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Complexity improvement for fictitious play #203
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Awesome! Tests are probably going to fail for this as there are unit tests for some of the methods you have removed. |
My bad, I didn't retest after refactoring. This should be fixed now. I guess that stochastic fictitious play could benefit from the same optimization but I will leave it for others! |
The CI is currently failing due to
If you update A note on the work done:
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payoff1 = A @ play_counts2 | ||
payoff2 = play_counts1 @ B | ||
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A_t = A.T |
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A_t = A.T | |
A_transpose = A.T |
I'm going to close this, feel free to reopen if you'd like to continue working on it. |
close #202
passes the tests