 · 1 comment

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@minexew
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minexew commented Jan 7, 2018

Running make (on Linux) fails because there is no file named "test.cpp".

I then found the Qt project, but it doesn't build out of the box either, as it fails to link with many errors like:

mainwindow.o: In function `MainWindow::delete_block_by_id(int)':
/home/.../ptdesigner/texturemaker/build-texturemaker-Desktop-Debug/../texturemaker/mainwindow.cpp:224: undefined reference to `pt_design::c_texture_graph::delete_block_with_id(unsigned int)'

It does compile after adding some more sources manually to the project, but I'm wondering, what's the intended way to build this?

@drummyfish
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Hello, this is an old project that I no longer maintain. If you managed to fix it so that it builds, could you make a pull request? Others might thanks you later :)

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